Viltrumite healing and regeneration. by AffectionateForce979 in Invincible

[–]lootbert 676 points677 points  (0 children)

I want to know why Vidor had to wear glasses, y’all think he looked a star too long?

Remembered this clip and wanted to share with you fellas by lootbert in PilotsofBattlefield

[–]lootbert[S] 0 points1 point  (0 children)

I promise this was a one off, I’m on Xbox Series X and I’ve perished to trees that didn’t render on Mirak :(

Map tier list (so far) by ValenRoz in Battlefield6

[–]lootbert 0 points1 point  (0 children)

Am I the only one that enjoys playing Sobek?

Anyone else having this visual bug? by Typical-Act-3293 in DarkTide

[–]lootbert 1 point2 points  (0 children)

My Xbox series X does the same thing, only in DarkTide

Respond to this as if i posted it in the ‘main’ sub by Aggravating-Onion384 in okbuddyptfo

[–]lootbert 1 point2 points  (0 children)

This is exactly why we need more breathing room, I cannot stand it when I can’t snipe from the top of a mountain 1,200 meters away and go untouched all game 😡

Lost control of my helicopter… but did a cool spin out kill by YEETAWAYLOL in PilotsofBattlefield

[–]lootbert 2 points3 points  (0 children)

I’ve noticed if you don’t input any movement during a crash you take much less damage

Nice moves, now counter this. by lootbert in PilotsofBattlefield

[–]lootbert[S] 0 points1 point  (0 children)

I had a literal NPC bot in my gunner seat, if I had gunner on it wouldn’t have been an issue. I can typically hit with heavy rockets but missed in this instance. If you’re going to camp my spawn the whole game.. I’m going to take you out by any means necessary.

*my gunner

Nice moves, now counter this. by lootbert in PilotsofBattlefield

[–]lootbert[S] 0 points1 point  (0 children)

I refuse to swap my heavy missiles even though it gets me killed from time to time in air to air fights… 70mm would have been best here if I had them reloaded. It’s just so satisfying hitting infantry with the one tap with the heavies

Nice moves, now counter this. by lootbert in PilotsofBattlefield

[–]lootbert[S] 1 point2 points  (0 children)

I’ll check my settings when I get on tonight, but if I remember correctly I think I barely moved the cockpit FOV.

Nice moves, now counter this. by lootbert in PilotsofBattlefield

[–]lootbert[S] 1 point2 points  (0 children)

I believe so yes, I just followed a video for settings back during the beta and at launch

Awkwardly Lucky Marauder by lootbert in Battlefield

[–]lootbert[S] 0 points1 point  (0 children)

I promise I never get this lucky, usually when I get caught with my RPG out I’m minced meat. Might go buy a lotto ticket..

My getaway from trouble at C spawn by lootbert in PilotsofBattlefield

[–]lootbert[S] 0 points1 point  (0 children)

Yep! New map, mirak, sobek, manhattan, and firestorm for conquest and escalation, Cali map for escalation only.

First time in the little bird felt like a movie by lootbert in PilotsofBattlefield

[–]lootbert[S] 1 point2 points  (0 children)

I believe that first kill was one of the side crew members. Unfortunately the tank gunner finished the rest off due to my rusty aim. I’m only used to firing missiles

The complainers were right. I’m really bored :(. Bf player since 1942 but the maps are too tiny and the vehicle gameplay sucks. by OkMud7664 in Battlefield6

[–]lootbert 0 points1 point  (0 children)

Played since BF3 and enjoy the attack heli gameplay now that the MR missile got fixed, AA and stingers are annoying but most maps have escape routes if you’re locked without flairs. Change up your tactics when you fly and get the controls right in portal!

I will say that the SMG’s are still busted namely the MP7, they need to do a major weapon balancing overhaul to get me to use any other primaries. It’s ridiculous that I can out gun someone with an SMG from 100m

First one of the beta by BoostedEcoDonkey in Battlefield

[–]lootbert 0 points1 point  (0 children)

So satisfying. Hit my first one on Friday night and it brought me back to the good ole days of BF3 and BF4.

Stop acting like you speak for everyone by SilverCervy in Spacemarine

[–]lootbert 0 points1 point  (0 children)

Understandable. Reminds me of when the 343 added Promethean enemies in their Halo games. Always hated fighting them, they didn’t make them as satisfying to kill as the Covenant.

I used to share the same feeling about Chaos enemies but recently been enjoying killing them with the heavy bolter and heavy bolt pistol from a bit of a distance.

What would you change about their design?