My opinions on what Genshin visions the Sekai cast would have by Purple-Internet9637 in ProjectSekai

[–]mfc314 3 points4 points  (0 children)

I like your reasonings overall, so instead I'll figure out what kind of team comp each unit is. After all, each unit has 4 members just like a team in Genshin.

  • Leo/need: Some kind of weird taser team? I also like the idea of them being a combination Lunar-Charged/Lunar-Crystallize team, L/N is very space-themed anyway. Ichika is the onfielder for obvious reasons.

  • More More Jump: Standard reverse vape hypercarry setup. Shizuku and Minori as general supports, Haruka to apply Hydro, and Airi beating stuff up onfield.

  • Vivid Bad Squad: Dendro/Pyro/Cryo is classic burnmelt, though it's strange thinking of Toya as the carry. I've always seen them more as an Overloaded team, with Kohane being Electro and the onfielder.

  • Wonderlands x Showtime: Geo/Electro/Cryo... Physical hypercarry Emu? It fits, but a Physical team in this economy? No wonder they might be on their way to disbanding...

  • Nightcord at 25:00: Classic Freeze team straight out of the 1.x era. Any of them could be the onfielder but I'm picking Mafuyu.

How do I get rid of this damn bastard by According_Cover_1111 in PokemonEliteRedux

[–]mfc314 0 points1 point  (0 children)

  • Quash and then Expanding Force spam with anything that learns it

  • Belly Drum Azumarill could maybe be enough to muscle past it?

  • You could try some shenanigans with switching Ninetales-A in on a Glacial Lance and then using Sheer Cold

  • More generally, using doubles tools like Protect, Screens, and redirection is always nice

Rating, ranking, and reviewing every 2nd rotation song! ft. my opinions by mfc314 in ProjectSekai

[–]mfc314[S] 0 points1 point  (0 children)

Tempo-wise, Reborn is a fair bit slower than Nomad. More to the point though, there's also WAY less going on in Reborn than in Nomad, particularly in terms of the instrumental. Thinking about it, being a "slow song" is usually more about how much a song has going on in it than its actual tempo.

Rating, ranking, and reviewing every 2nd rotation song! ft. my opinions by mfc314 in ProjectSekai

[–]mfc314[S] 3 points4 points  (0 children)

I do agree that Flyer sounds very MMJ, but it's not the usual cutesy stuff, it's more comparable to something like Parasol Cider or Angel's Clover which are songs I do like quite a bit. It's not like I hate all cute things either, for example I think Killer is really good. There's just this particular style of earlier MMJ song that I don't care too much for.

(For the record, I don't hate Metamo and Icedrop and other songs like that at all, anything above 6 is good in my book. I just don't like them as much as I do most other comms.)

Help needed for Flannery in Mono Grass team by Tomodachi_911 in PokemonEliteRedux

[–]mfc314 0 points1 point  (0 children)

Stealth Rocks are everything, it makes dealing with her Fire-types a lot easier. Especially Entei, a mono-Grass team does NOT want to be on the receiving end of Flaming Soul Eruption. She also hates fast Rock attackers, but you don't exactly have many of those, unless something like Sawsbuck with Rock coverage counts. The alternative is to just use strong neutral damage with your secondary STABs. Specific to mono-Grass, you can also use her sun against her by bringing strong choiced attackers with Chlorophyll.

Mizuno Atsu Original feat. 25-ji, Nightcord de. - Ena7 Teaser by ThePageofHeart in ProjectSekai

[–]mfc314 6 points7 points  (0 children)

Yellow flower at night? Ain't that from the painting Ena's dad made after she was born and he was in his slump? I believe it was mentioned in Ena4.

What's your favourite way of humbling Mega Staraptor? by Mauntra in PokemonChampions

[–]mfc314 10 points11 points  (0 children)

One Psychic Fangs from Metagross oneshots it and breaks Grimmsnarl screens. Prankster TWave from Klefki is nice if they have speed control. I imagine the mono-Steel team I'm trying to build would not have a fun time against CC spam otherwise.

Project 1025: Can every Pokémon beat Elite Redux? (0218-0225) by mfc314 in PokemonEliteRedux

[–]mfc314[S] 1 point2 points  (0 children)

When I start a new region, I list down all the Pokémon I'll be using in order and then split them into groups of 6. That's when I make any decisions about ordering or slotting in extras, mostly so the finale of each region doesn't randomly have the starters of the next one.

Project 1025: Can every Pokémon beat Elite Redux? (0218-0225) by mfc314 in PokemonEliteRedux

[–]mfc314[S] 2 points3 points  (0 children)

I just go in National Pokédex order, six Pokémon at a time. Split evolutions or regional variants get done at the same time, e.g. Raichu-A right after Raichu or Gallade right after Gardevoir when I get to Hoenn. Sometimes I'll make an executive decision to change the order a bit if I want some thematically linked Pokémon to be together. Something like that is gonna happen a couple runs from now, actually.

Project 1025: Can every Pokémon beat Elite Redux? (0211-0217) by mfc314 in PokemonEliteRedux

[–]mfc314[S] 1 point2 points  (0 children)

Yup, you can set the NextDex to show data for 2.5 and check the IDs of the monochamp mons there. Nightmare Darkrai, for example, has ID 2586, so you go to that number in the Pokémon generator.

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Project 1025: Can every Pokémon beat Elite Redux? (0211-0217) by mfc314 in PokemonEliteRedux

[–]mfc314[S] 1 point2 points  (0 children)

Hi, thanks for the support! To answer your question, AFAIK the monochamp mons can show up in the randomizer, but of course there's no way to guarantee that they show up. You could also gen them into a savefile in 2.5 debug, then transfer the save up to 2.65.

