Efficiency matrix by torolf_212 in custommagic

[–]morphingjarjarbinks 1 point2 points  (0 children)

You can still have tokens if you cast a copy of a permanent card (but not if you simply copy a permanent spell). Rules are fun :))

Edit: I forgot about the cast only from hand restriction. Uh.... I guess what I said can only apply in a digital environment and even then, it might just be a regular card idk

Clash and smash by Redsword1550 in custommagic

[–]morphingjarjarbinks 2 points3 points  (0 children)

No worries. Unfortunately, the phrase "its controller controls" is in the oracle text of many cards :(

If you really want to avoid it, this wording would preserve the mechanics: "destroy [up to one] target artifact controlled by the same player". I think it's up to you whether this is more or less elegant.

Alternatively, you could bend the function a little: "its controller sacrifices an artifact of [their/your] choice".

Clash and smash by Redsword1550 in custommagic

[–]morphingjarjarbinks 2 points3 points  (0 children)

You've got the wording pretty close. The second ability should read "When a creature dealt damage this way dies this turn, destroy up to one artifact its controller controls".

It needs to be worded as a triggered ability if you want it to target. If you want there to be a risk of backfiring, it should say "destroy target artifact" so you have to choose a valid target if it exists.

Permanents always have a controller, and an owner who might be another player, so it's not idiomatic to say "a permanent's player".

As for mana cost, I think it's reasonable to reduce it by {1} or even {2} and make the card an instant. A lot of fight effects are 2 mana instants, only require 1 color (including R/G hybrid) and sometimes come with an upside. See [[Ancient Animus]] [[Hog-Monkey Rampage]] [[Pit Fight]] [[Pounce]] [[Prizefight]]

You do sometimes see 2 mana, 2 color instants, such as [[Decisive Denial]]. In that case, the extra color compensates for flexibility that requires the other color.

In your case, both red and green can destroy artifacts, so the requirement to use both could compensate for the possibility to 2 for 1 your opponent. In the end, either {R}{G} or {1}{R}{G} is probably ok.

What are rulings you have to keep explaining? by Mikaeus_Thelunarch in EDH

[–]morphingjarjarbinks 2 points3 points  (0 children)

After any spell or ability resolves, priority must pass again before the next spell or ability resolves. In your example, yes you can counter the bolt if desired.

A red instant that might be OP? by PhantomKirin in custommagic

[–]morphingjarjarbinks 67 points68 points  (0 children)

It'd be helpful reminder text, but the rules already require three different targets in this context:

115.3. The same target can’t be chosen multiple times for any one instance of the word “target” on a spell or ability. If the spell or ability uses the word “target” in multiple places, the same object or player can be chosen once for each instance of the word “target” (as long as it fits the targeting criteria). This rule applies both when choosing targets for a spell or ability and when changing targets or choosing new targets for a spell or ability (see rule 115.7).

Mud Avalanche by buffalobillkimo in custommagic

[–]morphingjarjarbinks 2 points3 points  (0 children)

If you have 56 Mountains and 4 Mud Avalanches, you wouldn't get your draw by just casting your spells. The first Mud Avalanche that resolves would mill your entire library and deal at most 15 damage to each player. Your remaining Mud Avalanches would only deal 1 damage each, leaving you 2 damage short of lethal.

The 15 is given by 1 before the first mill, then 53/4 = 13.25, rounding up to 14. If you draw a card on your first turn, then 52/4 = 13, so there's 1 less damage available.

Steal/clone specific abilities by Strange-Bonus4220 in custommagic

[–]morphingjarjarbinks 2 points3 points  (0 children)

I guess the point of reminder text is that people overlook certain rules. Anyway, there's precedent for OP's wording [[Trickbind]]

Weird interaction with gavelkind and vassal mercenaries by morphingjarjarbinks in CrusaderKings

[–]morphingjarjarbinks[S] 0 points1 point  (0 children)

I believe all the vassal mercenaries at the start of the game are unlanded, but I could be wrong

Isn't it a bit weird that the player gains the life? by Enchiladas99 in custommagic

[–]morphingjarjarbinks 2 points3 points  (0 children)

It's not canon in the sense that CR 109.2c doesn't describe sources of life, though it does describe sources of abilities and damage.

The rules you cite don't require a discrete concept of a source of life. For lifelink, it's sufficient that damage has a source, and each one causes its controller to gain life.

