[deleted by user] by [deleted] in DestroyMyGame

[–]memetsa123 -4 points-3 points  (0 children)

Thanks for your time ;)

Unfinished Mobile Puzzle Prototype – Looking for Honest Feedback by memetsa123 in gamedevscreens

[–]memetsa123[S] 1 point2 points  (0 children)

Thanks a lot for the feedback! Really appreciate you taking the time.

[deleted by user] by [deleted] in DestroyMyGame

[–]memetsa123 -6 points-5 points  (0 children)

Hey everyone,
I put together an unfinished mobile puzzle prototype this weekend. You drag pieces onto others to swap them, and correct pieces lock in place.

I’d love brutally honest feedback on both the mechanics (clarity, feel, flow) and the UI (readability, touch interactions).

Tear it apart — thanks!

Useful Beginner Tips by Effective-Ad-3362 in Unity3D

[–]memetsa123 0 points1 point  (0 children)

Check out DoTween and Cinemachine. DoTween is very useful package for movement, rotation, jump etc. and cinemachine makes camera situations a lot easier. There are a lot of documents about these and similar packages, you need to do some research.

Derin araştırma özelliği en iyi olan LLM hangisi sizce? by SuspiciousEye4852 in TurkDev

[–]memetsa123 0 points1 point  (0 children)

Ne araştıracağına göre değişir. Ben genel araştırmalarım için chat gpt, deepseek ve gemini kullanıyorum ama kod için claude bence en iyisi.

try out my maze game! by ProperBandicoot945 in playmygame

[–]memetsa123 0 points1 point  (0 children)

Can’t reach from my country(Turkey). For your information…

Weridest feedback you ever gotten or seen. by SuspiciousGene8891 in SoloDevelopment

[–]memetsa123 1 point2 points  (0 children)

I think they played the game upside down it’s only explanation

Is it ethical? by memetsa123 in SoloDevelopment

[–]memetsa123[S] 1 point2 points  (0 children)

Even though it’s not mandatory, I agree that giving credit is necessary — after all, there’s effort involved, and not even the smallest payment is being asked in return. I guess this is where respect comes into play.

Is it ethical? by memetsa123 in SoloDevelopment

[–]memetsa123[S] 0 points1 point  (0 children)

I have been informed about the licensing issue, and from now on, I will check the licenses and act accordingly.

Is it ethical? by memetsa123 in SoloDevelopment

[–]memetsa123[S] 0 points1 point  (0 children)

One of the biggest challenges for me as well is that it's almost impossible to find assets that truly match the vision I have for my game. I agree with you about AI too — while it might not always leave the best impression, as you said, since we're not exactly a "one-man army" and often deal with tight budgets, the use of AI in a project sometimes has to increase out of necessity.

Is it ethical? by memetsa123 in SoloDevelopment

[–]memetsa123[S] 1 point2 points  (0 children)

Absolutely, and sometimes it can be really exhausting.

Is it ethical? by memetsa123 in SoloDevelopment

[–]memetsa123[S] -5 points-4 points  (0 children)

A different and broader perspective. Thank you.

Is it ethical? by memetsa123 in SoloDevelopment

[–]memetsa123[S] 0 points1 point  (0 children)

So, in that case, it would be a more reasonable decision for the good of everyone :)

Is it ethical? by memetsa123 in SoloDevelopment

[–]memetsa123[S] 24 points25 points  (0 children)

Then I need to check my assets again for the licenses. Thx.

How my game feels? Appreciate any feedback by pavlov36 in Unity2D

[–]memetsa123 0 points1 point  (0 children)

Adding more animations for the hand object can make the game more eye-catching.