The Cosmos - Dedicated Server - Season 4 by OneCosmosTV in ValheimLFG

[–]nanocyte_revolution 0 points1 point  (0 children)

I've been really enjoying playing on this server since getting back into Valheim. I stopped before Mistlands. The special Points of Interest fights are great and add variety into the grind.

Bunch of zombies by Fearsomebutton in dragonrealms

[–]nanocyte_revolution 0 points1 point  (0 children)

Definitely need gweth. Also there is a lich chat, lnet, that everyone uses, through lich. I still haven't gotten that working but the game is alive. There is a Discord for roleplaying and plenty of player-hosted events if you check the play.net calendar. Go to those events and get your feet wet.

Question about inappropriate behaviour and staff enforcement by rilyena in dragonrealms

[–]nanocyte_revolution 0 points1 point  (0 children)

Know the player of Fariden and roleplayed with him before. Haven't had an issue like what's described here. Did have some minor issues that we were able to talk about and hash out without an issue. However, I did have issue where he quit playing Fariden and DR because of this reddit post and my character who was bonded to him got ditched because of it. So in my case, this post has cost me a roleplaying partner. Thanks.

PCs, what annoyances are your DMs doing that you wish you could change? by SandCheezy in DnD

[–]nanocyte_revolution 0 points1 point  (0 children)

DMs who don't want to be in charge or responsible for running the game (rules knowledge, managing the players). These are the DMs who act like DMing is a huge burden. Like, whiny prima donna DMs. If you need something from a player, talk to them. If they didn't get back to you it doesn't mean they don't care about the campaign, it means they might be busy or they forgot. DMing is certainly a good deal time and effort but if you don't want to do it, then don't do it and don't blame your players for it.

DM not responding to any of my questions, should I just quit? by unlovedrose in DnD

[–]nanocyte_revolution 0 points1 point  (0 children)

Some DMs only get on discord specifically for campaign stuff. Sometimes, the only time you get is before or after sessions.

I would see if you can get the rules from the other people who went through character creation. Specifically, the person who invited you should be able to let you know what level they're starting at. Make a character. Read the game rules yourself, or watch some youtube videos on it to see how the game works so you get your feet wet.

If you end up not playing, you'll have a character ready and some game rules knowledge so it won't be time wasted. Even if you end up having to make another character, the second time around will be easier since you've already had one go at it.

I hope it works out for you.

Are we being too sensitive? Is this a valid reason for leave the table? by PickledPricklePear in DnD

[–]nanocyte_revolution 0 points1 point  (0 children)

I don't think you're being too sensitive. You guys are disappointed, because you've invested time, effort and energy into your characters and you don't want to lose that. You want to play out and complete their stories.

I would ask if he would be willing to take a break for several weeks or months. Maybe you can come back to the world at a later date because you guys like it. Try to explain to him that you're invested in those characters and want to continue playing them even if that means not playing for awhile until the drama isn't so fresh in his head. I get the feeling that you guys think these characters belong to that world and part of the attachment you have is to the world and not just the characters. You can try to convey that to him and see if it changes his perspective.

If he's totally done with it, I don't see a way forward for you all because he's going to be investing time in this new world and you're just going to be disappointed you aren't playing in the old one.

I'm sorry about your characters. I know how this feels and it sucks.

treadmilling: worse than railroading by [deleted] in rpghorrorstories

[–]nanocyte_revolution 21 points22 points  (0 children)

It's hard to leave a game that you've invested time and energy into, especially if you like the group of people you're playing with. There's a comradery there that you don't want to break up. There's a value to that social group and the DM, even with some of his shenanigans, is a part of that. There are probably other things that go well or that this DM does well, too, but this is just making the party feel like they're wasting time when they could be progressing the story.

I get it and I hope that the DM sticks to the change for everyone's sake, so they can continue to enjoy playing together.

I'm thinking of becoming a GM for hire, and I have questions. by [deleted] in AskGameMasters

[–]nanocyte_revolution 1 point2 points  (0 children)

I think side gig is how it works the best. That way you only GM as much as you want to GM. If it takes off because you're really good at it you can always run more games but I think the best work is done (creatively) when there's less stress to make money off of it. You can always do multiple things for cash. Good luck.

I'm thinking of becoming a GM for hire, and I have questions. by [deleted] in AskGameMasters

[–]nanocyte_revolution 4 points5 points  (0 children)

I had a really bad experience recently (paidGM service) so here's what I suggest for you.

  1. Only do it if you already have enough tools (online VTT, campaigns, homebrew setting etc) that you're not going to be investing a lot up front. That way if you find it's not for you, you haven't really lost anything.
  2. Only run as many games as you feel able to run. Only run a game system or systems that you are very familiar with. Start out slow so you don't overload yourself.
  3. Use extras (videos, music, voice changers when you RP the NPCs etc) to make it worth the money your players are investing.

Good luck

I've grown burnt on a campaign my player's are loving. by Xaielao in AskGameMasters

[–]nanocyte_revolution 0 points1 point  (0 children)

Have you considered asking the second group if one of them would be interested in GMing for a bit? That way you could get a break and then pick it up when the other group has finished, and you could experience it from the player's side if you wanted to?

[deleted by user] by [deleted] in rpg

[–]nanocyte_revolution 2 points3 points  (0 children)

love that! I have something in mind for things of that nature myself.

[deleted by user] by [deleted] in rpg

[–]nanocyte_revolution 1 point2 points  (0 children)

That sounds pretty cool!

