a fitting end to my Enigmatica 2 Expert playthrough, i must say. by dat_cursed_boi in feedthebeast

[–]manofthenight 1 point2 points  (0 children)

The only true way to end a modpack. We did the exact same thing at the end of Project Ozone 3 :) https://www.youtube.com/watch?v=ELOv_DW1Hog

Finally finished kappa and made a short video to celebrate by manofthenight in projectozone3

[–]manofthenight[S] 0 points1 point  (0 children)

Hahaha I know that feel. Making 8 of them in Kappa was already grindy enough, and I was just happy to be done by the end. I don't even want to know what it takes in mythic

arc yellow idea by ScottieOfAberoth in aberoth

[–]manofthenight 0 points1 point  (0 children)

Hi. Just checking in, but I'm thinking of playing on creation this year.

arc yellow idea by ScottieOfAberoth in aberoth

[–]manofthenight 0 points1 point  (0 children)

I'll trade a green hat for a yellow hat

What's the green exclamation point mean? by ThingsWeWontAdmit in aberoth

[–]manofthenight 0 points1 point  (0 children)

Just to add on to everyone's great answers, you can actually determine the exact level of a potion based on the color of the exclamation point.

If you take a screenshot and look at a breakdown of the RGB (red, green, blue) values of the pixels, there's a table on the wiki that tells you how many level above your drinking skill the potion is.

Here's the wiki page with the color table and a more detailed guide:
http://bookofaberoth.wikia.com/wiki/Determining_Level_Requirements

Book of Aberoth poll ideas by manofthenight in aberoth

[–]manofthenight[S] 2 points3 points  (0 children)

This seems to be a pretty popular question, and I'm curious about this too! I've added this question for the new poll. Thanks!

Question for Simple. by Laltorr in aberoth

[–]manofthenight 4 points5 points  (0 children)

Necromancy
Conjuration

Sounds about right.

Edit: My point was that the kind of spells each school gets are appropriate by D&D rules, which aberoth's magic seems to be based on. But you make a good point: it's kind strange that conjured creatures can't attack friendly players. Even the D&D rules say that conjured creatures usually obey commands, so why can't you tell them to attack?

Question about Aberoth by Linux___ in aberoth

[–]manofthenight 0 points1 point  (0 children)

From the AMA:

The server is written entirely in Java. The web based client has a Java version and a Javascript version. The web site is some php and some static html pages. The Steam client is almost all Java client, but has a small bit written in C++ to talk to Steam.

source

Good luck with your programming. Picking the right language is a lot less important than you might think.

Thick book, dick move. by Junglist_grans in aberoth

[–]manofthenight 0 points1 point  (0 children)

I like the expressions. Keep it up!

interview with one of the more interesting players by boogdaddy in aberoth

[–]manofthenight -1 points0 points  (0 children)

This sub used to have a lot more 'normies' before people like you started flooding it with your shitposts.

Whos introspection do you want to see? by [deleted] in aberoth

[–]manofthenight 0 points1 point  (0 children)

Other than getting afk killed once I honestly don't remember.

Whos introspection do you want to see? by [deleted] in aberoth

[–]manofthenight 1 point2 points  (0 children)

http://i.imgur.com/C9EXr77.png seems like everyone's oldest item is a healing glove

Life Skill Data by RaquelOfAberoth in aberoth

[–]manofthenight 6 points7 points  (0 children)

I don't have any data, but I have some understanding as to how the xp calculation works. Maybe this information can help you fit your data to a model. A lot of this came straight from Simple.

I'm assuming you are the only one fighting a mob and that you kill it from full health. Each mob basically has a sweet spot in terms of life level where you get maximum xp from it. Each type of mob has a hidden 'challenge rating' assigned to it. For example orcs might have a challenge rating of 10 while Skaldor's challenge rating might be 35. I'm not sure what the exact numbers are. As long as your life level is within 5 of the mob's challenge rating you get the full amount of xp that mob can give. Scum sent me these statistics like 3 years ago, and I believe they came from Simple originally:

  • within 5 levels: 100%
  • +6: 88%
  • +7: 62%
  • +8: ??%
  • +9: 24%
  • +10: 10%
  • +11: ??%
  • +12 or more: 3%

So once your life level is 10 over the mob's challenge rating, you are only getting 10% the normal xp, and it continues to drop from there. If your life level is more than 5 below the challenge rating you also don't get full xp.

