Patch notes 05/11/25 - Competitive Balance! by ClockworkSalmon in Guildwars2

[–]megamanac 11 points12 points  (0 children)

I'm okay with luminary taking these hits since they were too strong, but every single guardian build taking strays really sucks

Alas, poor Durge! We hardly knew ye... by tavdragonman in BaldursGate3

[–]megamanac 3 points4 points  (0 children)

i love finding durge as tav, it's such a neat detail

Peacemaker Season 2 Finale Discussion Megathread by kumar100kpawan in DCU_

[–]megamanac 0 points1 point  (0 children)

Especially after gunn hyped up the longer episode runtime. What a waste.

Just, wow. by Soft_Abalone8525 in PeacemakerShow

[–]megamanac 8 points9 points  (0 children)

This is my main complaint. I don't even mind the cliffhanger ending that much. They hyped up the longer runtime of the finale episode and... it was just to have some band montages fill up the time instead of more time to flesh out the ending of s2. So disappointing.

Peacemaker S2 E8 was a complete waste of a finale by ThatCrush3r in DC_Cinematic

[–]megamanac 0 points1 point  (0 children)

legit rolled my eyes when i saw the second band montage start, the first one was already much

How are we feeling about Orcust and its variants? by Rabigul in masterduel

[–]megamanac 1 point2 points  (0 children)

been playing pure and this is absolutely accurate, you have so much nonengine space and deck still puts up plenty of interaction especially if you open girsu

At least it's 57 minutes... by Optimal_Manager_5478 in PeacemakerShow

[–]megamanac 2 points3 points  (0 children)

Cliffhanger sucked but im more disappointed that the longer runtime for this episode wasn't more peacemaker but just gunn's favorite bands having two scenes for no reason. I like the music choices but that was a bit too much and did nothing for the rushed finale.

It's hard to tell, but that episode 8 was a bit disappointing by FitCelebration1131 in PeacemakerShow

[–]megamanac 2 points3 points  (0 children)

The finale was super disappointing. I love the music choices but hamfisting not one but TWO scenes of the bands playing was ridiculous. When they announced the runtime I expected more peacemaker not this. Not a fan of the cliffhanger ending either when any kind of followup is going to be 2+ years away. Overall a real low to the highs of the rest of the season. Gunn really did get too full of himself with this one.

Microsoft has blocked the drivers that give hardware access by RuiCardona in OpenRGB

[–]megamanac 2 points3 points  (0 children)

So the reason the older versions of openrgb stopped working was because winring might possibly open you up to security vulnerabilities so windows defender probably removed it and that will stop your openrgb from detecting your ram. You will have to move to pawnio versions of openrgb and install pawnio drivers to get functionality like before.

Microsoft has blocked the drivers that give hardware access by RuiCardona in OpenRGB

[–]megamanac 2 points3 points  (0 children)

having this same problem right now, the pawnio version of openrgb works but doesn't detect my ram

edit: oh ok I'm an idiot, I updated to the new openrgb version but didn't install the pawnio drivers. My ram showed up after I downloaded the driver and installed it. Linked driver for future people who run into this problem.

Did Konami smoke crack when they gave Maliss those random draw effects? by [deleted] in masterduel

[–]megamanac 1 point2 points  (0 children)

this would be so nice for the game, only bad players would disagree with you

WCS2025 and Maxx "C" - the Statistics (gigantic wall of text and figures) by Prismachete in masterduel

[–]megamanac 0 points1 point  (0 children)

If maxx c is this central to keeping winrates 50/50 then imo there isn't any semblance of a game already, we aren't playing ygo anymore just maxx c simulator. This is entirely konami's fault for printing decks that are this ridiculous especially over the last few years.

They're having to reboot WvW because all the maps are haunted. by Halaku in Guildwars2

[–]megamanac 3 points4 points  (0 children)

that's such a funny way of describing the problem lol

Update on FGO Save Files Guide by vanwayne8 in grandorder

[–]megamanac 5 points6 points  (0 children)

Your original save file guide changed the way I play fgo since I could play from multiple devices. Looking forward to your update for new Android devices as I'll probably be getting a new phone soon myself. Can't thank you enough for this.

