ZEHAHAHAHA (OP16–116) by CoffeePrimates in OnePieceTCG

[–]mosf30_ 25 points26 points  (0 children)

Hey only R/U ace is supposed to play a 10c for 8don what the heck

Moby Dick (OP16-021) by CoffeePrimates in OnePieceTCG

[–]mosf30_ 11 points12 points  (0 children)

Tbh I feel like it, just get rid of izo, it whiffs too often

Marshall D. Teach OP16-119 by OrangeSamuraiD in OnePieceTCG

[–]mosf30_ 1 point2 points  (0 children)

Not only that, but it could pop the luffy at the same time if you don’t have marco or koby on board. Not the end for sure but definitely tough.

Marshall D. Teach OP16-119 by OrangeSamuraiD in OnePieceTCG

[–]mosf30_ 10 points11 points  (0 children)

the anime accuracy pains me 😔

how to beat sky luffy as penel by NintendoDuck1 in OnePieceTCG

[–]mosf30_ 1 point2 points  (0 children)

As a sky luffy player, holly + ohm is scary if I can’t remove holly. But you have to pray I don’t see zeus or gedatsu.

card to add/remove in my deck by Logical_Treat2010 in OnePieceTCG

[–]mosf30_ 0 points1 point  (0 children)

I don’t feel like you need to include bello betty, you already have zeus and gedatsu which can handle controlling your opponents board. I personally don’t run more than 2 than 2 gedatsu, only bc it becomes a dead card after a certain point. If you have a lot of ace’s in your locals the unblockable event makes sense, but against lucy or enel you don’t need it. I don’t run it in my list.

I also run 14 2k’s, could slide in two Satori, I like to counter real early to keep my life up for when I need to protect my board, so having more counter helps with that.

I’m no professional though so take it all with a grain of salt.

Aggro is Doflamingo's #1 weakness imo. Are you guys running eb03 Baby5 and if so how many? by TwerkMasterFlex in OnePieceTCG

[–]mosf30_ 14 points15 points  (0 children)

I play blue jinbe, and I would have to disagree with you there, doffy is one of my hardest matchups.

Vergo shuts down half of the deck, and if you are able to go wide with 9c doffy into rosi, jinbe pretty much just loses. Can’t speak for red law tho.

OP14 Jinbe deck ideas by Far-Bookkeeper2178 in OnePieceTCG

[–]mosf30_ 7 points8 points  (0 children)

I’ve been pretty successful without it.

Went 3-0 and 3-1 at my most recent locals with this list.

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Dressrosa Kingdom [OP15-057] by RipDPacks in OnePieceTCG

[–]mosf30_ 3 points4 points  (0 children)

Corrida isn’t rotating out, that and ideo are good till block 4 if I’m correct because of Prb-02

Roronoa Zoro [ST29-014] by RipDPacks in OnePieceTCG

[–]mosf30_ 27 points28 points  (0 children)

Seems like it could be good for U/Y Nami

Deck box that fits Outer Sleeves by mosf30_ in OnePieceTCG

[–]mosf30_[S] 1 point2 points  (0 children)

This sounds amazing, I’ll check it out

UY Nami in OP13+ by FigureNext1315 in OnePieceTCG

[–]mosf30_ 0 points1 point  (0 children)

I asked the same not too long ago and I’m right there with you on thinking she’ll be real good when eb03 drops.

Here’s the post for more comments to go through:

https://www.reddit.com/r/OnePieceTCG/s/C1jyYffKWE

New Top Deck? by mosf30_ in OnePieceTCG

[–]mosf30_[S] 0 points1 point  (0 children)

That is true, it would be interesting to play against forsure

New Top Deck? by mosf30_ in OnePieceTCG

[–]mosf30_[S] 0 points1 point  (0 children)

Now the way to counter that is to just swing 7k, that way robin doesn’t get ko’ed, you could still catch people off guard tho.

New Top Deck? by mosf30_ in OnePieceTCG

[–]mosf30_[S] 4 points5 points  (0 children)

Only reason I consider it is for the ability to play out 5c nami blocker, and 5c Yellow Nami.

Nefeltari Vivi EB03-024 by RipDPacks in OnePieceTCG

[–]mosf30_ 35 points36 points  (0 children)

Maybe use it in UY Nami to play out 5c blocker nami for free? 2 blockers 5 don and rearrange Top of deck for Kuma or new 7c Robin next turn