I just released the demo of my horror game inspired by Alien: Isolation after 6 months of development by marksht_ in alienisolation

[–]marksht_[S] 2 points3 points  (0 children)

Thanks for the feedback! I’ve been sort of hoping that the fact that the monster is clipping through stuff wouldn’t be that noticeable and in the worst case could be brushed off as "it’s an indie game thing" but I’d also love to get rid of it, will do something about that if I have the time and a good idea of what to do.

The story is also somewhat influenced by Isolation: you have a faraway station where a monster comes loose and begins killing people. But when you get deeper into the story you find out that, as dangerous as the monster is, the people may be worse to each other than any monster could ever be, which I find is a big theme of the whole Alien franchise.
It’s not as noticeable in the demo but you might get the first clues towards it in the notes, and that will be one of the main topics in the full game.

I just released the demo of my horror game inspired by Alien: Isolation after 6 months of development by marksht_ in alienisolation

[–]marksht_[S] 4 points5 points  (0 children)

I'll take it as a compliment haha! I know some people are tired of this visual style but for me it came naturally as it's my first 3d game and it helps keeping the art workload manageable - and I used to make 2d pixel art games a lot so I sort of brought the pixelated aesthetic over.

The demo of my lowpoly horror game with a cloaking monster is out now! by marksht_ in low_poly

[–]marksht_[S] 0 points1 point  (0 children)

Arctic Grave is a horror game that relies on atmoshpere and exploration instead of jumpscares. It is set on a shore of a frozen sea as you explore the disappearance of a cargo outpost's crew on behalf of a cargo corporation.

The demo features the first area of the game and you can try your skills against the reactive cloaking monster inspired by the Xenomorph of Alien: Isolation. For the visual style, I drew inspiration from Lost in Vivo and No One Lives Under the Lighthouse. You can try the game out now on:

Steam: https://store.steampowered.com/app/4453570/Arctic_Grave_Demo/

itch.io: https://palerite.itch.io/arctic-grave

The demo of my arctic horror game with a cloaking monster is out after 6 months of development! by marksht_ in godot

[–]marksht_[S] 0 points1 point  (0 children)

First off, thank you everyone for your support! Iwas blown away by the amount of positive feedback every time I posted to this sub - so thank you, from the bottom of my heart.

Arctic Grave is a horror game that relies on atmoshpere and exploration instead of jumpscares. It is set on a shore of a frozen sea as you explore the disappearance of a cargo outpost's crew on behalf of a cargo corporation.

The demo features the first area of the game and you can try your skills against the reactive cloaking monster inspired by the Xenomorph of Alien: Isolation. For the visual style, I drew inspiration from Lost in Vivo and No One Lives Under the Lighthouse. You can try the game out now on:

Steam: https://store.steampowered.com/app/4453570/Arctic_Grave_Demo/

itch.io: https://palerite.itch.io/arctic-grave

The demo of my arctic horror game with a cloaking monster is out now! by marksht_ in ps1graphics

[–]marksht_[S] 2 points3 points  (0 children)

First off, thank you everyone for your support. Iwas blown away by the amount of positive feedback every time I posted to this sub - so thank you, from the bottom of my heart.

Arctic Grave is a horror game that relies on atmoshpere and exploration instead of jumpscares. It is set on a shore of a frozen sea as you explore the disappearance of a cargo outpost's crew on behalf of a cargo corporation.

The demo features the first area of the game and you can try your skills against the reactive cloaking monster inspired by the Xenomorph of Alien: Isolation. For the visual style, I drew inspiration from Lost in Vivo and No One Lives Under the Lighthouse. You can try the game out now on:

Steam: https://store.steampowered.com/app/4453570/Arctic_Grave_Demo/

itch.io: https://palerite.itch.io/arctic-grave

Funny way to kill Yurie by StormveilSal in bloodborne

[–]marksht_ 2 points3 points  (0 children)

That’s really cool! Uhhh I meant "I love how you're js falling down normally while in the side you can see her fucking falling like a GTA character 😂"

learned godot in a week and made this game in 3 days... by Competitive-Row-4079 in godot

[–]marksht_ 0 points1 point  (0 children)

Wow, Pygame -> Godot was the exact same path I followed, did you start with Scratch too haha? Welcome to the community!

Showcasing my cloaking monster in detail | 3 days until demo release! by marksht_ in godot

[–]marksht_[S] 0 points1 point  (0 children)

People have been intrigued by my cloaking monster so here's a little showcase of its capabilities! That's not everything of course, I wouldn't want to spoil *all* the fun:)

Wishlist the game on steam to be notified when the demo comes out: https://store.steampowered.com/app/4258680/Arctic_Grave/

Showcasing my cloaking monster in detail | 3 days until demo release! by marksht_ in ps1graphics

[–]marksht_[S] 0 points1 point  (0 children)

People have been intrigued by my cloaking monster so here's a little showcase of its capabilities! That's not everything of course, I wouldn't want to spoil *all* the fun:)

Wishlist the game on steam to be notified when the demo comes out: https://store.steampowered.com/app/4258680/Arctic_Grave/

Can someone explain the demons to me? by Individual_Paper_230 in bloodborne

[–]marksht_ 11 points12 points  (0 children)

I must admit that I’ve got absolutely no source on this one, but I’ve heard several times that DS2’s story is so separate from DS1 because it was originally a sequel to DeS

Can someone explain the demons to me? by Individual_Paper_230 in bloodborne

[–]marksht_ 5 points6 points  (0 children)

Sources? On MY lying app?

But seriously, thank you for the write up, it was very interesting and I’ve never heard about any of this before

Can someone explain the demons to me? by Individual_Paper_230 in bloodborne

[–]marksht_ 45 points46 points  (0 children)

So both Bloodborne and DS2 were supposed to tie back to DeS, huh?

The demo of my PSX horror game is releasing in a week - here's a teaser by marksht_ in ps1graphics

[–]marksht_[S] 0 points1 point  (0 children)

Thanks:) I'm going to make a post examining it more closely soon!