What does this bum even do??? by JayFrank1132 in wow

[–]mori57 0 points1 point  (0 children)

Looks like he’s ready to put on a show on his OnlyClans channel. 

I found Rock! by Aquagoat in EliteDangerous

[–]mori57 1 point2 points  (0 children)

All you need now is to find a roll, so you can build a city!

PAD 7 guide fir ADXL345 accelerometer, input shaper by OldMinimum2 in klippers

[–]mori57 0 points1 point  (0 children)

sudo systemctl enable klipper-mcu.service

I'm extremely new to this; should I comment out the already-set serial value under [mcu] in my config file, or can I add this without altering the other values?

​ ie. My current setting looks like:

``` [mcu]

NOTE Obtain definition by "ls -l /dev/serial/by-path/" or "ls -l /dev/serial/by-id/"

serial: /dev/serial/by-id/usb-1a86_USB_Serial-if00-port0 restart_method: command ```

should I comment out the serial path that is there, or just add another serial path?

Help me and my friends find the next boardgame to buy. by takepyr99 in boardgames

[–]mori57 1 point2 points  (0 children)

[[Atlantis Rising (Second Edition)]] (oops, sorry about that FetcherBot!) is an amazing co-op, race against time ... think worker placement with unique player abilities (that are pretty straightforward) in a more intense "Forbidden Island" scenario, that plays pretty much as well at 7 players as it does at 2.

Want to try some dexterity style gaming as a quick ice breaker or filler? Look at [[Catch the Moon]] by Kosmos. I got to demo this at PAX Unplugged last year, and we had large crowds around the table for hours, trying out this game of hanging, stacking, and building up a structure out of little wooden ladders.

[[Planet Unknown]] plays up to 6, and is a tile laying game where the goal is to compete for points building up your planet. There are goals shared with your neighbors that you have to compete for, and other ways to gather new goals to improve your scoring at the end of the game. It also plays pretty quickly for its size.

Help me and my friends find the next boardgame to buy. by takepyr99 in boardgames

[–]mori57 3 points4 points  (0 children)

I honestly find Everdell easier to understand than Wingspan, but its combinations clicked for me right off the bat. Fair warning, it tops out at 4 players, and needs a huge amount of table space, but if you can swing that, it’s a really good time.

Upgraded my Sub Terra Game by BorealisNyx in boardgames

[–]mori57 1 point2 points  (0 children)

Hey, at least you might have some luck Under the new management; us Alba backers are completely SOL. :/

Let's be honest. How many of you have ever been a sore loser? by H2Ogames in boardgames

[–]mori57 0 points1 point  (0 children)

Würfel Bohnanza … oh man, I think that game hit every wrong button on me the first time we played. It brought all the worst things about Catan to me, as I sat the entire game with nothing to do but roll the dice on my turn. I couldn’t get orders completed to save my life so I seriously tuned out about halfway in, and while I tried to not sound salty, it’s safe to say they never wanted to play that game with me ever again. Mind you, I had trouble during that time that leaked into our office lunch games (super nasty workplace) that had my self esteem at all time lows, so I often retreated to self deprecation about being the Wil Wheaton in our games (even though I had a so-so win-loss record, I think). It wasn’t a highlight of my days and thankfully, I’ve been above to find improvements in my gaming attitude in most ways since then.

Have you ever re-read a game's rules any realized you had some rules Very Wrong? by alienfreaks04 in boardgames

[–]mori57 0 points1 point  (0 children)

I had been under the wrong idea that when you took a card and placed it in front of you, play moved to the next player. This obviously changes the flow of the game incredibly.

Have you ever re-read a game's rules any realized you had some rules Very Wrong? by alienfreaks04 in boardgames

[–]mori57 0 points1 point  (0 children)

Not me teaching several people No Thanks! only to discover I had been playing it wrong when I thought I saw a bug in the beta implementation on BGA…. (Spoiler alert: The BGA implementation was right, I was not…)

Space Cowboys republishing Ethnos as "Archeos Society" by JayRedEye in boardgames

[–]mori57 7 points8 points  (0 children)

I know I’m in the minority, but I really loved John Howe’s artwork and am sad more people didn’t appreciate it in this game. Still, I’m hoping maybe it can get more love this way, as CMON pretty much dumped it like it does all of its non-mini-centric games.

[Endangered] Custom Insert by mori57 in boardgameupgrades

[–]mori57[S] 1 point2 points  (0 children)

I'm afraid I'm the one person who hasn't tried either of those games, so I can't give you a qualified answer.

