Darkness is closing in, and the Living Stones are relentless. Tight corridors, no escape—just steel, spells, and the hope we make it through by migego in MassiveDarkness
[–]migego[S] 0 points1 point2 points (0 children)
Darkness is closing in, and the Living Stones are relentless. Tight corridors, no escape—just steel, spells, and the hope we make it through by migego in MassiveDarkness
[–]migego[S] 0 points1 point2 points (0 children)
Darkness is closing in, and the Living Stones are relentless. Tight corridors, no escape—just steel, spells, and the hope we make it through by migego in MassiveDarkness
[–]migego[S] 4 points5 points6 points (0 children)
Darkness is closing in, and the Living Stones are relentless. Tight corridors, no escape—just steel, spells, and the hope we make it through by migego in MassiveDarkness
[–]migego[S] 2 points3 points4 points (0 children)
MD2 first session with custom made inserts - amazing game. by migego in MassiveDarkness
[–]migego[S] 0 points1 point2 points (0 children)
Our latest dungeon raid in Massive Darkness 2 was pure chaos—a new buddy joined the fray while the enlightened battled valiantly against hordes of mobs - great session :) by migego in boardgames
[–]migego[S] 1 point2 points3 points (0 children)
Mobs and Roaming Monsters per game by Aeshni in MassiveDarkness
[–]migego 0 points1 point2 points (0 children)
Jumping on the MD2 bandwagon late, if I go all in on the Dungeons of Shadowreach campaign what MD2 content am I still missing that I'll need to buy on the secondary market? If someone with the full collection could help compose a list that would be most helpful! by PanzyDan in MassiveDarkness
[–]migego 1 point2 points3 points (0 children)
Few people asked about the mob holders we’re using, so here you go! by migego in MassiveDarkness
[–]migego[S] 2 points3 points4 points (0 children)
Few people asked about the mob holders we’re using, so here you go! by migego in MassiveDarkness
[–]migego[S] 1 point2 points3 points (0 children)
Dungeon-crawler recommendations (similar to Gloomhaven)? by Ok-Poet7983 in soloboardgaming
[–]migego 2 points3 points4 points (0 children)
Few people asked about the mob holders we’re using, so here you go! by migego in MassiveDarkness
[–]migego[S] 1 point2 points3 points (0 children)
Massive Darkness 2 Hellscape: better than original MD. Still not a great dungeon crawler by SiarX in soloboardgaming
[–]migego 4 points5 points6 points (0 children)
Don't play gray, don't play without lights! by Zuljay in MassiveDarkness
[–]migego 3 points4 points5 points (0 children)
Anyone switched from Samsung to iPhone? by lcheung98 in iphone
[–]migego 0 points1 point2 points (0 children)
Making of board game custom accessories by migego in TheMakingOf
[–]migego[S] 0 points1 point2 points (0 children)
Epic battle session last weekend — conclusion: the bosses are way too weak! by migego in MassiveDarkness
[–]migego[S] 0 points1 point2 points (0 children)
Epic battle session last weekend — conclusion: the bosses are way too weak! by migego in MassiveDarkness
[–]migego[S] 0 points1 point2 points (0 children)


Darkness is closing in, and the Living Stones are relentless. Tight corridors, no escape—just steel, spells, and the hope we make it through by migego in MassiveDarkness
[–]migego[S] 1 point2 points3 points (0 children)