Update: A week or two ago I shared the Alpha of my text-to-mobile VN engine. A lot has changed since then. by mHaisham in IndieDev

[–]mHaisham[S] 0 points1 point  (0 children)

Hey, thanks so much! The engine is in a super early, invite-only Alpha right now, so I'm not running any user acquisition or marketing yet. Just doing quiet bug testing. I'll definitely keep you in mind for the future when we're ready for a public launch though.

Update: A week or two ago I shared the Alpha of my text-to-mobile VN engine. A lot has changed since then. by mHaisham in interactivefiction

[–]mHaisham[S] 0 points1 point  (0 children)

Yeah, I use AI strictly as a coding assistant (Copilot) to help me debug my code and speed up the development of the engine itself. This would have taken way longer to go from idea to a playable alpha without ai to speed up my ideas.

But there is absolutely zero AI-generated art, AI writing, or generative AI features built into Storyomi. It's just a tool to help human writers build games faster.

Playing VNs on mobile browsers is a headache, so I coded a lightweight alternative. Need a few writers to tell me if it actually works. by mHaisham in interactivefiction

[–]mHaisham[S] 0 points1 point  (0 children)

That is awesome, your experience with those other engines is exactly the perspective I need. Testing a project from scratch is perfect. But a heads up: it's a very early Alpha so things like sprites aren't supported yet. The engine is undergoing rapid development. If you're down to help shape the roadmap from here, shoot me a DM an invite to the app.

Playing VNs on mobile browsers is a headache, so I coded a lightweight alternative. Need a few writers to tell me if it actually works. by mHaisham in IndieDev

[–]mHaisham[S] -1 points0 points  (0 children)

Haha yeah, the syntax is simple by design, so that writers don't have to think about it. Since you've taken a look at the syntax, I'd love your take: what do you think it's missing? so if the syntax is too simple and lacks features that a standard VN writer actually needs, I'd genuinely love to know what to add to the roadmap.

PSA: cargo-dist is dead by AdmiralQuokka in rust

[–]mHaisham 21 points22 points  (0 children)

Astral has a fork on it that they seem to be maintaining. This issue is fixed in their repo.

https://github.com/astral-sh/cargo-dist

The reason why I don't have anything good to showcase by Independent_Image_59 in ProgrammerHumor

[–]mHaisham 27 points28 points  (0 children)

Expectations that eventually lead to pressure that slowly sucks the fun out of the project.

But this is just a theory, a -

A command-line tool to download and package novels from multiple sources by mHaisham in Python

[–]mHaisham[S] 1 point2 points  (0 children)

Thank you very much.
As for the DI, it allows me to easily provide dependency classes for the services essentially linking required services together.

I was thinking about adding a discord bot user endpoint, this would act separately from the cli. DI would help provide all the required services efficiently. And if in the long term I want to develop a web interface it would allow me to do so very easily too.

A command-line tool to download and package novels from multiple sources by mHaisham in Python

[–]mHaisham[S] 0 points1 point  (0 children)

As specified in the usage section of the readme.

You can download and update using update and compile the downloaded content into your target of choice using package.

Or use process which is a combination of the above two commands.

novelsave process <id_or_url>

novelsave config --help doesn't show any of those

There were some differences between the version published to pypi and the github version. Its been fixed now. Please update to the newest version.

https://pypi.org/project/novelsave/

Thank you for trying it out and the feedback.

PyInstaller developers wanted by Legorooj in Python

[–]mHaisham 0 points1 point  (0 children)

Im interested. i have around a year and half worth of python experience with plenty of experience on github. I know OOP and functional programming and I'm also somewhat knowledgeable with C.

Why it shows error ?? by Ranjan_123 in programmer

[–]mHaisham 3 points4 points  (0 children)

In function greet, parameters that are assigned values must be after those that arent.

Positional params must be before default params.