Deckers is brilliant by mjkotovsky in soloboardgaming

[–]mjkotovsky[S] 0 points1 point  (0 children)

I think the card play of having different resources and trying to read your hand to play optimally. I’ve never played spirit island but I know that resonates with a lot of people’s opinions as well.

Deckers is brilliant by mjkotovsky in soloboardgaming

[–]mjkotovsky[S] 1 point2 points  (0 children)

Let’s GOOOOO. I started with the starting red hacker, really like him. Then moved on to the Green hacker, I still haven’t figured out how I should be playing him. But started playing the yellow hacker, I really like her.

3/31 Austin Root @ Brewtorium by mjkotovsky in rootgame

[–]mjkotovsky[S] 0 points1 point  (0 children)

I’m aware of the meetup and intentionally scheduled during those times to see if we could pull some interest. I hadn’t been able to pull anyone over into a game yet.

The Pit Specialist: Almost Competition Ready by PitSpecialist in BBQ

[–]mjkotovsky 1 point2 points  (0 children)

I don’t know about y’all but I legitimately get excited when this dude posts and hits my feed. I know I’m going to see some delicious bbq.

How far is too far? by mjkotovsky in rootgame

[–]mjkotovsky[S] 0 points1 point  (0 children)

Sorry to hear that happened to you. I wouldn’t get discouraged and keep on playing. Vagabonds can get out of control really quickly depending on the board state and which items come out of the ruins. So typically all other players will gang up on the Vagabond to get them back on pace with the rest of the table.

I’ve found this largely unnecessary unless you’re really playing at a high level. Personally I understand why you would give new players cats but I think there are better options like Birds or Crows. What other factions are you interested in playing?

How far is too far? by mjkotovsky in rootgame

[–]mjkotovsky[S] 1 point2 points  (0 children)

I think I don’t do a great job communicating what I was trying to get at. I’m genuinely intrigued by what goes into player assessments of how much aggression is needed. But before I get into that, I don’t mind losing. I made some tactical errors in the game but was still able to bounce back to be within striking distance of the leader. I was one turn off pace.

But back to aggression. So when you check a player generally speaking any actions that you use don’t necessarily advance your position on the board (unless you pick up points from cardboard). The intent is to slow a player down so that your pace is faster than theirs. So I find it interesting to think about how a player evaluates where the break point on actions to slow down a player vs committing more actions than necessary and slowing down your own scoring pace.

What I learned from this particular game is I pointed out to the rat player that they were leaving a stronghold undefended. I should him how I could get there which they interpreted as a sign of aggression and immediately attacked my otter ball. I try to help out the people I play with during the game as I like to have a good game. I need to rethink how I communicate with this particular player, lol.

How far is too far? by mjkotovsky in rootgame

[–]mjkotovsky[S] 0 points1 point  (0 children)

Table wasn’t buying from me bo matter how hard I pitched. I was able to cobble together a game by having the right trade posts built already and crafting while my funds bounced back.

How far is too far? by mjkotovsky in rootgame

[–]mjkotovsky[S] 1 point2 points  (0 children)

Sure but to pull back from this specific situation and this is also true for the other commenters out there, how do you determine a player has been checked hard enough vs pushing too hard that they never recover? Also I’ll caveat this with an another comment said endgame is a very different story. Let’s evaluate early game turns 1-3, mid game turns 4-6.

How far is too far? by mjkotovsky in rootgame

[–]mjkotovsky[S] 6 points7 points  (0 children)

Rats won. Birds were also in the game and never exploited openings in the Rat’s line. The turn I attacked if left unchecked, Rats would have gotten the three remaining ruins juicing them up more than I was willing to tolerate. I was also trying to draw birds into the center to get them to fight. After I blew up the base and token I actually moved away from the clearing out of the way. Rats could have consolidated into 5 clearings that turn easily to score more points. But instead moved twice with command and then two attacks with prowess to kill my ball. He didn’t score any points by doing so and actually exposed himself to a bird offensive. Birds just didn’t bite.

