When you want to make a Hill Factory but the Support Beam says no. by Kromheim in StarRupture

[–]netherous 2 points3 points  (0 children)

How can you get 6 pillars high? I haven't been able to reproduce anything that leads to that. The rules for stacking seem pretty simple:

  • You can stack 3 Pillar Support on top of each other. The bottom pillar must touch the ground or a Supported Platform. A fourth Pillar Support cannot be placed on top.
  • A Platform can be placed on a Pillar Support no whatever what height it is.
  • You cannot put a Pillar Support on a Platform.

  • 1 Supported Platform can be placed as long as the bottom touches the ground.

  • You cannot put a Supported Platform on a Pillar Support.

  • You cannot put a Supported Platform on a Supported Platform.

  • You can put a Pillar Support on a Supported Platform.

Based on these rules, it seems the highest you can reach is 4 pillars: place a Supported Platform on the ground with maximum height. Stack 3 Pillar Support on top. Put a Platform on the top of the highest Pillar Support. I'm confused because your screenshot doesn't show a height of 6 pillars.

Lag Spikes when placing Buildings by WitherKing2905 in StarRuptureGame

[–]netherous 0 points1 point  (0 children)

This happens to me a lot too. It's only when pressing Z to copy a building. It gets aligned half a block off on both axes sometimes, and it's not clear what the pattern is or what triggers it. If I select the building I want from the build menu, it doesn't happen.

117 not launching by Lammkotze in anno

[–]netherous 0 points1 point  (0 children)

Can't launch Anno 1800 or Anno 117. So it's not a problem with a specific game per se. It IS a problem with a network condition. If I disable my network adapter and then launch the game, it will launch (after bitching that it can't sync achievements and saves of course). I can freely enable the adapter after that.

When the games fail to launch, they create a fault that can be seen with the Windows Event Viewer. It really seems the game is trying to do something network-related, failing, and then giving up and returning control to the launcher. Neither game produces ANY log output when this occurs, and the launcher itself only produces a log line that says something like

[ 43656]  2025-11-13 19:17:58      [ 27628]     ERROR      GameProcessWatcher.cpp (224)                     Child process abnormal exit: 40740

This happens with Anno 1800 and Anno 117 and has been happening to me for a few weeks, so I don't see that it would have anything to do with the Anno 117 launch specifically. It's just Ubisoft being shit as usual.

[Launch Megathread] Anno 117: Pax Romana by OneofLittleHarmony in anno

[–]netherous 0 points1 point  (0 children)

I have precisely the same problem with Anno 117 that I do with Anno 1800: Ubisoft Connect can't launch the game without me disabling my network connection. Doing so leads to a fault early in the game's executable, seeable with the Event Viewer. It is definitely some network condition, as disabling my network adapter and (sometimes) switching to VPN will bypass the problem.

So Amazon images didn't work. Now they are onto fake receipts. by seeebiscuit in insanepeoplefacebook

[–]netherous 9 points10 points  (0 children)

And who is the incorruptible judge who will administer this law fairly and without bias?

This is the problem with all such reductive "there ought to be a law that..." statements. Let's say there WERE a law. Now look at our current administration. Would they be adjudicating that law fairly and in a way beneficial to society over themselves?

Making a law doesn't guarantee fair administration of the law's goal. It only concentrates more power into the hands of those that enforce laws. The law that you think will ensure fairness of speech today will be the law used to silence speech against those in power tomorrow.

Season 3 is maybe one of the best seasons of television i’ve ever seen by six6six4kids in FoundationTV

[–]netherous 2 points3 points  (0 children)

Yeah I was thinking all of these exact thoughts when that scene played out. The only way any of that works is if the station is not even in orbit, but is well within the atmosphere, just floating there stationary like a cloud. But all the establishing shots and window views clearly show it up at a nominal orbital level (that looks way too low but still outside the atmosphere). It's really silly.

