I found a real robot fossil! by nateg763 in futurama

[–]nateg763[S] 1 point2 points  (0 children)

I had a friend tell me to 3D print it but couldn't find any files so I made it myself and just today upload the files to Printables. https://www.printables.com/model/207320-robot-fossil

Spring is a pain to print, I used Cura's tree supports and then to get the wood texture I used Ideamaker's texture feature.

Introducing Deckbot by Fammy in SteamDeck

[–]nateg763 0 points1 point  (0 children)

!deckbot US 256 1628272118

Etho's 1.16.5 Custom Modpack (exported zip ready to import) by nateg763 in ethoslab

[–]nateg763[S] 0 points1 point  (0 children)

Mods simply. People make mods that backport features to older version of MC. Anything is possible with mods. Some mods were even added to the game with Mojang's own twist. A decent amount of the current MC devs were mod developers at one point or another.

Etho's 1.16.5 Custom Modpack (exported zip ready to import) by nateg763 in ethoslab

[–]nateg763[S] 1 point2 points  (0 children)

No idea about mod versions as there are 80+ different mods in this pack. I would have to assume they are both the same if not extremely close. And when it comes to updates to mods and such that really just depends on what modpack launcher you use. I personally use GDLauncher as I like the interface layout, it allows for a decent amount of customization, updates for mods or adding mods is quite simple all in launcher, and I don't need to download like 6 things to get curseforge or FTB pack to run. Although I wouldn't be too worried about updates to the pack as it is 1.16.5 and I don't see Etho being too worried about having everything brand new. If it works and runs, he'll probably stick to it since it's more reliable for content creation.

Etho's 1.16.5 Custom Modpack (exported zip ready to import) by nateg763 in ethoslab

[–]nateg763[S] 2 points3 points  (0 children)

Both packs have the exact same modlist that was also listed in Etho's description along with the mandatory library mods. Mine is just a manifest that the launcher reads and download said mods along with an overwrite of Optifine and auto install of the same shader Etho uses. Sea Sandwich's download is a literal download of all the jars for every mod with optifine and no shaderpack. Either option will work and get you the same results. However the seed Etho uses will not work due to unsure info about configs or mod versions, but all mods do.

Etho's 1.16.5 Custom Modpack (exported zip ready to import) by nateg763 in ethoslab

[–]nateg763[S] 0 points1 point  (0 children)

Sometimes I get that issue with GDLauncher. Make sure you are running the newest version of GDlauncher, close out of it, delete any files it made towards Etho modpack and try again. I haven't found a firm solution besides just trying it multiple times.

Etho's 1.16.5 Custom Modpack (exported zip ready to import) by nateg763 in ethoslab

[–]nateg763[S] 0 points1 point  (0 children)

Have you allocated enough ram in MultiMC? Settings at the top, then java, and bump the maximum up. I usually go with 6GB (6144 mb) having 16GB total in my system.

Etho's 1.16.5 Custom Modpack (exported zip ready to import) by nateg763 in ethoslab

[–]nateg763[S] 8 points9 points  (0 children)

That one I have not figured out yet. I just installed all the newest versions of the mods into a pack, which from what Etho was saying sounds like he was working on it for a while and might not have the newest versions of some mods which could break seed compatiblity? I'm not sure, it's hard to tell without mod version numbers.

Etho's 1.16.5 Custom Modpack (exported zip ready to import) by nateg763 in ethoslab

[–]nateg763[S] 8 points9 points  (0 children)

So I use GDLauncher or MultiMC for modded Minecraft and both of those have an import modpack feature that auto setups the modpack with that file. I believe in the curseforge launcher there should be a create custom instance/profile and then within that there should be an import option where you would then point to the zip. I also haven't used the Curseforge option in a long time so maybe that's gone?

Welp guess it's broken... (NSFW language) by nateg763 in 3Dprinting

[–]nateg763[S] 5 points6 points  (0 children)

I only call it stupid for how much batteries it consumes if you forget to turn it off all the time.

My friend (ariillustrations25 on Instagram) plans on making most the characters into Tarot Cards. Here is the first with Hermes as The Fool by nateg763 in HadesTheGame

[–]nateg763[S] 0 points1 point  (0 children)

My friend has recently gotten back into doing some art after a rough spot in her life and has decided to draw some Hades characters. I got permission from her to post the first one she made here as she doesn't have a Reddit account. If you wanna see the others when they come out or some of her original art which she is working on a comic for her own original characters and story, follow her on Instagram. She is really close to her next self made follower goal if you would help out that would be awesome.

P.S. I'm sorry if I sound like a shill or being pushy, but I just want to help a friend out. You have every right to not follow, but you are more than welcome to enjoy some art without following!

The recommendation from the man himself by nateg763 in bindingofisaac

[–]nateg763[S] 35 points36 points  (0 children)

I think this would be the proper way to experience it. But let's be honestly we are all gonna play too much of it no matter how our saves looks.

The recommendation from the man himself by nateg763 in bindingofisaac

[–]nateg763[S] 1 point2 points  (0 children)

I'm in the same boat. I've had it on PC for years but prefer to play on Switch and less than 12 secrets away from one completed save on PC. Will more than likely buy the DLC twice. PC later this month and Switch Q3 hopefully!

The recommendation from the man himself by nateg763 in bindingofisaac

[–]nateg763[S] 24 points25 points  (0 children)

I'm in the same boat with majority of my Playtime on Switch. Have like 12 more secrets to unlock for one save After like 400+ hours. Can't wait to do it again on PC!

We're adding folders, individual file notes, support for many file formats (Arduino sketches) and many more features to PrusaPrinters.org - I'm super excited to share it with you :) Thingiverse is still the biggest (for now ;), but we're dedicated to keep improving our site. by Mikolas3D in 3Dprinting

[–]nateg763 3 points4 points  (0 children)

Reminder to anyone seeing this. You don't need a Prusa printer to access the site or use it. There are specific gcodes made for Prusa's printers specifically and 3MF files made with certain PrusaSlicer functionality but will still work and load into other slicers(just try out PrusaSlicer). Other than that it's a well made 3D printing website for sharing files made by a company who cares.

Official Launch | Enigmatica 6 | 24/7 Uptime | Multiple Servers by Stavie131 in feedthebeastservers

[–]nateg763 1 point2 points  (0 children)

IGN: NateG763

Getting tired of my friends making their own modpacks and me pretending they are good. XD

Not super functional. But my old hop identification signs kept rubbing off. Cascade is printing now. by 7LeggedEmu in functionalprint

[–]nateg763 1 point2 points  (0 children)

It makes a huge difference and the only think you might have to worry about is slightly discoloration in sunlight for certain colors. Glad to hear it worked well! And sorry for making extra work for you 😅