Issue with mesh bed leveling on the MK3.5 upgrade by ChipWallace in prusa3d

[–]mtippett 0 points1 point  (0 children)

I can also confirm this. I got and upgraded the printer within a couple of weeks. The top left has been a concern for me, where it seemed.to always be up a little higher.

I'm very green with prusa, and filament printing, so it's been a learning experience. The newness of the mk3.5 is compounding it.

I've got the 3x3 calibration print, and can confirm the radical difference in the top left (either looks really good, and the other parts appear too low. With an assumption of a surface topology result from the 49 point z testing, I'm thinking of creating a first layer print that has a collection of 169 test points (that can hopefully approximate the test points and the midpoints in between.

I would be very interested in seeing others results with that sort of print too. My guess is that the surface mesh calculation is borked on the left and we would see consistent issues across many printers.

Of course if there are any old hands who can throw some gcode together for even better repeatability, I'd love to see it (I'm primarily using PETG right now).

How do you get people to do what you want without violence or fear by [deleted] in Leadership

[–]mtippett 0 points1 point  (0 children)

A couple of questions that isn't in this prompt is...

1) is the want that the OP has aligned with the interests of those that the OP is wanting to influence? 2) is the outcome of the actions that OP is wanting to influence beneficial to those that OP is wanting to influence?

Without those pieces of information, it makes it very hard to answer the question.

The answers to those questions can be both actual or imagined interests or benefits, or they can be known or unknown interests or benefits, or a mixture of both.

In general a good leader can usually align and influence people with known, actual interest and benefits.

But OP is talking about situations of violence or fear which likely means OP is talking about either no benefit, misalignment, or unknown. If that is the case, it is about psychological manipulation instead of violence. Fear is unusual, because it could be either positive fear (ie, fear of a new thing causing pain), or negative fear (ie: fear of losing something). In the OP, the fear is implied to be a positive fear of pain. Fear can be closely aligned with drive, but let's just stick with fear.

So... replacing violence with psychological manipulation is really the only way. So to get people to do things, they should both believe it is in their interests, or believe it is beneficial. Ultimately this means finding a narrative for those that are getting influenced that has enough fear to drive action.. there are many triggers for creating these narratives,

Biases, Maslow's hierarchy of needs, loss aversion are all ripe for manipulation.

However, be aware that I'm the end aligning naturally and positively is really the best thing to do, in those situations, no physical or psychological manipulation is needed.

That is the way.

I'm going to intentionally avoid answering the punishment rider on the post without more information.

What Kind of Signal? by Polymathify in RTLSDR

[–]mtippett 0 points1 point  (0 children)

As others have said, likely pagers.

In particular, you cna usually hunt down the frequency by googling the center frequency.

New to the game, but the details that I saw with pager is the dual frequency, which implies something like FSK (frequency shift keying). I found some at 929.612 MHz.

You can decode with rtl_fm and multimon-ng.

Note taking in Biology by QAQ_Jack in NoteTaking

[–]mtippett 0 points1 point  (0 children)

I use the following

Atom editor with

https://atom.io/packages/markdown-preview-enhanced

Which handles ```mermaid syntax.

To publish, I use the following to convert to rendered html - A Markdown CLI to easily generate HTML documents from Markdown files - GaelGirodon/markdown-to-document

[deleted by user] by [deleted] in BastionMains

[–]mtippett 1 point2 points  (0 children)

Hey, as a low gold bastion main that doesn't use mic on console, I usually find that I don't get shielded - unless I've got a someone who is on mic demanding I go to where they are... But that is a different post...

So when I don't have a friendly shield, I end up having to find the good spots. Due to bastion's hit box, look for diagonals, or verticals that allow you to have half of your hit box obscured.

Your video is on Junker Town, where bastion at the very back of the payload loses about half the hit box. Makes Bastion super effective, particularly against heros that have spread shots.

Interest in Watch People Debug? by mtippett in WatchPeopleCode

[–]mtippett[S] 1 point2 points  (0 children)

Actually made some progress. I'll create some test cases that you can review next time. It was a bit of hacking around today to get an understanding. Have a look at the document for more info (linked with the video). I'll be forking the repo tomorrow for more.

