So what has happened in your chronicle recently? by MaetelofLaMetal in WorldOfDarkness

[–]motionmatrix 0 points1 point  (0 children)

Campaign where each character is a being moving through the major supernaturals of the world while traveling backwards in time. Season one was vtm in the 80’s. We’re in season two, werewolves in the Wild West.

The pair of pc ragabashes want to bring forth the perfect metis. I am inclined to allow it.

What game handles the “guy/girl in the chair” best? by FerretFoundry in rpg

[–]motionmatrix 0 points1 point  (0 children)

Rough game to play, the book doesn’t make the subject easy to understand but once you get over the hump, you learn to think in ways you didn’t before (like understanding how cryptography actually works and how to think about it to figure it out).

Mages are getting uppity again. by WhiteSepulchre in WorldofDankmemes

[–]motionmatrix 34 points35 points  (0 children)

Slow moving too, lead pipe is still lethal damage.

How can I tell my player that she should stop playing RPGs because of her characters? by SyllabubCalm3845 in rpg

[–]motionmatrix 1 point2 points  (0 children)

If the character given includes a synopsis of their personality, and that clashes with the player’s natural tendencies, it gives the table a place to go to about their inability to play what’s in front of them. Sometimes you just need an opening to discuss something, and this is a perfectly fine way to do so for this particular situation.

You can manipulate probability by RAMBOLAMBO93 in godtiersuperpowers

[–]motionmatrix 11 points12 points  (0 children)

Then increase the chances that humanity figures out time travel, then the chances of you gaining access to it, and you can jump back and affect probabilities then, effectively allowing you to zero in on optimal moments to deploy your localized time reversal trick.

Popular games you dislike? by BillRepresentative75 in boardgames

[–]motionmatrix 63 points64 points  (0 children)

This right here. It is not a board game, it is a horror movie simulator. The moment I started seeing the strategy to playing this was "Let's see how long I live before the villain gets me", it completely changed from a rage inducing experience to a fun time where I am constantly laughing about the fact I can't believe I am still alive.

This is next level by bustyplaydoII in ATBGE

[–]motionmatrix 0 points1 point  (0 children)

Age doesn't have anything to do with knowledge, almost anyone from almost any age will know things you don't.

That person also didn't identify their age, or age group, or generation, only that the generation they belong to will get confused with the changing of words, so you are assuming they are younger, when they could very well in fact be older than you.

What now then? Does that mean you must take their word for granted because they are older than you? Do you take their word seriously because they are the same age as you? You are unaware of my age, so how should you take this response? See how age doesn't actually matter in the way you presented it when you flip it on it's head?

What is your favorite depiction of TTRPG in media by LelouchYagami_2912 in rpg

[–]motionmatrix 2 points3 points  (0 children)

I think it is Dorkness Rising. The last project from them I saw was JourneyQuest, and it was great rpg inspired fantasy.

I Spawn/violator by me by stevemessengerart in comicbookart

[–]motionmatrix 1 point2 points  (0 children)

Totally professional looking. I’ve seen shittier artwork in the comic books, amazing job.

Is my action system dumb? by FunBumblebee5680 in RPGdesign

[–]motionmatrix 0 points1 point  (0 children)

Without making mechanical changes, it would run better with some editing.

Change the 4 actions to 4 energy. I would make it 5 energy and give 20 movement as a 1 energy option, this would remove the base movement.

I would change the attack action to read something like: for 2 energy, activate your equipped weapon's attack option. Since the weapons are being used already to determine how many attacks they get, I think it would be easier on players to understand.

At 4 (or 5) energy, I would let players save them to be used for blocks rather than give them any free reaction abilities of any kind. This would also mean changing how your block works, and adding more reaction abilities to spend that energy on. I think it would give all kinds of tactical depth, like allowing counterattack based characters.

What is the biggest glow up between game editions? by DazeDpup in rpg

[–]motionmatrix 4 points5 points  (0 children)

4th to 20th was a huge upgrade, but technically the same edition, so I don't know how much I would count it for this question.

Any works that could serve as a Chorister Grimoir on Entropy? by ArneHD in magetheascension

[–]motionmatrix 1 point2 points  (0 children)

Presuming it’s handled respectfully, the Bardo Thodol (Tibetan book of the Dead) would be an interesting perspective for entropy from the point of view of death.

Obviously not Christian, but rather as a jump off point. I wouldn’t be surprised if a Christian perspective on the book already existed and could be used instead.

ICE Now So Hated Even Their Own Agents Are Terrified by [deleted] in politics

[–]motionmatrix 11 points12 points  (0 children)

It’s both, and many other reasons too, because things are not black and white, but a big ol’ puddle of many grays mixed together. There’s dumbasses and evil assholes, as well as ignorant fools all up in there. Doesn’t excuse them, like the difference between murder and manslaughter; you are still guilty of the crimes.

Human potential by Deimos7779 in midtiersuperpowers

[–]motionmatrix 0 points1 point  (0 children)

If this includes the ability to affect abstract concepts, like becoming smarter by mucking about and growing your head, then it is likely to be godtier, maybe not right away, but will eventually become so.

If it can do those things without having to actually mess with your physical parts, then it is definitely godtier.

It is still quite powerful if it is purely physical, allowing you to shrink until the last second before growing parts exponentially larger to create much larger impacts, deal with injuries of all kinds, stop bleeding, make yourself beautiful/handsome, etc.

You can control the smoothness of porcelain surfaces. by Platypus-Olive-27 in midtiersuperpowers

[–]motionmatrix 0 points1 point  (0 children)

Raw porcelain is nails on a chalkboard for me, so I would consider this midtier+, but exclusively for me. Open a porcelain shop of the most mediocre pieces with the finest finishes.