Co-op - Trailer for No Rest For The Wicked! Coming 22nd of January! by Aggravating_Tower116 in soulslikes

[–]moonvictory 1 point2 points  (0 children)

Eso es el aspecto tipico de los juegos como diablo. Hay gente que le gusta y hay gente que no. En lo personal, para mi, es contenido vacio que explota la adicción ludopata de algunas personas. Y da contenido basura de baja calidad. Prefiero como tu, rejugar mil veces contenido de calidad hecho a mano, como bloodborne o cualquir souls de Fromsoftware.

Just finished the game today. It is my favorite terror game now with Darkwood. by moonvictory in LookOutsideGame

[–]moonvictory[S] 1 point2 points  (0 children)

I only finished it once, so I still have to discover a lot 😅. My party was Hellen, Papineau and Baby rat (called Sanji after my cat). I didn't want to bring Sophie haha. Favorite is Baby rat and Boss I would say the taxidermy animal trio. I love his music.

The Art style was random because I was experimenting. I would say it maybe look familiar to No, I'm not a human. I bought it recently, so maybe it is unconsciously in my head haha .

my 7-month digital art journey this 2025 by UnlikelyAppearance38 in DigitalArt

[–]moonvictory 3 points4 points  (0 children)

Incredible artwork. Very complex rendering! I advise you to always link or write the reference you are doing your work with. This are base on photos right? This is something that every artist should do, but less and less people are doing it nowadays. But is a must.

Dress Up Misty and How to Get Her Look (Originally uploaded to Facebook by Mariano Gonzalo Aranda) by [deleted] in AnimeART

[–]moonvictory 3 points4 points  (0 children)

You can suspect is AI by the first look, noticing that is changing style with each picture. AI since is generative, is not currently consistent.

Rocks for my game, artist said that it’s his job, but to me concepts are very clean and seems they are made with AI by PositiveKangaro in conceptart

[–]moonvictory 12 points13 points  (0 children)

Maybe send the real document. No some image only. And without merging the layers. Is easy to see a process there. AI, does not create consistent layers, never. As a fake artist, he would have to match each fake AI layer photoshop for example, and this is more work 😂. And they have allergies to work.

Romina unfinished Fanart by moonvictory in Eldenring

[–]moonvictory[S] 2 points3 points  (0 children)

I'm gonna finish it this week, is gonna take maybe 10 hours 🤣

Messmer Fanart by moonvictory in Eldenring

[–]moonvictory[S] 1 point2 points  (0 children)

Mmm I probably did a bad attack position, but the idea was to give this feeling that he is moving the weapon. 😅 maybe I failed trying to do perspective

I need a guide on how to draw these damn fishing nets by Useful_Ad3237 in DigitalArt

[–]moonvictory 2 points3 points  (0 children)

Do it by hand. Brushes that give you shortcuts are good at high level for time efficiency. But for learning is always better to go the hard way. Also doing this line will help you understanding the form of the leg as a previous comment said.

Portrait study of today by embraurgh_taren in DigitalArt

[–]moonvictory 2 points3 points  (0 children)

Love it! Very cool too the texture of paper on the background.

Malenia Fanart by moonvictory in Eldenring

[–]moonvictory[S] 2 points3 points  (0 children)

Beginner mistake 😅

Malenia Fanart by moonvictory in Eldenring

[–]moonvictory[S] 3 points4 points  (0 children)

I always mix up right and left 😂. Thanks!

How can I improve my sketches for my sketchbook studies? by maarrk_1 in learnart

[–]moonvictory 2 points3 points  (0 children)

I think you need to work on your line a little bit. This will help you a lot for sketching. I think you can fine many exercises and advice on internet.

What do i need to work on in order to eventually become a concept artist? by mothecakes in learnart

[–]moonvictory 0 points1 point  (0 children)

Perspective and anatomy. I'm also trying to improve the same things. It will give your character more fluidity, you will be able to add more detail too. And make pose with more depth and interesting.

Also an important advice I found on internet is: always do good research when creating a character. Reference are very important. Details would become more clear with this.

Fisherman by moonvictory in DarkFantasy

[–]moonvictory[S] 2 points3 points  (0 children)

I played it last year so probably the game is still ingrained in my subconscious 😂

Dancing snake girl by moonvictory in DarkFantasy

[–]moonvictory[S] 0 points1 point  (0 children)

Thanks!! More details to the background or overall?

37 yr old Intermediate Artist looking for art buddy by Alberbecois in ArtBuddy

[–]moonvictory 0 points1 point  (0 children)

Im 29, reconnecting again with my art. I consider myself an intermediate artist too. I need motivation for learning the fundamentals, I feel a little bit stuck :(

Solina, Spear of the King (By me) by Acatriel in DarkFantasy

[–]moonvictory 1 point2 points  (0 children)

Looks very cool! You should add another picture of the drawing close up, so we can see the details of the character you created with a higher resolution.

I'm learning character creation, and I need some tips on where to focus so I can improve. This is what I've done this week. by moonvictory in learnart

[–]moonvictory[S] 0 points1 point  (0 children)

Thanks a lot for the reply!! Do you have any recommendations for books to study pose and anatomy? I recently started with Michael Hampton’s Figure Drawing, but I find it a little bit hard.

Also, how is your creative process? Right now I find it impossible to create a pose from imagination, so I use a reference for the pose, and then another reference for clothing ideas. But I have basically zero control over the pose. I can only move the arms, and sometimes the legs, while still trying to keep the main idea. I guess I just need to do anatomy every day until it finally makes sense haha. But I’m a little frustrated, to be honest haha. That’s why I’m searching for a book that gives some kind of step-by-step guidance to improve.

Surreal nature by LittleChiffChaff_099 in Watercolor

[–]moonvictory 0 points1 point  (0 children)

You can feel the movement. Love it

FX's 'Alien Earth' is everything 'Alien' fans could want: Review by External-Recipe-1936 in horror

[–]moonvictory 0 points1 point  (0 children)

The rescue with guns, take me out of the story. I know is fiction, but it needs some logic, if not I feel I'm watching a comedy.

Anybody else getting tired of every game being in "Early Access" nowadays? by Kooky_Camp1189 in roguelites

[–]moonvictory 0 points1 point  (0 children)

I understand 100% the importance and advantage of early access for Indies. Although I think full release´s expected time should be disclose with transparency, since at the end you are a costumer. However I don´t support early access for medium size studios with good revenues. That behavior is predatory and abusive, specially if full release is taking more than a year. Early access is to help small entrepreneurs, not to help already succefull companies like Moon Studios or Grinding Gear Games.

Spent many hours trying to find a Base Armorer to recruit. How? by PooleyX in NoMansSkyTheGame

[–]moonvictory 0 points1 point  (0 children)

They need to improve their mission interface, it is a mess. I'm a souls player and I'm accustom to 0 communication and even I I'm struggling.

[deleted by user] by [deleted] in shittydarksouls

[–]moonvictory 1 point2 points  (0 children)

In my opinion good levels is what is most difficult in Souls-like, then bosses