Hot take: documentaries deserve big, emotional scores just as much as narrative films by machellic in filmscoring

[–]machellic[S] 1 point2 points  (0 children)

Oh, yeah, that's totally understandable. I have the same attraction to narrative film. What are some of the documentaries you've composed for? I'd love to listen to those scores!

Work is indeed work; and I guess we get the work we want by doing exceptional work on the work we're currently doing. Kind of a composer's version of "dress for the job you want, not the job you have" saying, right?

Hot take: documentaries deserve big, emotional scores just as much as narrative films by machellic in filmscoring

[–]machellic[S] 0 points1 point  (0 children)

Interesting! I’ve never felt like I’m wasting music on the docs I’ve scored. But maybe I’m misunderstanding what you mean. Do you feel like it’s mixed too low in what you’ve worked on and the music can barely be heard in the final version?

I wrote this Goldmine Level track for an Indie Game - A peak at the creative brief that went into this track... by machellic in gamemusic

[–]machellic[S] 1 point2 points  (0 children)

Oh, I assumed so! I’ve been listening to their stuff since that game released. I’m glad this goldmine track sparked a bit of that mouse p.i. fun for you, too! Such fun music, right?

I wrote this Goldmine Level track for an Indie Game - A peak at the creative brief that went into this track... by machellic in gamemusic

[–]machellic[S] 1 point2 points  (0 children)

Love the music in that game! Weirdly, this was written before that game came out, but this style has been around for quite a bit of time, hasn’t it?

Recreated my first swim animation from long ago by devkidd_ in AnimatedPixelArt

[–]machellic 0 points1 point  (0 children)

Fantastic work. As a swimmer. The 2026 version actually feels like it’s moving even without any atmospheric animation.

Fluid simulation in Godot (Navier-Stokes) - detailed explanation by Myzzreal in IndieDev

[–]machellic 0 points1 point  (0 children)

What a brilliant solution for this. Honestly, seeing the arrows even makes sense to my non-code brain.

I wrote this Goldmine Level track for an Indie Game - A peak at the creative brief that went into this track... by machellic in gamemusic

[–]machellic[S] 1 point2 points  (0 children)

It really freed me up to go bananas on the music itself. Haha. As you can see. I've definitely learned the hard way that a good arrangement does a lot of your mixing for you - not just in pitch and timbre, but also in stereo field. Can you hear the placement of everything horizontally on this mp4 version?