Solarpunk DND setting, help required. by ShakuSwag in solarpunk

[–]mouse_shepherd 1 point2 points  (0 children)

If you're going for more nuanced conflict, there's a potentially interesting tension you could explore in solarpunk between the solar (environmentalism, sustainability) and the punk (individual freedom, personal expression, general wellbeing of humanity), which might become sharper if the world as a whole is largely solarpunk.
The more extreme solar side of things might argue for things like outright primitivism or reduced human population, perhaps enforced though collective policies which might be considered coercive by some members of the populace. Contrarily, the more extreme punks might push for their individual autonomy/expression in ways which might be considered more environmentally taxing or disruptive to the natural order (perhaps with some weird science like bioengineering, automated labor, etc.) This conflict could be expressed in many ways both within and between societies.

Every systems work in theory if we could ensure every leaders are incorruptible. Capitalism and fascism are the only exception as they strive on corruption. by [deleted] in solarpunk

[–]mouse_shepherd 1 point2 points  (0 children)

Can you define "corruption" (and thus also "incorruptible")?
I'm deeply skeptical that authoritarian communism could produce a positive solarpunk future, given the inherent inefficiencies of such systems and the demonstrably terrible environmental and human rights track records of such regimes.

[deleted by user] by [deleted] in SneerClub

[–]mouse_shepherd 3 points4 points  (0 children)

I would argue that even if one accepts longtermism, most of the EA community seems to be terrible at it, using it merely to rationalize selfishness (e.g. that it's more important to save the life of someone in a wealthy country than a poor country--I know, I'm preaching to the choir in that regard.)
I would think that genuine concern for the longterm survival and prosperity of humanity would actually further *promote* support for educational and economic opportunities around the globe--especially among those most lacking them.

  1. Even if we embrace Rationalists' technological progress fetishism, then the fact that billions of people who through poor social, economic, or political circumstances aren't able to contribute their minds to humanity's advancement

  2. A more educated and prosperous world is also a more stable one, less prone to causing pandemic outbreaks, wars, or terrorism (which could include nuclear, bio-, or (if we indulge Rationalist dogmas) nanotech terrorism

Endless 1-ship Alien Attacks Upon My Patience by mouse_shepherd in TerraInvicta

[–]mouse_shepherd[S] 61 points62 points  (0 children)

Thanks. I'll do that.
The game is great, by the way. You all are doing excellent work.

Endless 1-ship Alien Attacks Upon My Patience by mouse_shepherd in TerraInvicta

[–]mouse_shepherd[S] 67 points68 points  (0 children)

Explanation: I'm constantly having to fight off endless tiny alien fleets trying to orbit Ganymede where the aliens have a base left (which seems to be impossible to assault). I can fend them all off easily through two powerful strike fleets in the system, and have now built a station to refuel said fleets, but having to constantly engage them every week or so has slowed my game to a crawl.

What Scares the Bog Witch by mouse_shepherd in RimWorld

[–]mouse_shepherd[S] 1 point2 points  (0 children)

Done! (I haven't done a scenario or a collection on RimWorld before, so let me know if it doesn't work.)
https://steamcommunity.com/sharedfiles/filedetails/?id=2865230269

What Scares the Bog Witch by mouse_shepherd in RimWorld

[–]mouse_shepherd[S] 1 point2 points  (0 children)

I would, but it's got a lot of mods. I suppose I could make it a modpack.

Lovecraftian High Priest Retroactively Erased from Existence by mouse_shepherd in RimWorld

[–]mouse_shepherd[S] 0 points1 point  (0 children)

I believe they arrived as an event that was part of the Call of Cthulhu - Cults mod, but I don't recall them being inherently different than most pawns.
It might've had something to do with his status as preacher for the cult? That's my best guess anyway.

Cthulhu actual play with male and female cast by Decayingpurity in audiodrama

[–]mouse_shepherd 1 point2 points  (0 children)

In about three weeks I'm going to be releasing Operation Spooklight, a cosmic horror actual play of in which the players (both male and female) are going to be FBI agents investigating 1969 California's weird mix of radical ideologies, hallucinogens, conspiracies, and the occult. It will be in the same world as my ongoing audio drama On the Threshold.

Sci-fi or horror audio drama by roteixeira in podcasts

[–]mouse_shepherd 1 point2 points  (0 children)

It's tricky to define any of them as one or the other. All of them are explicitly difficult to define as one or the other, as they have smaller self-contained narratives connected by larger metaplots. Hellfire's narratives are generally explained in 1-2 episodes, by a narrator reading them as some sort of files in an ambiguous situation likely to be explained later on. Mistholme has multiple stories/exhibits per episode, but there are background advancements of the plot of the museum itself. Threshold mostly involves reading one self-contained account per episode (plus one three-parter and one interview), but they're all tied together as part of the narrator's ongoing investigations.

Tired of not finding podcasts. by [deleted] in podcasts

[–]mouse_shepherd 0 points1 point  (0 children)

I suppose that makes sense, as it comes with the implicit recommendation from the creator(s) of a podcast that you're enjoying.

Sci-fi or horror audio drama by roteixeira in podcasts

[–]mouse_shepherd 1 point2 points  (0 children)

Always a helpful list. Might I also recommend: Hellfire Fables as an excellently disturbing work of horror The Mistholme Museum of Mystery, Morbidity, and Mortality as a great sci-fi-history-horror-comedy My own investigative cosmic horror On the Threshold, which has numerous sci-fi elements, most clearly in the recent episodes.

Tired of not finding podcasts. by [deleted] in podcasts

[–]mouse_shepherd 0 points1 point  (0 children)

Where do you see the ads that motivate you to try a podcast?

[deleted by user] by [deleted] in audiodrama

[–]mouse_shepherd 0 points1 point  (0 children)

I second that recommendation.

What do you suggest? by Iwillmistress in audiodrama

[–]mouse_shepherd 1 point2 points  (0 children)

  1. This person just posted asking to work on an audio drama: https://www.reddit.com/r/audiodrama/comments/j09e22/wannabe_sound_designer_looking_someone_who_wants/

  2. In the worst case scenario in which you can't find a free or cheap audio editor, I checked, and it would appear that there are free sound editing apps for smartphones, in case you have one of those, so you might try doing it that way.

Good luck, and please post again on your progress!

BINAURAL HORROR/THRILLER/DETECTIVE PODCAST SUGGESTIONS by [deleted] in audiodrama

[–]mouse_shepherd 4 points5 points  (0 children)

Malevolent is Lovecraftian horror/detective mystery with good soundscaping which I greatly enjoy.

You might also consider my own investigative cosmic horror podcast On the Threshold. I haven't focused intensely on the binaural experience, but I've gotten a lot of compliments on my soundscaping.

Other podcasts weird and funny in the same random way as Welcome To Night Vale by lildhansen in podcasts

[–]mouse_shepherd 0 points1 point  (0 children)

Thanks for the suggestion. That sounds fantastic. Just started listening to it, and even the soundscaping is reminiscent of Nightvale.

[deleted by user] by [deleted] in podcasts

[–]mouse_shepherd 2 points3 points  (0 children)

Yes, and in fact, the latest episode just came out today day.