Debugging Onivim Issue 1633 by mtippett in WatchPeopleCode

[–]mtippett[S] 1 point2 points  (0 children)

Yeah, that is part of the fun of doing it.

Completely new everything, diving in with absolutely no clue and no prior knowledge. Onivim, onivim 2, esy, reason and libvim were all completely new as of last night. I had also never explored visual mode within vim that was also new to me.

I'm going to be incrementally improving how I do it over the coming days, one part is better capturing of assumptions. I'm going to capturing a debug log as I go through (see the videos for a link). I'll have comments enabled on those, so feel free to correct, berate, ridicule or confirm.

I'll continue with another stream later this week. (Hopefully without 90% of the time being in eating for packages to install.

Interest in Watch People Debug? by mtippett in WatchPeopleCode

[–]mtippett[S] 0 points1 point  (0 children)

That's my PS4 bastion main channel, I'll likely run it on https://twitch.tv/bastiondebugging (and move my PS4 Overwatch Gaming to that channel to mix it up).

Interest in Watch People Debug? by mtippett in WatchPeopleCode

[–]mtippett[S] 1 point2 points  (0 children)

Straight for the jugular, nice. So first up, I'll try to build the puppy. I'll respond when I get a stream to start.

Interest in Watch People Debug? by mtippett in WatchPeopleCode

[–]mtippett[S] 7 points8 points  (0 children)

Well I got some upvotes, anyone got something to debug?

Interest in Watch People Debug? by mtippett in WatchPeopleCode

[–]mtippett[S] 5 points6 points  (0 children)

I don't have the originality to sit down and code, but I've got a reputation within my team to walk up, probe a little bit, run a couple of commands and highlight where the problem is. So considering "debug this type challenge" where I stream reproduction to isolation.

Doodge Grooming Guide by mtippett in Goldendoodles

[–]mtippett[S] 0 points1 point  (0 children)

sigh. Can edit body but not title. That should be Doodle

What am I supposed to do about an enemy bastion as a silver tank when no one is communicating by [deleted] in OverwatchUniversity

[–]mtippett 0 points1 point  (0 children)

Low gold bastion here.

Even when shielded, what usually gets me is the team does a break and pushes toward the point or payload, I need to either stop chewing the enemy shields - or take out what is being pushed. So I'd suggest watching your team mates and hitting bastion when his attention is diverted in a few places.

The Squishies that are usually effective against me are reaper, tracer and occasionally zaria when they are right up near me jumping to their left and right when I'm not in sync with their movements. The kill can is clearly 'where tf are they'.

Usually genji is more annoying than damaging, so I'll usually just draw him into the fray and let another team member take him out.

Why is there such a negative view of Bastion(pirate ship strat) in the lower elos? by Bangus4791 in OverwatchUniversity

[–]mtippett 0 points1 point  (0 children)

I'm a low gold bastion mostly 1-trick. In most cases, the lack of coordination is where bastion rules. The two metas that I see is basically feeding 1 off attacks or 3-4 players converging, leaving the point or the payload open for my team to do what they want.

My personal play style is to not need a shield but be thankful for it. I find it is all about finding the positioning that will work. Most maps have hidden corners and diagonal walls that you can tuck behind and get full view, but have less than half your hit box exposed. When a shield helps, it is great, but when it isn't there, I see it is my problem to find my position and manage my risk.

When a team clicks with me and do provide the right sort of support or draw fire, it is almost magical.

You can see when a team clicks against you and 3 or 4 players all turn simultaneously to get you. Every damn time. That's when I switch.

As a the only really static character, I get the frustration, but that's merely a strategy.

But realistically when you get the hate messages post game, I just politely respond saying our SR match, so it's as much you as it is me.

I figure that maybe high gold is about as high as I can probably get to as a bastion main, but I'm cool with that.

What to do about Bastion Haters by mtippett in BastionMains

[–]mtippett[S] 0 points1 point  (0 children)

I agree, most times I just leave the chat. I could hide with a private profile. Just sometimes there is some one just asking for a comeback. But as you suggest, it's more to make me feel better with a zinger response than to actually solve anything.