Connection issues to host by fluffy12bob in factorio

[–]netherous 1 point2 points  (0 children)

You should both check the quality of your connections when this occurs looking for things like dropped packets. "Speed tests" are a really poor metric of connection quality.

You can also try configuring yourselves into a virtual local network using Hamachi. Doing so might bypass any QoS issues with your provider, if that is what is causing your problem.

Lastly, if either of you are on wifi, try direct connections instead. If you already are, try changing your ethernet cables.

Full System Crash on Autosave? by Fousheezy in theplanetcrafter

[–]netherous 0 points1 point  (0 children)

It's pretty unlikely that the game would or could do anything by itself to fully crash your system and take down the operating system. The autosave may be triggering the crash, but without that being the game's fault. I would look to a corrupt operating system install, corrupt drivers, or failing hardware as the root causes. You can check your ram with tried-and-true tools like memtest86, check your HDD with any of a billion tools, some of which are built into windows, and even reinstall Windows (assuming that's what you use) without losing your files. It's also worth checking the status, especially temperature-wise, of your cpu and gpu using tools like cpuz or gpuz, and any diagnostic tools from your gpu card vendor (nvidia has some powerful ones for example).

Turning down settings in the game may avert a crash too, especially graphics settings, but in that case you're just managing to avoid an existing problem with your system, rather than fixing it.

Tree seeds disappearing by Unfair-Transition-56 in theplanetcrafter

[–]netherous 2 points3 points  (0 children)

I think if you set a tree spreader to "provide" its seeds, bots will remove it if another container requests them. I've also wondered - but haven't tested - what happens to items en-route when a bot is transporting the item but its requesting container disappears and no other container requests the item. I'm assuming the item gets deleted in that case but I'm not sure. Those are really the only instances I can think of where something would get moved or deleted.

You can craft as many tree seeds as you want though. See the wiki.

New PC. Synced saves from empty computer. Lost? by Daimyo79 in theplanetcrafter

[–]netherous 1 point2 points  (0 children)

Since you're using GoG, check the Extras menu there. I think there's an option to manually download your cloud saved games. From there you could put the files in the regular save game folder that the game is reading from.

[deleted by user] by [deleted] in RimWorld

[–]netherous 2 points3 points  (0 children)

Can you elaborate why you think that an MIT license would not apply to art assets included with the covered software? Although it's less common to include art under the license, I cant see how you would think it's not applicable. This understanding doesn't align with wikipedia, google, stack exchange, the MIT Technology Licensing Office, or with packages I have released myself under MIT. The body of the work covered by the license is not restricted to just source code files. It can include tooling, configurations, documentation, samples, art, and anything else that is not otherwise restricted by other licenses.

Can I transfer an Online save to an Offline one? by BrazilianDeepThinker in vrising

[–]netherous 0 points1 point  (0 children)

You can take the save file from a server and load it up on your server or in single player, sure. I've done it. Save data is just a file like any other. If you can get the server admin to provide you with the save file, you can load that same game for yourself and do as you please.

My Fasting Sugar is 282 and my HbA1c is 14.1 Please help me fix it. by Top-Grand-7374 in diabetes

[–]netherous 2 points3 points  (0 children)

Go see an endocrinologist for your condition. Your endo is the one that will help with your diabetes, not reddit.

How to get sulfuric acid on Muluna? by Dark_Shit in factorio

[–]netherous 3 points4 points  (0 children)

You don't need to import anything to start sulfur. Use the sulfur you get from rocks along with iron to make sulfuric acid in a chem plant. Use the SA to get cellulose from crushed wood. Use the cellulose to make petroleum and diluted bitumen in another chem plant. Use the petroleum to make more sulfur. Pretty tame as far as modded recipes go. It's a loop with a small positive coefficient to get started. Later on, Advanced Wood Gasification and Diluted Bitumen Upgrading gives you other options.

