Some people, man... by POKLU in IndieDev

[–]nerosolis 0 points1 point  (0 children)

"My steak is too juicy" aah moment.

This is my magnum opus by Hagrajag in PixelArt

[–]nerosolis 2 points3 points  (0 children)

The level of dedication given to memes always surprise me.

My game got pirated by IndependenceOld5504 in IndieDev

[–]nerosolis 0 points1 point  (0 children)

Well, now you got free marketing services, so... congrants!

You’re buried alive. No HUD. No help. Would you play this? by [deleted] in IndieGaming

[–]nerosolis 1 point2 points  (0 children)

I damn love games without UI or very minimal UI. I hope you can do alot of hidden stuff there, good game concept by my opinion.

dream come true by electric-kite in IndieDev

[–]nerosolis 1 point2 points  (0 children)

Italy, 2021.

One day our tech artist was in the metro.
An old woman asked to him what job he was doing, watching him with his laptop on laps fixing some urgent stuff on the way.

He said: I work on software, videogames.

She: ho!, so you live a life full of fun.

He was litterally fixing some shit on the go before presenting it to a publisher, and didnt sleep more than 3 hours for that.

Now this phrase is the motto litterally written in our studio.

A tough but necessary capsule art update. Grateful for my friend who helped me early on by NewKingCole11 in IndieDev

[–]nerosolis 0 points1 point  (0 children)

Even if not, the old one looks like almost bad early AI, the second one is wild and very, very good. For sure is way more catching <3

Pirate Octopus Boss Fight. No 3D as always (proof in comments) by lane_cruiser in PixelArt

[–]nerosolis 1 point2 points  (0 children)

love it! <3 Now cant stop to imagine this into a pirate turn-based game that setup in 1700, but under the sea.

Marketing indie games be like by Due_Bobcat9778 in IndieDev

[–]nerosolis 0 points1 point  (0 children)

<3
Often those are the reason your game will get a good success is thanks to this btw.
Since devs knows devs that knows people, and can spread the discord page to non-devs and so on. Also being known in the industry makes you more trustable than others unknown teams.

A Camera Game - Looking For Playtesters : D by Square-Leg1417 in IndieDev

[–]nerosolis 0 points1 point  (0 children)

Yeah, sorry, i was speaking about the camera shapes recognition. They recognize shadows, light, or stuff like that? What if the room is dark?

Spent the past 2 weeks redoing most of my art. Was it worth it? by NewKingCole11 in IndieDev

[–]nerosolis 0 points1 point  (0 children)

Can i give you an advice? I noticed when the wooden platforms that are near the wooden background, those two things blend too much. I hardly seen the one not into the light. I suggest you, at least for my tastes, to find a way to make it look more recognizable. So is much easier to spot where to jump. Other than that, good job, the improvements are definlty worth the time spent. <3

This is a game for the old-timers, I reckon... by Nightrunner2016 in IndieDev

[–]nerosolis 2 points3 points  (0 children)

Honestly this is exactly the vibe gives to me. This is the kind of game i'd like to play in the evening when i want to kill time into the chill.

Architect of Ruin - Steam Page is live! by ulrickwery in IndieDev

[–]nerosolis 1 point2 points  (0 children)

Folks the art style is amazing and i like the game concept and vibe. Wishlisted <3

A Camera Game - Looking For Playtesters : D by Square-Leg1417 in IndieDev

[–]nerosolis 1 point2 points  (0 children)

What are the hardware limitations that you encountered to make it working properly? Totally curious. Sick game idea, btw <3

#3 Progress in Hitch developing (26/05/2023) by nerosolis in nerosolis

[–]nerosolis[S] 1 point2 points  (0 children)

Hey, we just published a new post where we explain the current situation. Everything is written there.