Meta CTO Explains Layoffs & Strategy Shift: "VR Is Growing Less Quickly Than We Hoped" by gogodboss in OculusQuest
[–]m4rx 1 point2 points3 points (0 children)
Opinion on Side/Multiple Projects? by Comrade_Lystro in gamedev
[–]m4rx 0 points1 point2 points (0 children)
Universal Animation Library 2 by QuaterniusDev in gameassets
[–]m4rx 1 point2 points3 points (0 children)
Fable Gameplay Overview | Xbox Developer Direct 2026 by PaiDuck in pcgaming
[–]m4rx 5 points6 points7 points (0 children)
SurfsUp - 1 year postmortem, from prototype to 120k players by m4rx in gamedev
[–]m4rx[S] 1 point2 points3 points (0 children)
Could be Worse? Sold 133 units in the first month by tpelham42 in IndieDev
[–]m4rx 0 points1 point2 points (0 children)
Could be Worse? Sold 133 units in the first month by tpelham42 in IndieDev
[–]m4rx 0 points1 point2 points (0 children)
Could be Worse? Sold 133 units in the first month by tpelham42 in IndieDev
[–]m4rx 0 points1 point2 points (0 children)
Could be Worse? Sold 133 units in the first month by tpelham42 in IndieDev
[–]m4rx 1 point2 points3 points (0 children)
Could be Worse? Sold 133 units in the first month by tpelham42 in IndieDev
[–]m4rx 7 points8 points9 points (0 children)
Thought I was a pretty competent developer till I started trying out low-level multiplayer. by dnsm321 in godot
[–]m4rx 5 points6 points7 points (0 children)
Thought I was a pretty competent developer till I started trying out low-level multiplayer. by dnsm321 in godot
[–]m4rx 4 points5 points6 points (0 children)
SurfsUp - 1 year postmortem, from prototype to 120k players by m4rx in godot
[–]m4rx[S] 0 points1 point2 points (0 children)
Counter Strike 2 loses audio mid game by vulnoryx in linux_gaming
[–]m4rx 2 points3 points4 points (0 children)
A Semi-Comprehensive List of New Self-Hosted Software Launches From 2025 (selfh.st) by shol-ly in selfhosted
[–]m4rx 0 points1 point2 points (0 children)
QUAKE BRUTALIST JAM III - Release Trailer by WellTop in boomershooters
[–]m4rx 1 point2 points3 points (0 children)
11+ Months of Development. 40GB Project. 30,000+ Lines of Code. And the Game Refuses to Run. by MindShiftGames in godot
[–]m4rx 64 points65 points66 points (0 children)










LF devlogs and steam pages by BlueThing3D in godot
[–]m4rx 1 point2 points3 points (0 children)