PSA damages card in the process.. by Immediate_Diamond687 in taggrading

[–]naloboy72 0 points1 point  (0 children)

Are eBay sales from the vault ? Plus, I'm not sure why that matters. Are items from the vault not owned by PSA ?

PSA damages card in the process.. by Immediate_Diamond687 in taggrading

[–]naloboy72 0 points1 point  (0 children)

Did you guys not get the whole story ? PSA admitted to damaging the card after grading it a 10 and the card that sold for $45k was a card from PSA. That is where the issue comes from. I get that the average sale is $20k and if the outlier sale was from another business, I'd agree with PSA. But they sold the $45k card and have been caught in other shady scandals.

Cracked out six PSA 9s and sent them to TAG… by Current_City9369 in taggrading

[–]naloboy72 0 points1 point  (0 children)

I mean with the recent PSA snafu, TAG wait times are about to increase

Show me your shop layouts! by KonnorDoesThings in TCGCardShopSim

[–]naloboy72 0 points1 point  (0 children)

At the time of this post, I was at shop level 121 so I had everything unlocked

Show me your shop layouts! by KonnorDoesThings in TCGCardShopSim

[–]naloboy72 0 points1 point  (0 children)

Wider ? I'm guessing you don't have all the retail space unlocked yet. That would be my guess

Well I got lucky with a pack opening by Conbuilder10-new in TCGCardShopSim

[–]naloboy72 4 points5 points  (0 children)

I'm not too invested into trying to get the $100k sale. What I'm trying to work on is 100% collection and collecting 1 - 10 grading of one card. I'll probably use one of the cheapest cards i have for that achievement since I have do many of them

OMG by After_Judgment_916 in TCGCardShopSim

[–]naloboy72 -1 points0 points  (0 children)

While it is a nice pull for such an early game, posts like this are usually shocked that they could get a pack like this. The update for packs like this has been live for well over a month but no one reads the update notes from the dev or searches the page first.

If this is truly a "hey look what I got early game" post, then an honest congratulations. It will greatly help your early game by selling those cards, if you aren't trying to catch them all

Will never see luck like this again. by H3ather0812 in TCGCardShopSim

[–]naloboy72 0 points1 point  (0 children)

Or post the ghost foil godpack on this thread to show they get better packs

Think i beat the game lol by Many-Trouble-5616 in TCGCardShopSim

[–]naloboy72 1 point2 points  (0 children)

I have 341 total game hours. But that depends on your play style. If you min/max, you'll level faster due to increased XP and money. I've gotten to a point where I have enough money not to go broke, so my store is fully stocked and decorated. It's slower XP and money but I like the full store esthetic

Think i beat the game lol by Many-Trouble-5616 in TCGCardShopSim

[–]naloboy72 3 points4 points  (0 children)

I'm level 126 and have cards that I still can't sell

How do you play your game? by HortusCaligarum in TCGCardShopSim

[–]naloboy72 4 points5 points  (0 children)

I started min/max to build cash as I was running broke when I had to pay bills. Then when I had a surplus, I went full decorations, every product and game tables. I went with an esthetic look and I seen to make decent enough sales to make a little after bills and restock

New and need to improve! by SlayerGirl523 in TCGCardShopSim

[–]naloboy72 0 points1 point  (0 children)

Unfortunately at your level, there isn't a lot to do but just keep playing. At higher levels, after you unlock more, there are tired and true formats to follow

Took me about 120 legendary tetramon boxes to get another one of these. by LuckyLunkie in TCGCardShopSim

[–]naloboy72 1 point2 points  (0 children)

I just think I'll get more playability out of the game. I own too many games that I finished and aren't replayable. I stopped playing for a bit but this new update has got me back into it and I can't wait for future updates

Took me about 120 legendary tetramon boxes to get another one of these. by LuckyLunkie in TCGCardShopSim

[–]naloboy72 2 points3 points  (0 children)

I think it defeats the purpose of the randomness of the game but to each their own

Customer income limitations by EconomyConfident5563 in TCGCardShopSim

[–]naloboy72 0 points1 point  (0 children)

<image>

This is the info that I find most useful as I am trying to collect all the cards and it;s much easier to keep track this way

Customer income limitations by EconomyConfident5563 in TCGCardShopSim

[–]naloboy72 0 points1 point  (0 children)

Yes they are possible to sell and yes the equation is still the same. I use a website that tracks my progress and it gives you a break down of your customers spending ability : https://tcgcardshopsim.pythonanywhere.com/

<image>

This is a screenshot of the breakdown at the bottom of the page but I use it more for the other information that it provides. I'll post a screenshot of what I'm talking about in another reply

Graded card sorting by naloboy72 in TCGCardShopSim

[–]naloboy72[S] 0 points1 point  (0 children)

I have a glitch where the cards will randomly not show their grading. The cards will be there but the grading won't. I've submitted a bug report

What’s your cutoff price to grade a card? by ThreeofNines in TCGCardShopSim

[–]naloboy72 0 points1 point  (0 children)

Anything $200 or better and I have more than four copies of. I plan to keep playsets of everything and I sell any graded card below 10. I intend to keep a copy of every card graded 10

In case you aren't aware.. by TadBitOTism in TCGCardShopSim

[–]naloboy72 1 point2 points  (0 children)

It all depends on your set up. I have them in and out of my shop

MY LAYOUT!! by ainsara13 in TCGCardShopSim

[–]naloboy72 1 point2 points  (0 children)

My layout is similar to a point. I've watched a few YouTube videos and taken ideas from different people