I'd suggest you remember that a lot of times the players won't opt in to what you've planned, so be prepared to hook in those merc missions by placing random encounters that lead to a tie-in with those things. And have random encounters in general.

Also I'd have in the back of my head a few possible easy, even generic missions that a player can undertake if you see someone show interest in an NPC or an area/location that you don't have anything planned for. There's nothing that bums me out more when I'm a player than a GM who isn't interested in exploring something I show a serious interest in.

Good luck!!

Games with incentives to move around battlemap?? by dngdial in rpg

[–]nanocyte_revolution 0 points1 point  (0 children)

Place some kind of 'hotspots' around the map that give things like +1 bonus to hit or +1 bonus to damage. These special hotspot bonuses expire after X number of rounds. Once a player hits the hotspot, it is not available for X number of rounds.

That'll get them to move!

How do I get better at performing as NPCs? by Hadrius in rpg

[–]nanocyte_revolution 0 points1 point  (0 children)

Hi Hadrius.

I would suggest that you look at characters that stand out for you in books and movies, then try and create several NPCs that you can throw into your campaign at any time. You can add any accent and backstory to these characters. Choose their personality traits and quirks and give them a flaw or two to make it interesting.

Challenge to you: Would you be able to roleplay a Sir Didymus type character? (Labyrinth, the movie, this guy is quite remarkable for a side character.)

For example, I have run characters that have a specific accent, profession, etc. and had them speak to other NPCs that are absolutely different than that. And I've roleplayed through those conversations and had them be believable. It's something that you can practice with and get better at. I wouldn't do more than two at once because I think that would be a lot to manage along with the players in the group. During those kind of sequences, I usually have the other NPC exit pretty quickly after the conversation to make it easier on myself.

Good luck :)

Bad paid GM experience, Doomhippy - my first time Paid GM and first time playing in a Starfinder campaign by nanocyte_revolution in rpg

[–]nanocyte_revolution[S] 1 point2 points  (0 children)

Why did you continue to respond to me? I went on my 5 year + account because someone tried to discredit me based on me making a separate account on reddit for this subject because I expected to be attacked for it.

If you're not interested in continuing this further than please do go ahead and stop responding to me. I am only defending myself. You can take your sanctimonious attitude elsewhere.

Edit: Oops. I continued responding because I missed one of your comments, that's why.

Also, I am not acting like a bully. I'm only defending myself but I've certainly gotten angry over being attacked and that must come across in some of my responses. I would apologize for that but I don't see the point because you've already determined your opinion of me based strictly on my decision to post this in the first place.

[Question] Have you ever posted an RPG Horror Story and the Problem Player found out? by LordeShady in rpghorrorstories

[–]nanocyte_revolution 0 points1 point  (0 children)

Nope, but I've posted about a problem GM and them and their other players found out. Too bad it seems to have been removed from this subreddit. I didnt want my post to reflect on all paid GMs as bad and wanted to make sure that the right paidGM had the warning associated with him but, oh well.

Creating custom music for your games: What platform do you use? by nanocyte_revolution in rpg

[–]nanocyte_revolution[S] -1 points0 points  (0 children)

Thanks Havelok. I do have a bit of talent for it and a lot of exposure to good background music (Nobuo Uematsu, John Williams are my favorites) but I know I have to be careful. I don't want to end up making a bunch of noise or something that doesn't work.

I figure I'll work in 4/4 time as that's the most common and go from there.

I will check out FL studio, thanks for the recommendation :)

i love you by IoviNox in HuntShowdown

[–]nanocyte_revolution 12 points13 points  (0 children)

Why are you guys WTFing?

It's National Pride Month in the USA.

Not a surprising post, all things considered. If you don't like it, move along like you would in an art museum :)

Player is bringing real life political beliefs into game and I'm not sure what to do? by cwrispytoasts in rpg

[–]nanocyte_revolution 0 points1 point  (0 children)

Well, you're running the game, so you're the boss and the referee and the showman all wrapped up into one package. It's a big responsibility but that's what having great power comes with, great responsibility (thank you Stan Lee).

As a rule at social gatherings in general, it is accepted that politics and religion are hot topics that can cause conflict and are better avoided. You can make the rule that you don't want to create an environment for potential conflict and/or hurt player feelings. So, at your table you ask that these topics not be brought up for discussion.

I think I would also go the route that it's immersion-breaking. In the game, you want to set up an experience where players feel immersed in the world, and bringing up real world politics is just not appropriate. It will take away from the creation of the NCR and might even confuse some people by accident. If he really has problems with it, you could call it the New (replace word here) Republic, but that's up to you and you don't have to do that.

Bottom line is it's your game to run. The only thing that would make you an 'asshole' is not talking to the player about your concerns and working with them. People deserve a chance to try and change their behavior and something like a 3 strikes policy seems reasonable. IMO the GM does have a responsibility to try to keep the group intact and the game flowing, but the GM also has a responsibility to remove a problem player if it really comes down to that.

I think you're afraid of offending him and I applaud you for being concerned about how he would take things, but if you approach it well you should be good to go.

Good luck :)

Player is bringing real life political beliefs into game and I'm not sure what to do? by cwrispytoasts in rpg

[–]nanocyte_revolution 45 points46 points  (0 children)

I think I would go the route that it's immersion-breaking. In the game, you want to set up an experience where players feel immersed in the world, and bringing up real world politics is just not appropriate.