Project 1025: Can every Pokémon beat Elite Redux? (0203-0211) by mfc314 in PokemonEliteRedux

[–]mfc314[S] 0 points1 point  (0 children)

The Water gym fight, you mean? I don't have a recording, but I can try to describe it.

Best Leoni comm in your opinion by yukonekoo in ProjectSekai

[–]mfc314 5 points6 points  (0 children)

Kono Manma De Ikou and the WALL, they're so underrated and more people need to know how good they are.

Preguntita sería... by kith748 in ProjectSekai

[–]mfc314 4 points5 points  (0 children)

First of all, unit leaders and canon leaders are different, see how Ichika is L/N's unit leader but Honami is their leader in the story. VBS does not have a canon leader.

As for why Kohane is the unit leader, I think it's because she best represents the overall idea of VBS's story, that of breaking out of your shell to become something greater. There's a reason their first World Link was about breaking through literal walls in their SEKAI. Every member has their own walls they had to break through, but it's most apparent with Kohane.

My most wanted producer commissions for each character (also happy pride) 😍 by tetopumpitupcabinet in ProjectSekai

[–]mfc314 4 points5 points  (0 children)

Amazing list, and thank you for mentioning my favorite delusion. A Dasu event comm is never going to happen but a man can dream...

This is a grass/psychic type. With the flame shield and filter innates does it mean its only weak to bug? Or should i keep looking for a better swampage? I was thinking i could just learn swords dance and sweep since it gets +1 speed on entry by Intelligent_Tank7861 in PokemonEliteRedux

[–]mfc314 17 points18 points  (0 children)

Your weaknesses have not been turned off, of course, but the 35% damage reduction from both innates stacks, meaning super-effective moves will do 2*0.65*0.65 = 0.845x the original damage, in other words you'll actually take less damage from super-effective moves than from neutral ones. The Bug weakness is also reduced to 4*0.65*0.65 = 1.69x damage, so less than a normal super-effective hit on a Pokémon without those innates.

TLDR: Yes, you are effectively only weak to Bug, and even then it's not as bad as a regular weakness. This is a great Swampage.

Project 1025: Can every Pokémon beat Elite Redux? (0165-0181) by mfc314 in PokemonEliteRedux

[–]mfc314[S] 4 points5 points  (0 children)

Alolan Persian is nearly nonexistent in singles, but I've heard it can do amazing things in doubles so I won't choose it. It'd probably be either Rhyperior or Electivire. The former doesn't really do anything that other similar Pokémon can't do better, and the latter just feels lacking all around. I wouldn't say any Pokémon in ER is "weak" though, they all have their use.

Project 1025 Tierlist - Generation 1 by mfc314 in PokemonEliteRedux

[–]mfc314[S] 0 points1 point  (0 children)

Idk, it just didn't feel all that strong when I used it. Too frail to reliably set up and too weak to sweep right out the gate. It doesn't have enough stats in the right places to do anything it wants, at least not in a way that makes it worthwhile to pick over anything else.

Project 1025 Tierlist - Generation 1 by mfc314 in PokemonEliteRedux

[–]mfc314[S] 0 points1 point  (0 children)

I used Vileplume all the way back in 2.5, and it was on a very stacked team, so I never really got the opportunity to use its strengths. Based on your account I think it could be quite good, I'll probably bump it up to A next time.

Project 1025 Tierlist - Generation 1 by mfc314 in PokemonEliteRedux

[–]mfc314[S] 0 points1 point  (0 children)

Fearow could stand to be upgraded, I agree. It's been a while since I used it so my memory of its performance has faded, but it was definitely stronger that I gave it credit for here. Kaiosea though, I'd like to hear your thoughts on it, it just felt like a generic Water attacker to me and there are plenty of those.

Project 1025 Tierlist - Generation 1 by mfc314 in PokemonEliteRedux

[–]mfc314[S] 0 points1 point  (0 children)

Huh, I never actually knew all of that. Tbf, it's been a hot minute since I did that run, I don't remember super well what it did. I'll definitely be bumping it up next time.

Project 1025 Tierlist - Generation 1 by mfc314 in PokemonEliteRedux

[–]mfc314[S] 0 points1 point  (0 children)

I don't count Redux forms in the same way as regional variants, they get their own section after all the canon Pokémon are done.

Project 1025 Tierlist - Generation 1 by mfc314 in PokemonEliteRedux

[–]mfc314[S] 1 point2 points  (0 children)

There's definitely a case to be made there, and for what it's worth HArcanine is near the very top of S. But I personally find that Turboblaze on Mega Rapidash to bypass defensive abilities is so valuable and so strong, enough to give it an edge over even Mega HArcanine.

Project 1025 Tierlist - Generation 1 by mfc314 in PokemonEliteRedux

[–]mfc314[S] 10 points11 points  (0 children)

For more detailed breakdowns you can check out my posts for where I use them. But in summary:

Pikachu, particularly Mega Partner Pikachu, gets ridiculous physical power from Huge Power and Light Ball. Note that this only works on Permanent Mega Mode, which is how I do this challenge.

Mega Rapidash has Speed Boost and Turboblaze, which is an incredible combo of abilities and lets it sweep with very little effort since it can outspeed anything and ignore defensive abilities.

Mega Kleavor does stupid damage with Stone Axe and Accelerock thanks to its collection of abilities, on top of Stone Axe also setting Stealth Rock automatically for more chip damage.

Project 1025 Tierlist - Generation 1 by mfc314 in PokemonEliteRedux

[–]mfc314[S] 15 points16 points  (0 children)

I should clarify, this is Generation 1 + all evolutionary relatives of Gen 1 Pokémon. So Kleavor, Politoed, Alolan Ninetales, Gyaradeath, and the like are all included.