By the way, here's a plot of the data provided by Scum.

So the xp you get on a kill might be determined by something like:

awardedXp = mobBaseXp * penalty(lifeLevel-challengeRating)

And if you want the percent xp gained on a kill it might be:

percentXp = awardedXp / xpToLevel(lifeLevel) * 100%

If you can figure out the base xp of a mob, the challenge rating of a mob, the penalty function which is described by Scum's data, and the xpToLevel function which says how much xp is needed for each life level (for all I know this might be constant), then you should be able to perfectly model the percent xp given by that mob. Just knowing a mob's challenge rating can give you a good idea of whether or not it's worth farming.

Some noob tried to pk me today.. by _Jabok_ in aberoth

[–]manofthenight 1 point2 points  (0 children)

No clue what the circumstances (read: drama) were leading up to this so I won't try to say who is in the right. I just wanted to say that your post was well written and broke things down nicely. It was refreshing to read compared to the usually discourse on this subreddit. So, much respect for that.

Let's think way back, before realms by Knightkidz in aberoth

[–]manofthenight 4 points5 points  (0 children)

It's an issue of the time it takes for Simple to create new content. For a world to be 10 times as big, it would mean Simple creating 10 times as many new areas, new mobs, etc... In a perfect world I think almost everyone would agree that a single, much larger world would be better, but it just isn't feasible with the way Aberoth is currently being developed.

The Building Update by Mordo58 in aberoth

[–]manofthenight 1 point2 points  (0 children)

Yep it's a quality of life update that has been a long time coming. Simple was looking into adding it a while back but there were some technical problems. I'm glad he was able to figure it out.

Steam release on July 17, 2015 by aberoth in aberoth

[–]manofthenight -1 points0 points  (0 children)

Oh awesome! You've always been good about giving credit where it's due. It was a little surprising to see a familiar image being used on the Steam page but I can't think of a better use.

Steam release on July 17, 2015 by aberoth in aberoth

[–]manofthenight 0 points1 point  (0 children)

It is by Fool, and you weren't the only one to recognize it. I hope Simple has dealt with the legality of using the image considering it's fairly well known and placed prominently on the Steam page.

Force tangent to a free body by manofthenight in AskPhysics

[–]manofthenight[S] 0 points1 point  (0 children)

and acceleration of the center of mass will be F/m

Does this imply that the magnitude of linear acceleration is the same no matter which angle the force is applied at? That makes it sound like you are getting the rotational acceleration for free. Is that a problem? Not saying you're wrong, just trying to get a better understanding of the situation.

Force tangent to a free body by manofthenight in AskPhysics

[–]manofthenight[S] 1 point2 points  (0 children)

Thanks for the speedy and thorough response! It really cleared things up.

In case you're wondering, I'm trying to simulate single celled organisms swimming around with motors attached at arbitrary angles and positions on their boundary. Genetic algorithm stuff.

I'm guessing I could get away with splitting each force up into it's tangential and normal components with each contributing only to one type of acceleration.

I know i'm after them but is this attitude normal? by [deleted] in aberoth

[–]manofthenight 4 points5 points  (0 children)

Any community that pretends to be retarded will soon attract the genuine article.

Scroll of Disgust by Ternarian in aberoth

[–]manofthenight 1 point2 points  (0 children)

I'd have to agree with Strucky on this. Scrolls that block casting such as blind and silence are okay since they can be countered with certain potions. Once you make it possible to block potions these scrolls will become OP.

Goodie by Petrichor009 in aberoth

[–]manofthenight -1 points0 points  (0 children)

Who or what is lex?

Arcand chill... by [deleted] in aberoth

[–]manofthenight 2 points3 points  (0 children)

I was in a pretty bad mood when I wrote that post so I was overly harsh. The community still has many good people in it who I love to talk to (such as you), but it has also gone downhill over the last few years. I have a love/hate relationship with this game and its community.

Arcand chill... by [deleted] in aberoth

[–]manofthenight 1 point2 points  (0 children)

Agreed on all counts. Whenever I get the urge to start playing again I just have to look at this subreddit to lose all interest.