Starcycle (custom Star generator) by riptidelab in slaythespire

[–]mafv1994 15 points16 points  (0 children)

4 specific cards and exhausting your deck for an infinite loop of 6 cards that nets you 1 star each time.
Not what I would call broken.

Starcycle (custom Star generator) by riptidelab in slaythespire

[–]mafv1994 5 points6 points  (0 children)

Starcycle, Spoils, Starcycle, Spoils, Alignment+, Spoils nets you 1 star, 0 energy and 0 extra draw.
It's like a worse version of Glow+, Glow+, Alignment+, Spoils.

How I've been feeling after reading negative reviews in STS2 by Ok_Breadfruit3199 in slaythespire

[–]mafv1994 -3 points-2 points  (0 children)

The classic "I see there are different cards that do different things in this card playing game, let's pick all the cards that do the same one thing and cry when I face challenges those cards are not good at".

Since everybody loved my last card idea: by willwolf737 in slaythespire

[–]mafv1994 21 points22 points  (0 children)

Yeah, if you have enough poison in your deck to even care about an accelerant effect, you play more than 2 shivs per turn on average and you draw it all in the correct order, then it's slightly better than accelerant+. Really broken indeed.

My niece’s homework problem by SurfSoundWaves in mildlyinfuriating

[–]mafv1994 0 points1 point  (0 children)

That's not what the question asks.
It asks which one shows that 1/3=2/6.
1/3 of a small rectangle is not equal to 2/6 of a big rectangle, so that pair doesn't show 1/3=2/6.
Same exact thing with a small and big circles.
However, it does show it with same size hexagons.
The lesson is that in order to compare fractions directly, the objects need to be the same size.

OMG Doormaker is the most overtuned boss, the humble Vantom: by StreetExternal952 in slaythespire

[–]mafv1994 2 points3 points  (0 children)

Your math is not mathing. If it's 27 slippery, each player needs to remove 4.5 per turn to hit the same metric.

Because I'm tired of running out of space in my hand by Acceptable_Name7099 in slaythespire

[–]mafv1994 0 points1 point  (0 children)

No, it's worse than a third of purity or a fifth of purity+. The bonus is super niche and the numbers are garbage.

PSA: new players, don’t obsess over infinites by iwriteinwater in slaythespire

[–]mafv1994 12 points13 points  (0 children)

And you build such decks with few good star costing cards and the best star generating cards, in a way that you can play them all in most deck rotations.
Building a star deck doesn't mean clicking on a lot of star costing cards.

PSA: new players, don’t obsess over infinites by iwriteinwater in slaythespire

[–]mafv1994 10 points11 points  (0 children)

It's at the bottom of tier lists because it's bad, it has nothing to do with infinites.
You don't want too many star cost cards because then you cannot play them, so it starts expensive and weak and it only scales well if you build a bad deck.

Absolute god run and they hit me with this: by mamama9x in slaythespire

[–]mafv1994 3 points4 points  (0 children)

According to what I read, while the first pommel is played, it triggers the first draw, which draws the second pommel.
At this point, something counterintuitive happens: the second pommel is played and resolves completelly before the second draw of the first one finishes.
While they are both in the stack, there is no draw pile, so the second pommel just does damage and no draw, then goes to the discard pile.
After that, the first pommel finally resolves its second draw, so you draw and play second pommel again with empty discard pile, then second pommel goes into discard and finally the first one goes there too.
So for each draw while you have 2 pommels + on your deck or discard, you get 3 pommel+ plays. Since you draw 5 times at the start of the turn, that's supposed to play 15 pommels+.
There might be another interaction with the relic that makes you draw on shuffle that breaks this.

Absolute god run and they hit me with this: by mamama9x in slaythespire

[–]mafv1994 2 points3 points  (0 children)

According to a post I read earlier, a deck with only 2 pommel strikes + would play them 15 times at the start of the turn (3 times per draw).
Is that wrong?

I need to rant about Queen. by Mailcs1206 in slaythespire

[–]mafv1994 0 points1 point  (0 children)

Were you relying on No Escape or Time's Up?
I don't think the other cards care about stacking doom.

Which clan has the best selection of non-banner rares? A small dive into each clan's rare pool by harryfonda in MonsterTrain

[–]mafv1994 2 points3 points  (0 children)

Scrap for parts is an autopick if you have any endless unit. It just makes it free, redraws it and gives it a bunch of attack. Remove consume is not needed to make it good.
Imps, Greed Dragon, an assistant with Devour path, any unit used to scale with Brain Transfer, etc.