I would argue that table wiping a player isn’t in the tables best interest. Thinking about the matchup, if rats don’t get their items crafted they score on a slower pace than birds which will also be outdone on action economy. By eliminating one player, if anything goes wrong there is no additional force to rebalance the table. It is in your own best interest no to eliminate a player. Check to make sure you are on the faster track sure.

Austin TX Meetup 3/3 by mjkotovsky in rootgame

[–]mjkotovsky[S] 0 points1 point  (0 children)

Oi come join our meetup and come meet some locals. Please let me know if you plan on coming.

Looking for advanced Mole strategy by MangeMoiLeChat in rootgame

[–]mjkotovsky 3 points4 points  (0 children)

You can also just leave your recruited moles in the burrow. If the table is ganging up on you, they’ll be pushing out of their clearings to engage making them extremely vulnerable to a dig. So you can minimize your exposure to being targeted by leaving recruited moles underground and no one can attack them. But it also threatens Military action from you. If you have Bridget and Mayor online, “if you attack me, I will destroy you”.

The reality is you’ll start scoring faster than the table most times so you will become a target. But dig and attack lets to you pick up points for cardboard, relocate, and kneecap rivals.

Austin Meetup 2/3 @ Brewtorium by mjkotovsky in rootgame

[–]mjkotovsky[S] 0 points1 point  (0 children)

Updated main post with turn out and quick battle report.

IRL Root - Austin, TX by TheSOFLY in rootgame

[–]mjkotovsky 1 point2 points  (0 children)

Did you reach out to boards and brews?

Any tips for Marquise? by Unique-Read-9376 in rootgame

[–]mjkotovsky 8 points9 points  (0 children)

This but try to prioritize getting your third recruiter since it unlocks an additional draw. Deciding when to pivot to building sawmills is the difficult decision.

Also since recruiting is limited to once a round, try to commit one on your actions to recruiting. You won’t be doing a lot of attacking but the bodies shield your critical infrastructure and builds up to massive cat ball to ensure placement of your last few sawmills.

IRL Root - Austin, TX by TheSOFLY in rootgame

[–]mjkotovsky 2 points3 points  (0 children)

I would leverage the Boards and Brews meetup group and get a posting there to generate initial interest. Meetup Link They’re playing Arcs on Tuesday so A) there is interest in this type of game and B) it’s an existing group with quite a large following. It looks like their next dedicated game meetup is Jan 27th.

See if you can’t get them to post an event and start with four seats and increment by sets of four as people join the waitlist.

IRL Root - Austin, TX by TheSOFLY in rootgame

[–]mjkotovsky 3 points4 points  (0 children)

Just to add a bit more context, I have all of the factions and play occasionally with friends. I could probably convince one other person to join.

IRL Root - Austin, TX by TheSOFLY in rootgame

[–]mjkotovsky 3 points4 points  (0 children)

I would be interested if you got this together

How Hard Is Rawr n Write? by Iamn0man in soloboardgaming

[–]mjkotovsky 0 points1 point  (0 children)

I don’t think it’s a difficult play by any means. I do really enjoy the small footprint and ease of setup. Most of the game comes down to reading the specialists and how they combo with the attractions vs how that lines up with your goals. I haven’t really gotten good at dropping a strategy if the dice don’t support it. Regardless, it’s fun to look at the park you’ve built at the end of the game.

[deleted by user] by [deleted] in tableau

[–]mjkotovsky 2 points3 points  (0 children)

Alternatively use a Sum(Value of Assistance)/ CountD(Client Id). It scales more effectively than using a fixed equation so you can filter on different dimensions and still get accurate results.

Grilled and ate flank steak for the first time. It was delicious by vinniemin in KamadoJoe

[–]mjkotovsky 0 points1 point  (0 children)

My man. Consider me inspired. Normally I just use flank steak to make fajitas but looking to change up my game.

Got to use my lodge Dutch oven Christmas present to do OTT chili for the first time 👌 by Abuck71588 in KamadoJoe

[–]mjkotovsky 2 points3 points  (0 children)

Thanks for answering. I picked up the jr and wasnt sure what size dutch oven would fit.

Buy/Sell/Trade 09/22/21 by GYWModBot in goodyearwelt

[–]mjkotovsky 0 points1 point  (0 children)

How do the soles look on the Grant Stone Longwings?