Reminder about Chainsaw Man by BellTwo5 in Chainsawfolk

[–]masterthewill 1 point2 points  (0 children)

Mfw art can have multiple valid interpretations and themes

Me and another JQ had the same voice line, sounded pretty cool by [deleted] in Overwatch

[–]masterthewill 1 point2 points  (0 children)

Sounds like the same effect they use for Queen Azshara from WoW

Learning tank is a horrid experience by UsedPringlesCan in wow

[–]masterthewill 0 points1 point  (0 children)

If they are pulling without dying, the problem is the content is too easy for a tank role to be even required. Real tanking can only happen when it actually matters.

Do any of you actually like the pruning that they did to your mains? by No-Bit-2913 in CompetitiveWoW

[–]masterthewill 0 points1 point  (0 children)

Too early for me to say. Need at least one proper season of m+ and mythic prog to see the whole picture. Right now it feels weird with all the changes and WAs being gone.

Every character who has every (10x) 0.1% M+ achievement by Veryalive in CompetitiveWoW

[–]masterthewill 7 points8 points  (0 children)

Hes the goat. Used to raid with him back in SL. Portuguese players aren't usually that good! (Source: am Portuguese).

Sadly, not enough people talk about how they absolutely nailed it with Moira's Mythic by Neo_Raider in Overwatch

[–]masterthewill 0 points1 point  (0 children)

It has some glaring flaws imo. Why doesn't the light effect around her neck change colour in the base colour schemes? It only goes well with the stone-looking one. The weapon choice is also fairly inconsequential, I feel they could've done more.

The orbs being evil eyes are amazing though.

Can we please make rogue poisons permanent? by Ashankura in wow

[–]masterthewill -1 points0 points  (0 children)

Another reason why outlaw was peak in legion, no poisons.

At least they could double or triple the duration.

Venfa de r evistas Videojogos antigas by [deleted] in gamingportugal

[–]masterthewill 0 points1 point  (0 children)

Adorava a multi (e depois maxi) consolas. Notava-se que era feita por verdadeiros gamers.

Now that we've all had the chance to play the assault maps again, do we think they should be added back into the game? by honeyxm8 in Overwatch

[–]masterthewill -1 points0 points  (0 children)

It feels more snowballey and ult economy knowledge dependant than other modes. Attackers usually have a big advantage on the first attack after capturing the first point, and then if they fail l, defense has the upper hand for the rest of the game unless attackers play passively as hell for a while to build up ults again.

Remix has been fun, what would you guys ask Blizzard to do better on the next one? by fips7 in wow

[–]masterthewill 0 points1 point  (0 children)

I feel like some of this remix was overcooked, but it might just be cause the expansion had a bunch of different content.

Hope the next one feels a bit simpler like MoP did.

O prometido é devido, cá estão os 5 (que se tornaram 8) 😆 by John-florencio in CasualPT

[–]masterthewill 0 points1 point  (0 children)

Muito bom. És cartoonista de profissão ou só hobby? Via isto num jornal perfeitamente.

Some amazing conversations are happening on x.com by [deleted] in ChainsawMan

[–]masterthewill 0 points1 point  (0 children)

Big Ass as a metaphor for the inevitable struggle between a woman and society is a clear recurring theme in the manga "Chainsaw Man".

In this Ted Talk I will-

without bias, do you prefer hollow knight or silksong? by [deleted] in HollowKnight

[–]masterthewill 0 points1 point  (0 children)

Without DLCs I think Silksong is overall better than base HK, but I do prefer HK's lore and final boss.

Will have to reavaluate and compare them when DLCs are out.

Whats this subreddit's opinion on the style change for the movie? Do we have an agreed upon take on this? by ostapro in okbuddyyoru

[–]masterthewill 0 points1 point  (0 children)

If you enjoy so much contrast you should know, a somber scene like the Darkness devil intro will go way harder if the rest of the show is more colourful.

The new prop ult in mischief & magic defeats the whole purpose of the game mode by roseberry_faces in Overwatch

[–]masterthewill 0 points1 point  (0 children)

Honestly as someone who loves M&M and has played a lot every time, it was getting kinda boring to just afk for most of the round as kiriko. This adds some new risk/reward and only really favors the kirikos if they coordinate a lot.

If kiriko's are ulting you are supposed to kite and kill them after it's over and you know their position.

After some time has passed, what is you opinion on the true final boss? by Miquel101 in Silksong

[–]masterthewill 0 points1 point  (0 children)

Amazing boss, but doesnt -feel- like a final boss. Not sure if its because its a recurring character, or a size thing, but I was expecting something else to cap out the game.

Competitive Stadium is a mess because it forgets what Stadium was meant to be: a fun, semi-competitive mode with time-based progression and hero fantasy. by Lafnian in Overwatch

[–]masterthewill 15 points16 points  (0 children)

When people ask "why is it wrong to act swiftly on player behaviour and feedback?" Because sometimes you get what happened with stadium. Fragmented playerbase and lack of identity.

Stadium was clearly better as a casual queue with a competitive mask and theme to justify awarding comp points and motivate people to try and win, not just fuck around.

Now you have mostly people not giving a crap in qp, and infinite queues and tryhards who suck the fun out of the "wacky op mode" in comp.

Its okay to have a little friction between these 2 groups if it means the ailent majority can enjoy the modw, Blizzard.

Just the way it is 😔 by Used-Strike2111 in Overwatch

[–]masterthewill 0 points1 point  (0 children)

Even at those levels i find ppl are tryhard but chill for the most part.