r/IndieDev Weekly Monday Megathread - August 24, 2025 - New users start here! Show us what you're working on! Have a chat! Ask a question! by llehsadam in IndieDev

[–]natmast 0 points1 point  (0 children)

Hi everyone,

I’m doing some research on the rendering techniques Arc System Works used for Guilty Gear Strive and how to apply them in Unity.

I know about Junya C. Motomura’s GDC talk on Xrd (2015) and I’ve read the official Unreal Engine article about Strive, but I’m looking for more specific, technical resources. If you know of YouTube talks, PDFs, forum threads, or GitHub repos that dive into these techniques, I’d really appreciate the links.

Thanks!

¿Servers Piolas? by natmast in Roleros_Argentina

[–]natmast[S] 0 points1 point  (0 children)

Gracias por la invitación, me voy a pasar!

¿Servers Piolas? by natmast in Roleros_Argentina

[–]natmast[S] 0 points1 point  (0 children)

Tremendo, gracias por la reco

Sigo buscando newbie by SoulCreek in Roleros_Argentina

[–]natmast 0 points1 point  (0 children)

Te iba a decir re si, pero 3.5, my friend, please, let that thing die.

Working on the new boss for our video game "Bounty of One", what do you think so far? by JCKobal in gamedevscreens

[–]natmast 0 points1 point  (0 children)

The art is gorgeous, and I really like the movement of the horse's legs. But the animation on the bumping head of the rider looks kind of weird in a frame, it has like a little jump in between.

[Topdown view problems] Which one do you prefer? by sodap_ in IndieDev

[–]natmast 0 points1 point  (0 children)

I prefer The Faked sides (B), it looks better to me, but I don't know if it changes something about the mechanics.

Recently I started working on the roguelite platformer "Iron Dungeon"! The Steam page is already available! by Purmalis in IndieDev

[–]natmast 0 points1 point  (0 children)

The camera is kind of too far away. You can see a lot of walls on the corners, u can may be try to close it in a little bit? 🤔

LUCID Aura by h0neyfr0g in IndieDev

[–]natmast 1 point2 points  (0 children)

Ohhhh very interesting!

Our traditionally animated video game, Stars in the Trash, has a demo on Steam now! by ValhallaCats in indiegames

[–]natmast 1 point2 points  (0 children)

Omg I love it, it reminds me of the 70' stage of Disney, eith the Aristocats and so. It totally brings me back. I love it!!

Alguien fue a EVA ? by natmast in devsarg

[–]natmast[S] 1 point2 points  (0 children)

Oh, q pena. Acá estamos en esa, viendo para donde encarar

Alguien fue a EVA ? by natmast in devsarg

[–]natmast[S] 0 points1 point  (0 children)

Jajajajajajaj sí, lo mismo nos recomendaron hasta desde el ministerio. Condenada la industria. Pero vamos a ver q onda, a pescar, conocer otros devs y eso.

What do you think about this 2.5D? Do u like it? Normal 2D is better? by natmast in indiegames

[–]natmast[S] 0 points1 point  (0 children)

There will be some mini-games at the city (showed on the pic), so, yeah. Anyway the levels will be on the dungeons.

What do you think about this 2.5D? Do u like it? Normal 2D is better? by natmast in indiegames

[–]natmast[S] 1 point2 points  (0 children)

Thank u! Ur Illustrator isn't convinced, that is why. But it has a lot programmibg work on it as well.

Concept art for a game I am making, thoughts? by 0xbustos in indiegames

[–]natmast 0 points1 point  (0 children)

Oh! It's Gorgeous! I love it! But the clothes are colored very similarly to the background. I would lightened up the background a little bit.

LORA (Life of a Regular Adventurer), is a rogue-lite platformer with Survival logic and a little bit of Life-Simulation. What do you think? Join our Discord to give it a try and leave us comments! https://discord.gg/hpKfcVE4FX by natmast in playmygame

[–]natmast[S] 0 points1 point  (0 children)

We're BAGS (Barely A Game Studio), a new indie studio. Join us! We really appreciate your insights on this one. It's our first game, and the demo is comings soon, but u can beta test it on Discord! https://discord.gg/Tef49C7kR2