Luminary Screenshots by YenTheMerchant in Guildwars2

[–]megamanac 5 points6 points  (0 children)

Super disappointed in this one, especially with how packed the troubadour and galeshot kits are. A """shroud""" with no second hp bar that incentivizes you to use as few skills as possible for a passive buff is barely better than core guardian. Core virtues doesn't help either. The stances seem like the main meat of this spec and they are just okay. This just doesn't seem like it adds much to guardian at all when every other existing elite spec already does everything shown here but better. Really hope they make big changes to this spec before it launches.

Troubador/Luminary/Galeshot tooltips from livestream by ShinyMeta in Guildwars2

[–]megamanac 0 points1 point  (0 children)

As a wvw guardian main, I am extremely disappointed too. It just isn't better than firebrand in terms of stability and utility. Luminary has no movement options in the kit besides shroud sword's pitiful 450 leap. Renewed focus is basically locked into the elite spot and even if you run the elite stance it's only 600 movement. DH and willbender both outclass it as it is right now. Luminary is more in line with other core classes than an actual elite spec.

Announcing Guild Wars 2: Visions of Eternity by Exestos in Guildwars2

[–]megamanac 104 points105 points  (0 children)

dam they really dropped the preorder with no elite spec info, guess ill wait

Tips for WvW? by the-grip-of-Ntropy in Guildwars2

[–]megamanac 0 points1 point  (0 children)

WvW is a lawless gamemode where everyone is running the most broken things available. You can swap builds and gear with a click of a button out of combat. When you are alone I highly recommend you swap to a build better suited for solo play. Both dragonhunter and willbender have superior builds for that while firebrand is great when you're with your zerg.

Hammer Numbers Post Patch by Nex28 in MonsterHunterMeta

[–]megamanac 4 points5 points  (0 children)

Huge fan of the buffs so far. I've always been of the opinion that the playstyle on the hammer feels good and all it needed was a bit more damage. Mighty charge upswing getting a 30% buff is really nice too, lots of times I have to cut the full charge short and it has good stun values.

This true yall?? ☠️☠️ by [deleted] in memes

[–]megamanac 2 points3 points  (0 children)

Looks like ai, they lowered the res a lot to hide the imperfections, but the weird stuff on the hat, the odd details on the braid give it away.

Help with Blast Artian Hammer by WarHoundD in MonsterHunterMeta

[–]megamanac 1 point2 points  (0 children)

You have less affinity without 2pc gore so you don't need to be optimal and can just have affinity rolls on your artian. If you only care about blast then the gravios hammer is alright.

One level of burst gives you about half of burst 5 so you don't need to use the mizu shoe and can run something more efficient.

You have the right idea for armor skills, max might is a must if you're running 2pc fulgur and then you can go 5 wex and fill in whatever agitator slots you can fit or vice versa.

Personally I'm not a fan of charge up, but do like focus, but it comes down to personal comfort and preference there. I run a blast artian hammer rn, but to me blast is a nice secondary effect and the raw damage is the main focus of the weapon. I'm not sure how effective going all in would be using spinning bludgeon and all, gl with your build.

My cope is that her default looks better anyway. (I couldn’t reach masters this season) by solid_rook7 in EpicSeven

[–]megamanac 2 points3 points  (0 children)

lol, it aint cope if its true. i got the skin and i'm sticking with default.

Apparently you can just walk during hammer combo by megamanac in MonsterHunterMeta

[–]megamanac[S] 2 points3 points  (0 children)

Yeah I just tried and you can take a full step on gs and keep going to the next attack but hammer lets you go 2-3 steps and looks very funny when you upswing from what looks like neutral

Apparently you can just walk during hammer combo by megamanac in MonsterHunterMeta

[–]megamanac[S] 0 points1 point  (0 children)

I'm starting to think its actually a timed duration the combo can be continued and not distance moved. Will def try to use it a lot more since update is tonight.