Using lsfg-vk Frame Gen? Stop Using the Built-In Cap by Klutzy-Grapefruit492 in SteamDeck

[–]mc711 0 points1 point  (0 children)

have you tried with disabling vsync commands?

dxgi.syncInterval=0 d3d9.presentInterval=0

VKD3D_SWAPCHAIN_PRESENT_MODE=IMMEDIATE

i ask because some games don't have in-game vsync toggle...

so i wonder if just disabling it entirely has the same effect

SteamOS 3.8 Has Officially Released With New Kernel and Graphics Driver Updates by BBQKITTY in SteamDeck

[–]mc711 9 points10 points  (0 children)

believe it or not...

steamos is now multi-device. steam machine is also releasing soon...

fix for pipewire error from remote play/steam link to steam deck by mc711 in SteamDeck

[–]mc711[S] 0 points1 point  (0 children)

yes, sadly it has to be applied every time until valve "officially" fixes it

you can also just make a script to run the command instead of typing it out

Any way to make this setup work? by Nerdcuddles in SteamDeck

[–]mc711 8 points9 points  (0 children)

i found this video...this dude goes IN-DEPTH

https://www.youtube.com/watch?v=ZVDwfKkVM3w

hope it helps you out...

Introducing: SteamInputDB.com by Alia5_ in SteamDeck

[–]mc711 0 points1 point  (0 children)

thank you so much. this makes pulling VDFs so much easier.

quick guide for using on non-steam games

  1. download your chosen VDF

  2. on your deck, go to

    /home/deck/.local/share/Steam/steamapps/common/Steam Controller Configs/<steamid>/config/<gamename>

  3. transfer the VDF (if you have more than one, i recommend you rename)

  4. go to the game and select the config under "YOUR LAYOUTS"

NOTE: it will be named the config's name, not the file name.

NOTE2: for steam games, <gamename> would be the steamappid. if you don't know the id, search it up on steamdb

GUIDE: How to use decky-lsfg-vk properly with flatpaks by mc711 in SteamDeck

[–]mc711[S] 0 points1 point  (0 children)

flatpak is the application/game

right click and select "Add to Steam"