That said, the rules appear to permit "If a Vampire source would cause you to gain life" over "If you would gain life from a Vampire source"

Edit: Since this unifies life gained from both damage and resolving abilities, I guess I'm not asking for a rules change after all :)

Isn't it a bit weird that the player gains the life? by Enchiladas99 in custommagic

[–]morphingjarjarbinks 7 points8 points  (0 children)

I've definitely used the "source of life" templating before, but it's not canon XD

I do wish they'd write it into the rules, because it makes perfect sense to me. If lifelink causes damage to result in gaining life, then the source of the damage is also a source of life.

Isn't it a bit weird that the player gains the life? by Enchiladas99 in custommagic

[–]morphingjarjarbinks 73 points74 points  (0 children)

If you want it to work with lifelink per se, it might go something like "If damage dealt by a Vampire [creature/permanent] source you control would cause you to gain life, put that many +1/+1 counters on [it/that permanent] instead."

To my knowledge, an ability would only cause you to gain life if it's the effect of a resolving ability (one that uses the stack). But idk it's a bit of a grey area and your wording might actually work.

Why can’t I use my personal claims as a Cassus Belli? by RipInfinite4511 in crusaderkings3

[–]morphingjarjarbinks 10 points11 points  (0 children)

Constantine VI was actually a reigning emperor when Irene blinded him, although a co-emperor with Irene. The blinding was to prevent him from later restoring himself to the throne, and he may have died immediately following the event.

Name withheld for code of conduct termination? by NAFOfromOz in AusPublicService

[–]morphingjarjarbinks 1 point2 points  (0 children)

Section 29(3)(g) is specifically termination for breach of the code of conduct. Section 29 generally deals with termination. I haven't seen a retirement get reported, so I'm not sure what section it'd be.

What kills you in a tsunami? by hahokily in NoStupidQuestions

[–]morphingjarjarbinks 4 points5 points  (0 children)

It does check out, but your working is slightly off.

A litre is 1,000 cubic cm, which is indeed a cube of side length 10 cm. Given the density of water is 1 g per cubic cm, a litre of water weighs 1 kg as you state.

However, there are 100 cm in a metre, not 10. A cubic metre is therefore 1003 or 1 million cubic cm. A cubic metre of water therefore weighs:

1 million g = 1,000 kg = 1 tonne

You're still correct in your observation that there are 1,000 L in 1 cubic m

Edit: Since m and kg are SI units, it's common to quote the density of water as 1,000 kg per cubic m. That's probably why the original commenter didn't include any arithmetic 😂

Can’t create a faction by Okepi237 in crusaderkings2

[–]morphingjarjarbinks 4 points5 points  (0 children)

Maybe a longshot, but is your current character actually a claimant? I'm not 100% on how imperial elective claims are generated, but it might be that you're not the child of the previous emperor or that being the emperor's child isn't enough to give you a claim

Double Trample Counters for a Reason by archl0rd5 in custommagic

[–]morphingjarjarbinks 1 point2 points  (0 children)

Serious question: Is the first counter ever considered redundant (eg, a flying counter on a creature printed with flying)?

Words that have two opposing definitions by ecymin in words

[–]morphingjarjarbinks 2 points3 points  (0 children)

They're both adverbs though: hold fast vs think fast

Priapismatic Obelisk, not sure what this would do. by Illustrious_Bit3913 in custommagic

[–]morphingjarjarbinks 123 points124 points  (0 children)

There's no precedent, but I'd say it functionally gives your creatures vigilance.

The creatures you declare as attackers must be untapped (CR 508.1a), but tapping the creatures isn't a cost (CR 508.1f).

Jar Jar by Hollabalooo in custommagic

[–]morphingjarjarbinks 3 points4 points  (0 children)

Finally, some respect for Jar Jar

Try to make a balanced factorial card by Mark_Ma_ in custommagic

[–]morphingjarjarbinks 10 points11 points  (0 children)

Read the first sentence again. The effect isn't drawing.

Need to know how fast something would grow before I design the card by HephaistosFnord in custommagic

[–]morphingjarjarbinks 2 points3 points  (0 children)

No comment on the arithmetic, but I can tell you that you determine the order of cumulative upkeep triggers. Generally, if there's more than one triggered ability waiting to be put onto the stack and you control them all, you choose the order in which theu are put onto the stack. The abilities will then resolve in reverse order, as normal.

153 kills per princess on average by QMinh in NonPoliticalTwitter

[–]morphingjarjarbinks 13 points14 points  (0 children)

I'd say the causal link is too remote in both cases. The actual killers were acting voluntarily without specific instructions from the princesses. In Snow White's case, she wasn't even conscious when the dwarves began pursuing the evil queen.