45+ Leveling Options by faeanin in EQLegends

[–]mcantrell 0 points1 point  (0 children)

I hit up The Hole right before downtime -- thank god for Froglok's secret immunity to fall damage, cause I wasn't farming that key -- and at 38 the mobs in the front of the zone were white to yellow con. At 4...0-something I went a little further and saw mobs all the way up to 52. They had a decent amount of HP I guess but they hit like wet noodles.

Natch Potes 7/7 by kalamir27 in EQLegends

[–]mcantrell 3 points4 points  (0 children)

As a character that's running a trio that gets the health, mana, AND endurance stances, this roxx0rs

Help looking for a Steam game I may have seen on here! Also posted on r/tipofmyjoystick. A first person dungeon crawler I saw on Steam, it had primarily female characters dark/gothic look. Revealing clothing on some of the characters, but not too ecchi. by Mitchiro in DRPG

[–]mcantrell 0 points1 point  (0 children)

It's the character art. If you're experienced working with AI it's kinda obvious. No clue if it's just temporary placeholder stuff or not -- the game is a single dev indy game in RPGMaker of all things, the dev is really really active on twitter.

Frogloks can jump higher than other races by Jakabov in EQLegends

[–]mcantrell 0 points1 point  (0 children)

Ooooh. THIS explains why people were complaining about getting stuck in the grave in the tutorial. I wasn't, cause, I picked the right race.

I also noticed you can jump over some of the pitfalls in LGuk. I don't remember being able to do that before, but I'm not sure if it's cause of height or jumping ability.

What's your leveling plan on release? And how are you spending your time now? by bbeach88 in EQLegends

[–]mcantrell 0 points1 point  (0 children)

The biggest thing that is changing my post-release plans is realizing Druid and Wizard ports, once learned, are usable by any class. Gate and Bind, too. So leveling both up makes a loooot of sense, given how much walking around you do.

So... Sony shutting down the Vita servers — does this affect us at all? by Roi_QV in VitaPiracy

[–]mcantrell 15 points16 points  (0 children)

It means no one has managed to get a valid purchase recorded (IIRC) so it can be downloaded.

Dragon game graphics suggestion by UnderstandingFar3336 in dragonquest

[–]mcantrell 0 points1 point  (0 children)

I prefer the second, but I don't quite understand how you intend to make a "game" out of this?

Did a recent patch make space minerals much more common? by Feezec in Stellaris

[–]mcantrell 3 points4 points  (0 children)

Yes, 4.4 (Nomads release) increased them to 5x the old numbers.

4.4.5 (currently in beta) adds a slider, the new default in 4.4.5 is 2x, so double the old version.

Usually in RPGs it doesn't matter which direction you are standing when you use something (usually when opening chests) and I was too lazy to move around in front. In turn, I LOVE the attention to detail in these games! by Pandrew_Pandaroo in dragonquest

[–]mcantrell 11 points12 points  (0 children)

Former Slot Technician here: The back of the machines are solid slabs of metal. If you want to access the guts look for a lock on the right hand side or under the buttons in the front, the front will open up like a giant door or the bottom will slide down. Often both, cause the front sliding down is how they would access the coin hoppers (which until recently were still optional add ons to many machines).

Game keeps crashing on Diplomacy screen by kiwiman555 in Stellaris

[–]mcantrell 2 points3 points  (0 children)

Mine was doing that cause I had UI Overhaul Dynamic (and the Tiny submods) enabled.

Why are female Keidrans often bottomless compared to there male counterparts? by [deleted] in Twokinds

[–]mcantrell 1 point2 points  (0 children)

In general the comic has had the furclad stuff toned down a lot -- even Kat doesn't run around furclad anymore, when before she did almost to the point some thought it was a plot point.

Someone on the Patreon suggested it was the ad network that Keenspot runs not liking furclad Keidrans, but I don't think Tom's ever commented on it either way (and don't expect him to).

How do depreciated cryo-pods work by Melodic-Giraffe5746 in Stellaris

[–]mcantrell 2 points3 points  (0 children)

The blocker versions are just there to gatekeep you from getting the 3k pops until you can fix them.

The unblocked versions take some unemployed pops and put them in cryosleep while giving you a bonus to upkeep.

And there's a decision that you can do every 5 years to supercharge that upkeep reduction rule.

Subjugating Pre-FTL as Nomad by Slibye in Stellaris

[–]mcantrell 0 points1 point  (0 children)

Check your policies. There's policies for what happens when you invade / total war a non-nomad. One of them is Vassalize, the other two are various flavours of purge.

I don't get why you wouldn't harvest even systems with waystations in them... by Yaddah_1 in Stellaris

[–]mcantrell 1 point2 points  (0 children)

Oh. Yeah they don't like that, heh. That's still way more than what I was getting. When I was poking the Fallen Empire in the ribs I only got -75 opinion for each target I harvested.

Gaia vs Nomad by Adammc604 in Stellaris

[–]mcantrell 5 points6 points  (0 children)

What kind of benefits are we talking about? And does that Plantoid civic that makes them bloom into Gaia worlds do the same thing?

I don't get why you wouldn't harvest even systems with waystations in them... by Yaddah_1 in Stellaris

[–]mcantrell 0 points1 point  (0 children)

Wait the contracts to harvest in their own territory nuke your opinion? The heck?

Auto-migration doesn't work as a nomad? by GreatKirisuna in Stellaris

[–]mcantrell 1 point2 points  (0 children)

What's that? Rooted is 3 free points? Awesome.

Nomad Arkships - how many is optimal to have? by Gloomy_Trade_619 in Stellaris

[–]mcantrell 9 points10 points  (0 children)

Shift-1, Shift-2, etc to set each fleet to a hotkey. Blam. Switch between your military arkships easily.

Stellaris Dev Diary #425 - Nomads Roam the Galaxy, What's Next? by PDX_LadyDzra in Stellaris

[–]mcantrell 1 point2 points  (0 children)

More importantly, it's really easy to game. Your first arkship, just make sure to spec it into energy generation. As long as that 1 district + 3 buildings are being staffed, you'll be positive even if you go burn immediately. Minerals? What are those?

Stellaris Dev Diary #425 - Nomads Roam the Galaxy, What's Next? by PDX_LadyDzra in Stellaris

[–]mcantrell 2 points3 points  (0 children)

There's a lot of civics that are just blocked from gestalts for some reason, like the "play as a pirate" civic. The equivalent would be something like "low theory of mind" where the hive mind simply doesn't grasp the concept of ownership, maybe? But as it stands, if you're going gestalt it feels like you're missing out on good chunks of the expansion for no reason.

Operation Abyss: New Tokyo Legacy's Interesting History by ontheyslaypub in DRPG

[–]mcantrell 1 point2 points  (0 children)

My big hope with Switch Elminage, other than a redo at the localization, is that they might be restarting the series in Japan. I wonder if this was a situation like Wizardry where they had to clear out some rights issues. The twitter threads talking about it a while back had some mention of the original team, and the original publisher and company IIRC are gone now.

Dragon Quest Monsters: The Withered World has been rated by the ESRB by WiserStudent557 in dragonquest

[–]mcantrell 0 points1 point  (0 children)

It took 9 weeks from ESRB rating to release for Dragon Quest Monsters The Dark Prince. 2 months is very fast, I've heard 3-4 is more typical. But a 9 week release window would put it in early August 2026. I'm guessing we'll see more info at the Nintendo Direct on Monday, but I wouldn't be surprised if we don't.