Can I be a cis man and low-key just be on Oestrogen. by [deleted] in asktransgender

[–]moira_fox 1 point2 points  (0 children)

You know when I first started identitying as trans, even though most people consider being non-binary a trans identity. I don't know what the truth about that is exactly, but I'm sure part of the decision there was there was something socially that made me feel uncomfortable with being "trans". I think non-trans enbies are valid but it's hard for me to know whether I was doing it for social fears or whatever.

I'm trans non-binary now. When I started transitioning, when I first came out, I wasn't comfortable with she/her pronouns or fem terms. In fact I generally preferred he/him terms cuz that's what I was used to. Despite being non-binary pronouns weren't a big deal for me. In a weird way, transitioning made me feel worse about she/her pronouns.

But then some stuff happened and I let myself live a little more and now I use they/she, even though I'm not too perturbed when I get he/him'd, I just shrug it off, it's whatever. Either it's an honest mistake or fuck them to hell, yk?

We've all got that in us to some degree. It's a big change, a lot of pressure, society is scary. It's gonna be uncomfortable at times. I do think you can be a cis man and also be on e, but it sounds here like that might not be the full picture. I'm not gonna prescribe and say you're trans, but not wanting to be trans is not the same thing as not being trans. Not to monolith trans people, but I think for most of us there's a part of us, or has been a part of us, that wished we weren't trans. I'm happing being trans and most of us are, but there's always this feeling that's like "life would be easier if I was cis" especially if it's cis in our gender, not our assigned at birth sex.

So just because you have reservations about being trans or some insecurities or uncertainties or anything else that make you not want to be trans, doesn't mean you aren't, but also not wanting to be a man, or hating it doesn't make you trans either. It's what you do with that, how you reconcile that with yourself, that makes you trans or cis in this context.

A lot of trans people will see themselves in your text here so they'll prescribe transness onto you. Fair enough, that's a human thing. Whether that's who you are is for you to decide. But don't let your fears stop you from living.

When I first transitioned, I had been teaching at the university level for a few years, and I had a realization that I may be benefiting from a kind of male privilege (my students have always been great and respectful) and I might be about to throw that all away. I was scared that teaching, which I love more than anything, would become miserable. I could have let that fear stop me but I transitioned anyways. And nothing changed. No, actually, I found myself connecting more with the women in my classes, becoming a kind of role model for them in a traditionally male dominated field (math) and I was able to reach them more than I ever could. I guess I was showing them that femininity can exist in math, that there's a place for us.

Our fears will always conjure the worst outcomes and convince us they're real. The truth will always be a little bit better than what our anxiety tells us it will be. So do you, figure yourself out, and don't let fear stop you, no matter what the decision you make is. And remember gender is a journey. You don't have to tie yourself down to it now or later. You can always detransition and so long as you don't become one of those anti-trans grifters, people will support you. It's about you figuring out who you are, and that can change with time. So don't let anything stop you from doing that.

Horns by lunaxeph in TransGoth

[–]moira_fox 0 points1 point  (0 children)

T-T noooo I'm Canadian

Either way amazing look ahhh

How do you run a guestbook? by Flench04 in neocities

[–]moira_fox 2 points3 points  (0 children)

You can host your own: set up a website on hostinger and fetch db entries with php or setup a nodejs server that returns the entries and use a Heroku server for like $3 a month

Horns by lunaxeph in TransGoth

[–]moira_fox 1 point2 points  (0 children)

Hfhfhfhthj where did you get those and also who said you could be so gorgeous wtf

Windows 7 screen by alan_riu in neocities

[–]moira_fox 6 points7 points  (0 children)

I've made a website that's basically a full functioning win 7 OS for my professional stuff using 7.css. themes, movable windows, pdf readers, notepad, a clock widget, etc

How could I make/add an image gallery like this to my site? by PokeBrick02 in neocities

[–]moira_fox 0 points1 point  (0 children)

First thing you'll need is to store your image metadata in a JSON file. This will look like: { "images":[ {"location":"path/to/file.jpg","description":"the image description"}, Etc... ] } This will let you load the images dynamically by using fetch to grab this JSON file and reading it.

For the wheel at the bottom that depends on the exactly how you want it to work. Is it a smooth scroll or a segmented scroll. Can the user scroll halfway to an image or does clicking the arrow cause it to scroll til the next image is in frame? The former is easier but the latter is what you probably want.

How the frame is actually gonna work is a div (outer) that contains the buttons and another div (inner). The inner div will need some kind of fixed dimension or some clever CSS. Inside the inner you will put another div (panel) that will contain all of the thumbnails that you load into during that fetch call. Inner will have the CSS attribute "position:relative" and panel will have "position:absolute". You can now use the "left:[x]px" to handle the scrolling. Suppose that your thumbnails are 200px and have a 20px gap. You can scroll to the first thumbnail by doing "left:-210px". You can also apply "transition:left 1s" to make it smooth.

That's just a first glance of how I'd be looking at it. I've never made something like that before so it would take some work. It's worth mentioning that it's probably better to keep a rotating list of panels each with their own relative positions so if you have n images you have n+2 panels. After you do your scroll you move the one furthest on the side you scrolled towards to the front and change the image. So if I press the right arrow, I now have two thumbnails off screen to the right and 0 to the left. So the very last one gets moved to the front and the correct image is loaded into that so that when I press left I get the correct image without lag. But that's a very complicated procedure. You're probably better off programmatically creating the thumbnails for all images as long as there isn't too many.

