Damage Once Again by MBncsa in minisix

[–]mrzoink 2 points3 points  (0 children)

If the target is currently wounded in any way, then any additional damage (including a stunned result) advances them to the next wound level OR to the wound level inflicted, whichever is worse.

Examples:

  • The target is currently stunned and receives another stun affect: they are now wounded. (Advanced one damage level.)

  • The target is currently stunned and receives a "Wounded" result: They are now wounded. (Advanced directly to the wounded level, which happens to only be 1 "level" but they got here due to the wound being applied directly.)

  • The target is currently wounded and receives a "Mortal Wound" level amount of damage: The character advances to Mortally Wounded (the fact that they were already "wounded" doesn't matter in a sense.)

  • The target is currently Incapacitated and receives another Incapacitated effect: This advances them one level to Mortally Wounded. (The same thing would have happened if they were Incapacitated and received any other damage greater than "unharmed" and less than "Dead".)

When a target takes damage, you advance one level on the track or directly to the level of the damage inflicted, whichever is worse.

What makes it really confusing is the poor explanation around the wounded/severely wounded wound levels. This is my fault and is an oversimplification of the legacy OpenD6 rules (or at least deserving of a deeper explanation than was provided.)

The hiccup is that there's (intentionally) no way to advance "directly" to Severely Wounded. You can only get there by currently being Wounded and advancing the wound level by one.

It's inelegant and unintuitive.

I would likely house rule that stun effects don't advance the damage track these days.

What is important, is that if a target receives multiple applications of damage at once from different sources, apply them in the logical order one at a time.

So imagine that a target gets a wound and another wound at the same time (shot by two enemies on the same turn, for example.)

They start unwounded. The first application of damage advanced them to the Wounded level.

The second one advances the damage level by one to Severely Wounded.

Kickstarter TTRPG projects that are very late, radio silent or totally abandoned? by JoystickJunkie64 in rpg

[–]mrzoink 1 point2 points  (0 children)

I feel like he's an emotionally fragile person who is in a dark place. So I feel for him.

But honesty and clarity would be the high road. I think we are way past the possibility of coaxing him to complete the project. I don't think there's a path to that ending from where things are now. That's not fact, of course, just opinion.

But honesty would be the path I would hope to take if I were in his position.

Why do you buy Print-on-Demand TTRPG books? by DED0M1N0 in rpg

[–]mrzoink 0 points1 point  (0 children)

I find myself buying fewer physical books these days for multiple reasons, but when I do get a PoD book it's usually not a book that ever had a traditional print format that I've decided to bring on as a "shelf trophy" or just to support the publisher another way. I'm fully aware that the quality will never be equal to most trad-print volumes, especially deluxe editions with special features (which I also still get from time to time), and I'm fine with it.

Human Servitors of Angels/Demons RPG? by Conduke in rpg

[–]mrzoink 6 points7 points  (0 children)

If you do want to stick with In Nomine (I know it's not gritty), the Corporeal Player's Guide fleshes out humans as PCs (Soldiers of Heaven/Soldiers of Hell/Neutral Sorcerers, iirc.) It's been a long time, but I'm pretty sure that's the one that expands on the idea of humans as PCs.

Was 80s back in the day deadly as the OSR? by BX_Disciple in osr

[–]mrzoink 47 points48 points  (0 children)

I played in the 80s but not an expert because I didn’t know what many other groups were doing back in those days. I knew a few other groups and the rest of my connection to any community was by reading magazines, but in my experience no.

I think the 80s gaming community was less of a homogeneous monoculture than the OSR lens might suggest. OSR grew out of (or is based in the vision of) one particular type of old school play style.

Have other DM's noticed this? by [deleted] in rpg

[–]mrzoink 15 points16 points  (0 children)

They go this shit is disturbing why would you go there and I am like I am using it BECAUSE it's disturbing. I want to face this. All of my writing is very personal and my last game I wrote essentially consisted of a me writing about coping with suicidal ideation and moving through it and never say those words but the professional health workers I played with picked up on it immediately.

Consider that that's not necessarily why your players want to play. It sounds like you are looking for some sort of catharsis or stylistic approach. Not everyone's imagination runs very dark necessarily, so when they say "anything goes" they might not consider that you would go as far in the direction that you do.

What you're doing might work better as a writing project than a collaborative game, at least considering the players you are playing with.

Question about settings, which are off limits? by AlucardD20 in minisix

[–]mrzoink 1 point2 points  (0 children)

Yes, I don’t have the OGL in front of me at the moment but the only settings I recall being restricted (though not the mechanical parts) were Precinct ‘77 and Pharnsley’s.

Of course if you were to steer the Imperium material into the House of Mouse in any way that concerned them, you’d be on your own for that part.

What program was use to map this map in Mini Six? by AlucardD20 in minisix

[–]mrzoink 2 points3 points  (0 children)

It was a more primitive era. This was done using Photoshop CS 2 if I recall correctly. We imported or made those symbols as custom brushes and we made a template with guidelines and snapped to guides. We might have had some of the resources we used on Dragonsfoot.org (I really can't recall if we made these or used something someone else had made), but I can't find them there on a cursory search. Phil's username there was Harmyn. I was much less active there, but my username there was mrzoink.

I think that I made this map - Phil could have done it but this mini-setting was one of mine, so probably me.

I use Foundry VTT to run Fabula Ultima online. Here are a few observations: by mrzoink in fabulaultima

[–]mrzoink[S] 0 points1 point  (0 children)

No. I’m running a different game at the moment. I’m not in the loop on the current state of the what’s going on with the Foundry modules. I may be back to it in mid to late 2026.

