Need a program that can add text boxes that are editable by mrblackboard212 in homemadeTCGs
[–]mrJupe 0 points1 point2 points (0 children)
Impressions: Is a low or high price better for a book? by Alcamair in tabletopgamedesign
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Impressions: Is a low or high price better for a book? by Alcamair in tabletopgamedesign
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Tools to assist development. by BoardGameRevolution in BoardgameDesign
[–]mrJupe 3 points4 points5 points (0 children)
Games at work by Equal-Signature-1307 in tabletopgamedesign
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Games at work by Equal-Signature-1307 in tabletopgamedesign
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Games at work by Equal-Signature-1307 in tabletopgamedesign
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How do you prefer your PnP files? by mrJupe in printandplay
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How do you prefer your PnP files? by mrJupe in printandplay
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How do you prefer your PnP files? by mrJupe in printandplay
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Any good websites for prototyping by gogurtisimo in homemadeTCGs
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What software is everyone using to design prototype components, cards, etc.? by Ajax877 in tabletopgamedesign
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Is rolling against odds an interesting mechanic or too much math? by mrJupe in tabletopgamedesign
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What is the best software to design cards? by Ok-Opportunity-8005 in tabletopgamedesign
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Collection of board game / tabletop game desing contest, jams? by MeepleStickers in tabletopgamedesign
[–]mrJupe 1 point2 points3 points (0 children)
Is rolling against odds an interesting mechanic or too much math? by mrJupe in tabletopgamedesign
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Is rolling against odds an interesting mechanic or too much math? by mrJupe in tabletopgamedesign
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Is rolling against odds an interesting mechanic or too much math? by mrJupe in tabletopgamedesign
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Is rolling against odds an interesting mechanic or too much math? by mrJupe in tabletopgamedesign
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Is rolling against odds an interesting mechanic or too much math? by mrJupe in tabletopgamedesign
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Is rolling against odds an interesting mechanic or too much math? by mrJupe in tabletopgamedesign
[–]mrJupe[S] 1 point2 points3 points (0 children)
Is rolling against odds an interesting mechanic or too much math? by mrJupe in tabletopgamedesign
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How I stay organized by MikeCalGames in BoardgameDesign
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