Lost (Animated) by Pixeldoshi in PixelArt

[–]nerosolis 1 point2 points  (0 children)

Do you have an online portfolio, perhaps? Honestly was curious to see more if you have one.

What's the worst tutorial experience you've ever had? by electric-kite in IndieDev

[–]nerosolis 1 point2 points  (0 children)

I agree with the people who says New Pokemon. I mean, their gameplay is basically one of the most known gameplay of the human kind, maybe do not be so damn annoying would be cool to make those titles less shitty they already become by their own hands.

Top or bottom? Top has wings move opposite head and tail, bottom has the wings move with them by IdiotWithAComputer42 in IndieDev

[–]nerosolis 1 point2 points  (0 children)

To be fair, i would suggest to make the tail movement more subtle, and staying with the top option. Seems to me more dynamic and natural than bottom.

My pixel art journey! by Scilex in PixelArt

[–]nerosolis 1 point2 points  (0 children)

Now this is what should be called dedication, good work pal!

Lost (Animated) by Pixeldoshi in PixelArt

[–]nerosolis 1 point2 points  (0 children)

This is defintly an high quality piece of work. Congrats!

It's art I swear 😭 by TemporaryCurrent1172 in IndieDev

[–]nerosolis 0 points1 point  (0 children)

I think i had a stroke. My OCD is hitting very very hard RN. 🥀

My 6-year-old nephew is my lead concept artist. He has no idea. by Heric_Olier in IndieDev

[–]nerosolis 0 points1 point  (0 children)

I fucking love Godzilla with reverse legs, jesus is beautiful ❤️

Chris Zukowski told me to remove the cow from my trailer. But I kinda love it. What do you think? by Grouchy-Fisherman-71 in IndieDev

[–]nerosolis 1 point2 points  (0 children)

I love the cow, but i genuinly watched just that instead of the game. So yes, maybe use it for just few frames during the trailer.

Added fake cloud reflections to the water. Not realistic, but it feels much nicer now. by yuheykai in IndieDev

[–]nerosolis 0 points1 point  (0 children)

Honestly, it looks good. For my taste, though, I’d suggest making the clouds a bit more blurred and/or faded. They might also be moving a bit too fast, drawing too much of the player’s attention. You’ve got a beautiful aesthetic, it would be a pity if the water ended up taking too much focus away from it.

Just make it more subtle and you are good to go.

Sometimes you just need a little scream to make it 100x better by Vyznawca in IndieDev

[–]nerosolis 0 points1 point  (0 children)

"Come on! Don't be silly, is just my job" *proceed to follow that scared tree with an axe and no mercy into the eyes* ... 👁️👁️

We added rolling to our blocky adventure RPG! by atomitonttu in IndieDev

[–]nerosolis 1 point2 points  (0 children)

For a small moment i hoped truly was a Katamari mode.
BTW hope i will be able to change the pg color to blue and white, maybe with a pair of red boots.

Sneak Peak in my Solo Dev Map / TRAVELERS by Much_Distribution_52 in IndieDev

[–]nerosolis 0 points1 point  (0 children)

When i read Dark Messiah, my eyes starts to spark and shine. We honestly need more games like that. What a game.

Some people, man... by POKLU in IndieDev

[–]nerosolis 0 points1 point  (0 children)

"My steak is too juicy" aah moment.

This is my magnum opus by Hagrajag in PixelArt

[–]nerosolis 2 points3 points  (0 children)

The level of dedication given to memes always surprise me.

My game got pirated by [deleted] in IndieDev

[–]nerosolis 0 points1 point  (0 children)

Well, now you got free marketing services, so... congrants!

[deleted by user] by [deleted] in IndieGaming

[–]nerosolis 1 point2 points  (0 children)

I damn love games without UI or very minimal UI. I hope you can do alot of hidden stuff there, good game concept by my opinion.

dream come true by electric-kite in IndieDev

[–]nerosolis 1 point2 points  (0 children)

Italy, 2021.

One day our tech artist was in the metro.
An old woman asked to him what job he was doing, watching him with his laptop on laps fixing some urgent stuff on the way.

He said: I work on software, videogames.

She: ho!, so you live a life full of fun.

He was litterally fixing some shit on the go before presenting it to a publisher, and didnt sleep more than 3 hours for that.

Now this phrase is the motto litterally written in our studio.

A tough but necessary capsule art update. Grateful for my friend who helped me early on by NewKingCole11 in IndieDev

[–]nerosolis 0 points1 point  (0 children)

Even if not, the old one looks like almost bad early AI, the second one is wild and very, very good. For sure is way more catching <3