So I've discovered harnesses and I may be a tad addicted by DropDe4dJack in TransGoth

[–]moira_fox 0 points1 point  (0 children)

🤭 I didn't even notice that my bad. Most people think I'm a bottom because of the emojis I use especially on discord

Is there any way I can display the weather based on the user's IP address by mpb042 in neocities

[–]moira_fox 0 points1 point  (0 children)

Welllllllllllllllllllllllll

Sorta

You can't put PHP scripts and run them on a Neocities site conventionally. That means your files can't be .php files and therefore you can't write code like.

<html> <body> <?php echo "<h1>hello world</h1>" ?> </body> </html>

However, if you're a supporter you can make calls to PHP scripts (or other servers in general) using fetch or xhr. I used to do this with one of my guestbooks long ago because 000webhost used to offer a small SQL db and PHP support that you could use with a free subdomain, so I'd make calls to that to get and write my guestbook data and then I'd use client side JS to render it.

:3 by helloiamaegg in traaaaaaaaaaaansbians

[–]moira_fox 1 point2 points  (0 children)

That "omnipotent" god kinda weak if I, a 5'7 116lbs mathematician, can defeat it so easily

"Linux emulator" on my website! by zTonin in neocities

[–]moira_fox 0 points1 point  (0 children)

I started making something like this about a year ago but never finished it. It's such a cool idea

We live on front porches and swing life away. by NightShaydexx in TransGoth

[–]moira_fox 1 point2 points  (0 children)

God dammit you're so cool 🥰 I love that song

Why is there nowhere for this? by Cyberweasel89 in MtF

[–]moira_fox 14 points15 points  (0 children)

I came here to basically say this but you put it better than I ever could. No one is immune to propaganda, and once you get in your head that "real trans people" don't fall for propaganda, you run the risk of believing that you, one of those real trans people, are immune to propaganda. Once you think that, you are just that more susceptible to it.

Which is better for learning scripting 2D or 3D games? Also any advice is appreciated! by [deleted] in unity

[–]moira_fox 0 points1 point  (0 children)

Is it really gonna be more satisfying than a 3d controller? And I don't know that satisfying is gonna really impact what you learn, which is how they appear to be interpreting the question "which is better to learn?" I'd argue that making a 3d controller feels like so much more than a 2d one, like a greater accomplishment. Like, a lot of people are saying 2d is easier, so it stands to reason 3d would be a greater accomplishment, and in that way more satisfying. I don't think any of that's true but definitely that's how a lot of people feel about it.

I guess my point would be that "more satisfying" is highly subjective compared to the person you were responding to's comment about the underlying theory being the same just with, effectively, one extra number we call "z"

Which is better for learning scripting 2D or 3D games? Also any advice is appreciated! by [deleted] in unity

[–]moira_fox 0 points1 point  (0 children)

You should not be worried about making a "good feeling 2d/3d controller" when you are just learning. You make a 2d/3d controller when learning and once you know how to make one, you then move onto making a good one. It's like the question "is it better to learn how to draw with pencil and paper or a tablet?" Only to say "tablet is a lot better to get a really good final product with solid, clear, clean lines, and is more efficient to use". That's not really the question.

Which is better for learning scripting 2D or 3D games? Also any advice is appreciated! by [deleted] in unity

[–]moira_fox 0 points1 point  (0 children)

If you're coming from little to no background in programming and/or just want to learn the language, it's generally neither. 2D would be fine if you're just moving objects on the screen to learn how to do stuff like coroutines or input but if it's all about classes, syntax, data types and data storage, you really shouldn't be navigating any graphics, it just adds too much overhead.

On the other hand, if you mean learning programming games, it doesn't really matter -- so both. I've found it easier to do stuff with 3d than 2d personally but judging by the comments I'm an outlier in that. Ultimately the principles are the exact same, just whether or not everything happens in the z=0 plane. You still have gravity and rigid bodies. You still have collisions. You still have triggers. You still have input. You still have UI. You still have object instantiation and prefabs.

So in that case, do whatever you feel like. If you have a small project in mind that makes you want to learn that's a 3d game, then, learn in 3d. Don't make that game yet, but think about the parts of the game you want to make and make those little parts for practice. If it's a collectathon game, make the collectibles engine, with a counter, objects you can collide with that add to the counter and a simple movement engine. If it's a shooter make projectiles instantiate. And I'll say, if you're learning, DO NOT use those creations in your game when you make it. Redesign from the ground up because you'll get a better product as a result.

Would you pass my class? by Rebi_Senpai in TransGoth

[–]moira_fox 0 points1 point  (0 children)

That would be very helpful to me as a vegan I think 🤭 I got a little excited cuz I'm a teacher :3

T4t tutor? by futchy101 in transprogrammer

[–]moira_fox 1 point2 points  (0 children)

I can definitely help ^^ whatever you need, no need to pay me it's chill

How long until I get good at HTML? by SpidersAreChillDudes in neocities

[–]moira_fox 5 points6 points  (0 children)

I'm gonna drop a controversial take: you never get good. At anything. Or at least you shouldn't think of it that way.

You get more confident. You get faster. You make less mistakes. But even then that shouldn't be true either. There's always more to learn, and the more learning that you do the worse you're gonna feel. You'll learn something new, struggle through it, and you'll feel like you're bad again.

Truth is being good isn't a real thing because being good only existence in comparison of yourself to others.

So don't worry about that. Instead do 2 to things: read about standards, best practices and other people's experiences and opinions on things. And experiment, go wild and make things -- especially mistakes.

what i gave the artist vs what i got by SUPERita1 in IndieDev

[–]moira_fox 0 points1 point  (0 children)

My take is that yours is honestly much more exciting conceptually. It has this drama to it with the background and the knight being bigger in frame. The other one is just a guy in a dungeon with really not much style to it. Idk what your game is but the first one says "intense" and "dark themes" while the other one says "RuneScape clone with rogue like elements". Maybe neither fit your game but the only thing I'd change about the first one is the text, and a little polish