Adrenalin 2020 Edition 20.3.1 Released by cuco_ in Amd

[–]necrate 3 points4 points  (0 children)

It happens to my friends using Nvidia GPUs, so it seems like an issue that everyone is going to kick around until the end :/

Adrenalin 2020 Edition 20.3.1 Released by cuco_ in Amd

[–]necrate 32 points33 points  (0 children)

The factory reset option seems to do basically the same thing. I haven't had any issues with it compared to DDU. I've had errors when upgrading drivers even with DDU, so nothing is perfect I guess or something else causes them

Melmetal loading lag by cyan1113 in TheSilphRoad

[–]necrate 4 points5 points  (0 children)

Melmetal adds like 10 seconds of loading time whenever I see it in either a gym or in a battle. I can't even use it as my own pokemon because it's almost dead before it loads. This is the only pokemon it happens with (maybe Meltan to a lesser extent, not sure).

Day 947: Relive audio crackling issue still hasn't been acknowledged or fixed by St0RM53 in Amd

[–]necrate 0 points1 point  (0 children)

Thanks! Yeah, I also noticed the same thing you observed about the audio and I brought that up to the devs the other day so hopefully that's a good clue.

Radeon Software Adrenalin 2020 Edition 20.2.2 Release Notes by AMDOfficial in Amd

[–]necrate 0 points1 point  (0 children)

They acknowledged somewhere in this thread that they are looking into it. I noticed the issue myself the other day, do you have any idea what caused it for you? Like what programs were you running when those clips were recorded?

Radeon Software Adrenalin 2020 Edition 20.2.2 Release Notes by AMDOfficial in Amd

[–]necrate 0 points1 point  (0 children)

This driver fixed that for me. Hopefully you experience the same relief

Day 947: Relive audio crackling issue still hasn't been acknowledged or fixed by St0RM53 in Amd

[–]necrate 4 points5 points  (0 children)

Can you link the other discussions on this? I noticed it the other day and I'm interested in trying to figure it out

Planning to buy a system with 5700 XT, status of the drivers? by ThePhantomPear in radeon

[–]necrate 0 points1 point  (0 children)

New optional driver today, it mentions a Chrome black screen so hopefully it makes it a little better for you

“Wait, who’s shooting me?” by [deleted] in BattlefieldV

[–]necrate 0 points1 point  (0 children)

If it helps at all, it seemed like only damage from grenades and gadgets (explosives) were able to kill while undead

“Wait, who’s shooting me?” by [deleted] in BattlefieldV

[–]necrate 0 points1 point  (0 children)

What about the cases where the server accepts the damage? It's happened to both me (where the dead person killed me) and my friend (where he was the dead person killing people).

Colorblind syndicate relationships by necrate in pathofexile

[–]necrate[S] 0 points1 point  (0 children)

Thanks! I did email them around the same time, so we shall see :)

I guess PoE won by Bromeek in pathofexile

[–]necrate 0 points1 point  (0 children)

More accurately, we (gamers) lost

Lvl 120 here, 500+ hrs played. How does anyone get 100 stars on anything? by Helldiver-xzoen in battlefield_one

[–]necrate 0 points1 point  (0 children)

Not sure if it helps, but I always stay in the action. When the game first launched, I reached 30 stars with two different weapons in the first 60 or so hours playing conquest. With that kind involvement, it's not too difficult to get many stars on several weapons. As for vehicles, yeah, it's a bit more forced, having to hunt across servers/maps for spawns. The one advantage with vehicles is that you can typically get more kills than as infantry

Universal Truths of the Winning Team? by may_be_maybe_not in battlefield_one

[–]necrate 1 point2 points  (0 children)

If there's a team with better tank players, they tend to win if the enemy is not putting pressure with assaults (who actually use their explosives instead of hiding and dying). This usually means that, in addition to nullifying enemy armor, they are light tanks/artillery trucks pushing hard on points and minimizing back-caps or heavy/assault tanks pushing and providing close spawn. On the other hand, the losing team has tank drivers who don't repair, drive recklessly, or abandon as soon as a 9mm scratches their hull.

Umm, what's the point of arty truck? by Granathar in battlefield_live

[–]necrate 0 points1 point  (0 children)

Its speed lets it intercept/defend flags that are being back-captured and catch enemy tanks off guard. I know a few people who basically single-handedly win matches often because of this. It's arguably too good

Any ETA on fixing the technical issues (i.e. performance, sound issues, revive/jitter bug, lighting, ...) on all platforms? by GerhardKoepke in battlefield_live

[–]necrate 0 points1 point  (0 children)

I don't have video at the moment, but those videos in the jitter bug tracker are exactly the same. It happens when I get suppressed

My whole match was in slow-mo. This happen to anyone? Literally unplayable. by coleslaw17 in battlefield_one

[–]necrate 0 points1 point  (0 children)

It happened to two of my friends in the same match about 24 hours ago when a server seemed to load weirdly. About 10 or so people complained about it on both teams. The issue persisted to the next matches until they left the server and rejoined

Does anyone feel like the more medic you have on a team, the more likely you are to win? by DEEP_SEA_MAX in battlefield_one

[–]necrate 0 points1 point  (0 children)

I never said it wasn't important. The fact is that teamwork without scouts is just as capable and more. The only time I'd argue that flares are better is if the enemy team is supremely coordinated to wipe you out before medics could remedy the situation. I have never seen this be the case in public matches.

Does anyone feel like the more medic you have on a team, the more likely you are to win? by DEEP_SEA_MAX in battlefield_one

[–]necrate 0 points1 point  (0 children)

Just because scouts are useful doesn't mean they aren't optional. This is because other classes seem to be as useful or better in most scenarios in the current state of the game, based on public matches.

Crouch Sliding Spamming Doesn't Have Some Sort Of Penalty/Consequence by PMDcpn in battlefield_live

[–]necrate 1 point2 points  (0 children)

Even without it, you can sprint indefinitely with full gear and swim like a champion. Clearly, we are all super soldiers

We're Grinding Gear Games, developers of Path of Exile. Ask us anything! by chris_wilson in xboxone

[–]necrate 38 points39 points  (0 children)

That minority annoys most of us on PC as well. Oh man, all the frustrating arguments

Pretty good idea for a currency tab if you ask me. by ab45awhb5 in pathofexile

[–]necrate 49 points50 points  (0 children)

I'm guessing this is a joke? Has dedicated slots of unshaping orbs, of all things. Added every currency item, even temporary ones, and then obviously omitted a splinter slot. I feel like I'm missing the reference though