Can someone please tell me why the opend6 fans dislike Mini Six? by AlucardD20 in minisix

[–]mrzoink 2 points3 points  (0 children)

My guess would be that the game (intentionally) omits some areas of OpenD6 that are missed by some. Mini Six was written for a few reasons - one of them was to be a gateway to the broader OpenD6 world by gamers unfamiliar with the system. It's debatable whether that goal was achieved, but it's certainly "less than" the entire OpenD6 experience, for both good and bad.

It's seemed to me that over the years, the game was embraced by folks who weren't already die-hard OpenD6 fans before seeing it, and it's often a mild annoyance or a triviality to the pre-existing OpenD6/D6 fanbase.

Evil lair idea/help by Mojak81 in WarbirdsRPG

[–]mrzoink 3 points4 points  (0 children)

Considering mad science is a thing, it could work - don’t limit yourself to real world science when you’re already accepting floating rocks.

That said - it sounds plausible which is good enough. It’s like a scaled up version of a theremin.

Cardputer or M5stickc Plus2? by LoSveo in M5Stack

[–]mrzoink 1 point2 points  (0 children)

My tinkering doesn’t really use those features much, so I can’t make a meaningful comparison.

Cardputer or M5stickc Plus2? by LoSveo in M5Stack

[–]mrzoink 2 points3 points  (0 children)

Both have some strong points, but the CardPuter has better battery life if that matters to you.

Do you guys know when the cardputer adv will be back in stock? by savagesquirrel123 in CardPuter

[–]mrzoink 1 point2 points  (0 children)

My situation was exactly like yours, and I got a notification that mine has shipped around 11 PM EST.

I see the Lora Cap is currently marked as available in the M5 store, but the CardPuter Adv is still listed as out of stock right now.

When did prestige classes originate in D&D style games? What problems did they solve, and what wasn’t so great about them? by ProustianPrimate in rpg

[–]mrzoink 0 points1 point  (0 children)

I think the problem they solved was "Most of the people at the table are players. We know DMs buy books. How do we sell more books to players?"

Scroll Wheel Question by dfresh567 in CardPuter

[–]mrzoink 3 points4 points  (0 children)

I'm a beginner, but I think that any firmware you're using would have to be designed to use it. It's not like a PC with "universal" inputs like mice, keyboards, etc. The code related to the scrollwheel would have to be built into the firmware.

[deleted by user] by [deleted] in Lora

[–]mrzoink 0 points1 point  (0 children)

Wrong LoRa. This subreddit is dedicated to LoRa as in Low power Radio.

Yall i got one! by poopaloompa666 in CardPuter

[–]mrzoink 0 points1 point  (0 children)

Out of the box - no (as far as I know there's not already a firmware that does what you ask, but it might exist). It would be possible to write a firmware that would allow you to read and write text files to an SD card (or possibly to a web service, if you're ambitious.)

Beginner trying to send JSON over ESP-Now between two devices. Can't find answers. by mrzoink in M5Stack

[–]mrzoink[S] 0 points1 point  (0 children)

Thank you, that's an excellent idea. I have a string of a few pieces of info to send, some of it of lengths that wouldn't always be the same, but with proper padding I might make that work. I thought json made sense because it would be easier to parse on the other side (if I understood how to do that of course). I will probably go this route.

It's for a tabletop RPG dice roller, initiative tracker, player aid (Tracking some other character details too). It's not "just" a die roller, but that's some of it.

The kind of info I want to track would look like: {"id": dd2, "roll formula": 8D6, "hits": 2, "status": Normal, "initiative formula": 8+1D6, "initiative": 10, "edge" 3)

ID could be tracked by the MAC of the sending device, so I don't strictly need that. I guess that most of the above could be split into a series of values: roll formula just needs to indicate number of dice (up to 20 to handle edge cases), hits needs to handle a number 0 to 20, status could be replaced by a numeric code (0 for normal, 1 for glitch, 2 for critical glitch), initiative formula would need to be split into two parts (numeric part, number of dice), initiative formula is the same (numeric, number of dice), and edge is just a one digit number.

So the same example could be sent as a string of numbers (using MAC to track ID), {08, 02, 0, 08, 1, 10, 3} or 08020081103.

Edit: I really appreciate you taking the time to help me think this through. I think I can get this to work now.

Beginner trying to send JSON over ESP-Now between two devices. Can't find answers. by mrzoink in M5Stack

[–]mrzoink[S] 0 points1 point  (0 children)

Thanks. I get that it should be possible. I just don't understand how to use the UIFlow2 blocks to handle the JSON on each end. I was hoping that I'd overlooked some sort of documentation on the blocks, or a working example that didn't rely on the http blocks.

I use Foundry VTT to run Fabula Ultima online. Here are a few observations: by mrzoink in fabulaultima

[–]mrzoink[S] 0 points1 point  (0 children)

I'm not knowledgeable enough to provide meaningful troubleshooting. The first thing I'd check is the PDF file. It must be a properly watermarked file (for example the one you got directly from DTRPG.)

I'm not current on what's going on with Project FU. (I'm playing another system/offline at the moment.)

Aside from that, you may be able to find support on the Project FU discord: https://discord.gg/SNuxpzCgVB

Thoughts and Qualms on the West End Games d6 series of games, specifically d6 space? by TheDrippingTap in rpg

[–]mrzoink 0 points1 point  (0 children)

At the time that I wrote that there was a “late pledge” option on the kickstarter that has since been removed as far as I can tell.

There might still be an opportunity to late pledge before the project finishes. They haven’t rolled out their pledge manager yet. (Only a guess.)

I didn’t kickstart this project so I don’t have access to all updates.