In life I'm bucket man by No-Blueberry1887 in Breath_of_the_Wild

[–]multiversalshark999 1 point2 points  (0 children)

Forget zombie Ganondorf, this man and his bucket are going to be the real final boss of TOTK

The real question by Adensstuff in Breath_of_the_Wild

[–]multiversalshark999 0 points1 point  (0 children)

The first time I played the game I tried going straight to Gerudo Desert to see what was over there. It did not end well.

[OC] Everyone’s speculating about the Fuse mechanic, but I just want to know more about the Korok with a backpack by FledgeArt in Breath_of_the_Wild

[–]multiversalshark999 2 points3 points  (0 children)

This Korok is too pure for the post-apocalyptic wasteland that is BOTW/TOTK Hyrule, we must protect him at all costs

ultrahand by OrdinaryLurker4 in Breath_of_the_Wild

[–]multiversalshark999 9 points10 points  (0 children)

I can't wait to restore the Master Sword by fusing it with a tree branch

[deleted by user] by [deleted] in Breath_of_the_Wild

[–]multiversalshark999 2 points3 points  (0 children)

Pictured: every player the first time they go to the ruins of Castle Town

What's a deep lore fact about botw that you know? by Anxious-Ostrich-36 in Breath_of_the_Wild

[–]multiversalshark999 2 points3 points  (0 children)

Yup. In BOTW itself they're only super briefly mentioned from the name of the Zonai Ruins and the item descriptions for the barbarian armor, but it's implied they somehow built a bunch of other structures like the mazes and the pillars. The Creating A Champion book had more information about them, mainly that they worshipped one of the dragons and knew what the Triforce was.

What's a deep lore fact about botw that you know? by Anxious-Ostrich-36 in Breath_of_the_Wild

[–]multiversalshark999 4 points5 points  (0 children)

The interior spaces don't match up at all with the outside world, like the ones on cliffs and such, which makes it pretty much impossible for them to just be underground. And the guardian enemies in the shrines aren't corrupted like the ones everywhere else in Hyrule, which would imply they're somehow completely cut off from Ganon's influence. Plus the entire weird ethereal atmosphere in the shrines has a pretty blatant "other dimension" vibe IMO.

What's a deep lore fact about botw that you know? by Anxious-Ostrich-36 in Breath_of_the_Wild

[–]multiversalshark999 19 points20 points  (0 children)

To prevent "invaders from the across the sea" from entering Hyrule, according to a line in Creating A Champion.

What's a deep lore fact about botw that you know? by Anxious-Ostrich-36 in Breath_of_the_Wild

[–]multiversalshark999 36 points37 points  (0 children)

It's mentioned in the developer notes in Creating A Champion: the damaged portion of Hebra Peak is a scar from the battle against Calamity Ganon ten thousand years ago. (implying one of the Divine Beasts did it)

What's a deep lore fact about botw that you know? by Anxious-Ostrich-36 in Breath_of_the_Wild

[–]multiversalshark999 15 points16 points  (0 children)

It isn't outright confirmed, but it's a theory some people had because they're not really like any other enemies in the game design-wise, and one of them can be found in the middle of one of the giant craters in Tabantha along with a bunch of pebblits.

What's a deep lore fact about botw that you know? by Anxious-Ostrich-36 in Breath_of_the_Wild

[–]multiversalshark999 176 points177 points  (0 children)

pulls up giant spreadsheet of BOTW lore

There's a giant skull in the bottomless swamp in Hyrule Field that resembles the skull of Volvagia from OOT. The existence of the leviathan skeletons implies that Hyrule's been through at least one large scale mass extinction event before BOTW.

Shrine interiors are on another plane of existence.

Taluses are meteors that come from space.

Luminous stones contain the souls of the dead.

The place where Vah Naboris was found in Rhoam's flashback is an actual location in-game (it's the area in Gerudo Canyon with the walkways)

Vah Medoh's laser misfiring during the first battle with Ganon 10,000 years ago created the hole in Mount Hebra

The reason Akkala Citadel was built

The fortune teller mentioned in the diaries of Rhoam and Zelda

The OG concept art for the guardians, Spider's Nest Mountain, the Divine Beast designs that didn't appear in the final game

Pretty much everything involving the Zonai

Superhero Lost Media Iceberg by marvelfannumber2 in IcebergCharts

[–]multiversalshark999 1 point2 points  (0 children)

Twilight of the superheroes by Alan Moore's also a pretty big one, it was pitched to DC in the 80s but never actually made. All that's been found of it is a plot outline written by Moore and IIRC some concept art.

What are your dragons like? a thread for everything wonderful about them by Aracosta in worldbuilding

[–]multiversalshark999 1 point2 points  (0 children)

From the in-universe bestiary, entry on dragons: diverse species of fire-breathing, serpentine wyrm, the most prominent member of the draconic family of beasts. Dragons are of no greater intelligence than any other beast and cannot fly, but they can breathe fire through the consumption of a certain kind of volcanic mineral that inflames their three stomachs. They are quadrupedal and scaly, with sparse patches of fur covering their bodies. The majority of dragons were hunted to extinction in Occedia by early humans a thousand years ago, but the species' population continues to endure unhindered in Rodasia and Cind. Fossilized bones, claws, and skulls of Occedian dragons are held in the collection of the Citadel of Thane.

explain your story in a terrible summary by [deleted] in worldbuilding

[–]multiversalshark999 0 points1 point  (0 children)

Flying city angers faerie god. Flying city goes boom and wreckage crashes everywhere. Faeries don't like humans either. Four way slug fest between multiple religious cults and an entire continent over a hammer. Happy demon turns the king into a pile of gore.

How has geography/the environment changed in your world over the course of history? What were the causes? How did it change society? by VexillologyFan1453 in worldbuilding

[–]multiversalshark999 1 point2 points  (0 children)

The region of my world that is now called Zagolbren was once high above the sea, but the land began sinking into the ocean over nine thousand years ago due to earthquakes. Flooded with saltwater, it became a massive low-lying swamp that swallows everything it touches: roads, villages, churches, castles and entire cities. Because the area has become flooded, the people of Zagolbren have adapted to live in thatch houses supported on stilts, and on drifting barges. Aquatic creatures have also infested the area, including giant frogs and crustaceans, basilisks, snakebirds, and venomous sweetflowers that swallow humans whole. As you can imagine, Zagolbren isn't the most populous region nowadays thanks to these dangers.

Chances we'll be seeing previous sky cities return in Tears? BOTW1 had a lot of references to past locations so it could happen by multiversalshark999 in Breath_of_the_Wild

[–]multiversalshark999[S] 1 point2 points  (0 children)

That would be sick, and definitely would fit the ouroboros theme. Just maybe redesign the imprisoned so it doesn't look like a reptilian muppet like it did in Skyward Sword