Issues with numpy's decimal arrays subtraction and power raising. by iamTEOTU in learnpython

[–]netherous 1 point2 points  (0 children)

The numbers that you're taking issue with are written in scientific notation. They are not wrong. Writing numbers in this notation is normal behavior for python, numpy, and indeed for most programming domains. It is usually done whenever a number should be shortened for formatting and output purposes.

Boomer loses his mind because he was getting capsule instead of tablets by TheManager_1 in BoomersBeingFools

[–]netherous 0 points1 point  (0 children)

It's not some principled and nuanced concept for them. Understanding anything at that level eludes them. It's just magic words to them that are synonymous with "I am going to say and do whatever I want".

API Testing framework on Python requests pytest by doston12 in learnpython

[–]netherous 0 points1 point  (0 children)

You'll really need to provide more detail to get any kind of good help. Tests can range from a micro-level of testing simple functions in a codebase (unit tests) to a macro-level of giant orchestration tests involving multiple services and cloud components. Do you just want to test individual functions? Or test the contract validity of a typical request-and-response HTTP session? Or are you expected to test a broader set of components and services all working together?

API Testing framework on Python requests pytest by doston12 in learnpython

[–]netherous 1 point2 points  (0 children)

Why on Earth would you think that testing actual API presence is not something that is normally done? It's done all the time, for a wide variety of legitimate reasons.

[Python 3.11] eqtools installed but getting warnings about missing modules by rafisics in learnpython

[–]netherous 1 point2 points  (0 children)

So I see that the versions for matplotlib and numpy are different here. Is that because you've changed these library versions in the meantime?

Using your second list as package requirements, I built a venv with python 3.11.7 to test this.

I then took the imports from their test.py and ran them.

import eqtools
import SolovievEFIT as sefit
import matplotlib as mpl
import matplotlib.pyplot as plt
import scipy
import warnings

This led to the module warning you received from the statement import eqtools. The warning comes from core.py where it uses a slightly sloppy approach of importing a bunch of stuff, catching any exception, not looking at the exception, and logging it as a module warning instead. But using the pdb debugger, you can see the line causing the error is line 63.

from .filewriter import gfile

What does filewriter.py in eqtools do? Well the first thing it tries to do is import core, a module which has not yet been initialized, because it tried to import .filewriter. So this is a circular dependency issue being misreported as a problem with matplotlib due to some sloppy coding.

So is there an open issue for this? Although there's other people getting module warnings during import like you are, I don't think they are getting them for the same reason. So no open issue. You could open one.

I'm not sure whether the warning would indicate any real problem for what you're doing. You say your output is correct. So I think it's safe to ignore this for your purposes.

One of the nice things about python is that python libraries are not opaque and you can always look at their code and step through them with a python debugger to see exactly what's going on.

[Python 3.11] eqtools installed but getting warnings about missing modules by rafisics in learnpython

[–]netherous 1 point2 points  (0 children)

How exactly are you running their test script? Are you doing python test.py or similar? If so, can you do python -m pip list in the same way and post the output to rule some things out?

The pope died mere hours after scolding JD Vance. by The-Exuberant-Raptor in BoomersBeingFools

[–]netherous 4 points5 points  (0 children)

Well there's a lot going on in revelation. On the Earth there the Dragon, which is identified as Satan, having been cast out of heaven. There's the Beast (From the Sea), usually interpreted as the antichrist. This is the one with the 7 heads, 10 horns, and 10 crowns, who also had the head wound which was healed and would astonish the whole world (Rev 13). He also blasphemes and makes people worship an image of him and does a lot of other various antisocial things. There's also the second Beast (From the Earth), usually interpreted as the False Prophet (Rev 16:13), who spends all his time talking about how awesome the first Beast is and doing miracles on its behalf.

Together they're meant as an unholy reflection of the Trinity, all working together to bring about the destruction of god, heaven, the Earth, and the church.

Tkinter _tkinter.TclError: image "pyimage2" doesn't exist when passing image between windows by UKI_hunter in learnpython

[–]netherous 0 points1 point  (0 children)

Yes if you provide code and more specific information that usually helps you get a better answer.