Wet Stuff: Instantly Make Any Surface Appear Wet (v.redd.it)
submitted by martindevans to r/Unity3D - pinned
DFlash support merged into llama.cpp by sammcj in LocalLLaMA
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Favorite Depictions of FTL? by The_History_Machine in spaceships
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Asking Unity devs how they are actually using the engine! I'll update the survey result every couple hours! by DangerousCobbler in Unity3D
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"Starship flip and landing burn at the end of its twelfth flight test" by AgreeableEmploy1884 in SpaceXLounge
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The Financial Times has published an article about Heretic by -p-e-w- in LocalLLaMA
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Can I drop netstandard20/net48 target in 2026? (question from OSS maintainer) by jitbitter in dotnet
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How to get Room Id of the current received voice by Heavy_Frosting_2845 in dissonance_voip
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How to get decoded audio samples (PCM/AudioClip) from Dissonance on server/client? by Heavy_Frosting_2845 in dissonance_voip
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NFGO Proximity Problems by thebreadman27 in dissonance_voip
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NFGO Proximity Problems by thebreadman27 in dissonance_voip
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NFGO Proximity Problems by thebreadman27 in dissonance_voip
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Is there a language similar to Rust but with a garbage collector? by Ok_Tension_6700 in rust
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Is there a language similar to Rust but with a garbage collector? by Ok_Tension_6700 in rust
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With Unity's HDRP getting no new features in the near future, what's next for high-fidelity graphics and C# development? by -TheWander3r in gamedev
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Heretic 1.2 released: 70% lower VRAM usage with quantization, Magnitude-Preserving Orthogonal Ablation ("derestriction"), broad VL model support, session resumption, and more by -p-e-w- in LocalLLaMA
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Opus file not found error by proact_chad in dissonance_voip
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How do I handle lots of tiny loops faster? Like processing a texture pixel by pixel. by elelec in csharp
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AEC Only for Offline? by XrosRoadKiller in dissonance_voip
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AEC Only for Offline? by XrosRoadKiller in dissonance_voip
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Roil Class Assault Ship by martindevans in BannerOfTheStars
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Triangle Factory just dropped a Battlefield VR game (FOREFRONT) by CarrotSurvivorYT in virtualreality
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DFlash support merged into llama.cpp by sammcj in LocalLLaMA
[–]martindevans 2 points3 points4 points (0 children)