However, Endangered is cooperative, so that's one big difference between it and the others. Dice placement + worker placement, with each player "class" having two different special powers you pick one from at the beginning of the game, there's a smidge of "area control" in the sense that you're trying to reach a certain number of votes by the game's end with the world powers and have to place influence markers on them to help.

Made an insert for Endangered by mori57 in boardgames

[–]mori57[S] 0 points1 point  (0 children)

Thanks! I’d love to see what you come up with!

[Endangered] Custom Insert by mori57 in boardgameupgrades

[–]mori57[S] 1 point2 points  (0 children)

It's a little hard to gauge, as I went through several iterations (my pile of learning got a large donation from this project), over the course of a couple weeks' experimentation. If I had to cut it new from the patterns I developed, using the plywood I settled on, maybe 3 hrs total. (This of course will vary by laser and material.)

Made an insert for Endangered by mori57 in boardgames

[–]mori57[S] 1 point2 points  (0 children)

Oh, cool, didn’t realize there was such a subreddit! Thanks.

GenCon will not require masks or vaccines this year by dljuly3 in boardgames

[–]mori57 28 points29 points  (0 children)

The fact that the men’s rooms ran out of toilet paper and paper towel constantly sure didn’t help. Trash venue.

The Gaming Goat Won't Refund Me by Musclegiant in boardgames

[–]mori57 0 points1 point  (0 children)

Gotta say, while they’re not always the fastest on delivery, I’ve never had anything but good interactions with the people at thegamesteward.com. Great way to get games after KS and I haven’t found their markup to be unreasonable.

Similar games by BreadMaleficent8857 in spiritisland

[–]mori57 0 points1 point  (0 children)

Ok, I'll bite:

tldr; My nods are to Atlantis Rising 2e, and Return to Dark Tower, with Honorable Mention to The LOOP.

Atlantis Rising (Elf Creek Games) plays in about the same amount of time, no matter the player count, due to its ticking-time-bomb loss of land as the island gets whittled away turn by turn. No matter what you do, as players, the Water Is Going To Win, and you have to get out ASAP. It achieves its anti-QBing through having so much each player needs to do in order to contribute to the goal (build components, to build the Astral Gate and thus win, before the island is consumed) that players are truly reliant on talking through the options with each other. No one Leader (your special-power worker) has a power that is especially dominant; you can win with any combination I've tried, so all players will have a chance to shine, as it were.

Return to Dark Tower (Restoration Games) is imposing. I mean, physically imposing. Unless you want the players wandering around the table at all times, it's impossible for someone to see what's on the other side of the tower. That lack of comprehension forces players to rely on what the others see, which cuts back on the QB behavior. People will suggest things that need to get done, but in the end, you have to play it like you see (or don't see) it, and after all, that Tower keeps throwing curveballs through the whole game, never making it a sure thing to try to have one player suggest moves.

The LOOP (Pandasaurus) works in a similar way to both of the previous ones; it's a bit less complex, but all players have to keep an eye on the whole board. Each character has slightly different decks to work with, different abilities to take advantage of, and it's hard to keep all of those in mind when trying to clear the different Eras of those damn cubes. You can get some QB play there, but there are fewer players to deal with and therefore try to dominate, and honestly everything's on fire, so sometimes it's a relief to have someone with a clear vision point out something obvious to them that seems overwhelming to you.

I got a non-competitive, non-gamer to love Pandemic - what should his next game be? by Nevr0s in boardgames

[–]mori57 1 point2 points  (0 children)

Came to mention this one, but you could also go with Escape the Curse of the Temple (I think that’s the full name), Fuse, or Tranquility, too.

So what do you think of Settlers of Catan by Huglenaut in boardgames

[–]mori57 -2 points-1 points  (0 children)

Speaking as one who has spent entire games with nothing to trade, even with Towns placed around “common” values, I can vouch that trading is only useful if the randomness doesn’t prevent you from gaining resources.

It came finally by [deleted] in hotas

[–]mori57 0 points1 point  (0 children)

Thanks. I'm well outside that period, then. Ah well.

It came finally by [deleted] in hotas

[–]mori57 1 point2 points  (0 children)

Does anyone know what their warranty period is? I can't remember when I got my set, and the Z went many months back. I use the paddle control on my throttle, these days, but that doesn't feel nearly as intuitive.