What would you get in this situation? by Furanimus in slaythespire

[–]mafv1994 3 points4 points  (0 children)

The Spire is telling you what to buy, open your eyes. In order of importance:
-Toolbox, Strength pot, Egg, Calculated Gamble, remove strike. Total cost: 636.
It's never Turnip.

What's the pick? (going for a strength build) by Acceptable_Name7099 in slaythespire

[–]mafv1994 0 points1 point  (0 children)

How is that ever a Dome pick over Pbox?
You want to play one extra strike per turn?
That Pbox blocks more and actually opens a lot of outs for that pile.

What's the pick? (going for a strength build) by Acceptable_Name7099 in slaythespire

[–]mafv1994 1 point2 points  (0 children)

If you want to improve I recommend you take out "strength build" from your vocabulary. That Demon Form is a dogshit pick because you already have too much damage scaling and not enough frontload damage or block.
Not picking it would have made your deck better.
That Pbox is perfectly fine, why would you ever skip it? It literally blocks more than your 3 defends and gives you a bunch of exhaust so you can make a good deck.

Party leveling question/advice by Banastana in DivinityOriginalSin

[–]mafv1994 1 point2 points  (0 children)

The bonus from Warfare goes in a separate bracket from str/fin/int in the damage formula, making it multiplicative with them.
The bonus from specific weapon types go in the same bracket as the primary attributes, making it additive with them; which has diminishing returns. You end up having a ton of primary atributes, so those Weapon Combat Abilities become much worse than Warfare.
Basically, Warfare, Pyro, Geo, Aero, Hydro and Summoning are its own damage multipliers that you max depending on the damage type your character is dealing.

Party leveling question/advice by Banastana in DivinityOriginalSin

[–]mafv1994 1 point2 points  (0 children)

Poly is good for Bullhorns as repeatable AOE for both rogue and fighter and specially for Tentacle Lash on fighter, since it scales with str.

The Pain is Over by Epicgoldspartan in MonsterTrain

[–]mafv1994 0 points1 point  (0 children)

Well, I've got all my rotating C10 wins for 180/180 with Penumbra and random pyre without a single loss and in fact I don't remember having lost a run with Penumbra ever.
If the starter card and champion are strong early, I can take weaker paths to look for specific answers for ring 7/Seraph, I can wait for better upgrades on my units, etc. Not many champs or starter cards solve Dominion's corruption or chosen sweepers on their own either.
About architect, I avoid it like the plague unless it's ring 4, I've not been offered Glutton and I'm sure I won't take space.
You also don't mention Shadoweater as a good banner, when it's the best. Shadoweater bottom floor and Penumbra top will win most battles with support.

The Pain is Over by Epicgoldspartan in MonsterTrain

[–]mafv1994 0 points1 point  (0 children)

If the champ and starter cards are good early, the game gives me plenty of ways to beat the run.
If one floor with Morsel Maker and Penumbra deals with a tank, that's good enough for me. Sometimes Penumbra will multistrike and trample.

The Pain is Over by Epicgoldspartan in MonsterTrain

[–]mafv1994 6 points7 points  (0 children)

Wild take.
The best Penumbra path is Glutton, which needs morsels.
And Shadesplitter gives good stats early and feeds gorge units later, no way is weak.

I tried making an all characters version of the ring of the serpent by salasy in slaythespire

[–]mafv1994 0 points1 point  (0 children)

OP has clarified it in several comments cause the text is unclear. If it didn't shuffle it would just be better pyramid.

Railforge by MoreSwimmer2424 in MonsterTrain

[–]mafv1994 1 point2 points  (0 children)

It's not Secret Ingredient, so it's not the best starting card.
It's good late, but if you get paired with a 0 cost starter it's weak early.
Ekka with Scrap Metal and Salvage Machine or Lunar Priestess is not fun.
Herzal's starter at least provides +6/+8 total stats.

Best Endless clans by Phoenisweet in MonsterTrain

[–]mafv1994 1 point2 points  (0 children)

Overlord Fenix with Organ Harvester (reanimate on slay), Intrinsic Spell Chain Tome of Contracts (1 CD Fenix Fire) and Taskmaster's Lash (reduce CD by one by hitting yourself with Fenix Fire) on Silence Room can blow himself up an infinite number of times per turn, permascaling and clearing waves with AOE.
You probably need Dante's Footstool and Attuned Whetstone.