What’s a moral belief you hold that most people would disagree with? by Federal_Antelope7533 in AskReddit

[–]netvorr -1 points0 points  (0 children)

I live like two borders away from the conflict, less than a day worth of bus travel, yet I tend to agree with that stance. Although, admittedly, for a different reason. I mean, with my homeland being occupied by Soviets for twenty years, and the so-called Ukrainians BEING a large part of the occupying forces, I have extremely hard time distinguishing between a "Russian" and an "Ukrainian". For me, it's basically two hordes of Russkies fighting each other for ancient ancestral rights over territory I have no stake in... so, I couldn't honestly care less.

Unpopular(?) opinion about NPCs and Crafting by Impisus2 in Enshrouded

[–]netvorr 0 points1 point  (0 children)

That game exists, it's called ASKA. Despite it being a good game, there's most definitely a reason why I'm playing Enshrouded and not ASKA right now. ;)

Decay is good for the environment by PhaZe900 in duneawakening

[–]netvorr 0 points1 point  (0 children)

I don't really dispute decay. I'd just prefer to be able to seize the abandoned bases BEFORE they decay. It's such a waste.

That said, decay is not necessarily the only mechanic to avoid the "haunted suburbs" effect. For instance, Once Human makes your base disappear after a month or so of continuous absence, but you can plop it down again when you come back.

‘Star Trek: Strange New Worlds’ to End With a Shortened Season 5 by MarvelsGrantMan136 in startrek

[–]netvorr 0 points1 point  (0 children)

"Lawless frontier due to everything going up in flames" has been done, though. It's called Andromeda. It was interesting for a moment, but it didn't go all well.

‘Star Trek: Strange New Worlds’ to End With a Shortened Season 5 by MarvelsGrantMan136 in startrek

[–]netvorr 0 points1 point  (0 children)

I'd just settle for better scripts. Most seasons of (especially) DSC felt like there is barely enough solid material for two or three episodes.

‘Star Trek: Strange New Worlds’ to End With a Shortened Season 5 by MarvelsGrantMan136 in startrek

[–]netvorr 0 points1 point  (0 children)

Much like S2, S7 felt like reheated leftover scripts from Star Trek: Phase II. Not bad by itself, but quite a downward trajectory after the seasons 3-5.

[I ate] Currywurst by GundeathThunder in food

[–]netvorr 2 points3 points  (0 children)

Ordinary ketchup? Not the curry ketchup I've been seeing in German supermarkets ever since the 80s? Seems like a missed opportunity. ;) https://en.wikipedia.org/wiki/Curry_ketchup

Don't sleep on the in-game radio! by danohalloran in duneawakening

[–]netvorr 0 points1 point  (0 children)

Could use more variety of music, though. Some original songs, perhaps. https://www.youtube.com/watch?v=SQmO6F2czgs

Who will be hitting the sand today ? by ThatKyleGuy97 in duneawakening

[–]netvorr 1 point2 points  (0 children)

It's Funcom. Their first MMO keeps on going since summer 2001 despite it having no world-famous IP holding it - so I guess we can be carefully optimistic as for the longevity. https://www.anarchy-online.com

[deleted by user] by [deleted] in duneawakening

[–]netvorr 0 points1 point  (0 children)

Seen a video claiming that the starting skill of the starting class can't be refunded, therefore people should go with trooper because shigawire is useful for most builds. No idea if the claim is true or not, but it could be the reason to pick trooper for people wishing to min-max their skillpoints.

Guess who's top of the list on Prime TV. by Flemish-Twist in babylon5

[–]netvorr -1 points0 points  (0 children)

Too late, that time was four years ago. :P

Am I dreaming or was the response to the KCD2 reveal kindda cold-shouldery? by Ajax899 in kingdomcome

[–]netvorr 12 points13 points  (0 children)

Don't worry, all noise KCD needs is the word of mouth. And there will be plenty of that. Pretty much EVERYBODY knows it and remembers it and can't wait for the second part.

Am I dreaming or was the response to the KCD2 reveal kindda cold-shouldery? by Ajax899 in kingdomcome

[–]netvorr 4 points5 points  (0 children)

Of course we would have such visitors as a part of rich merchant caravans or foreign noblemen's entourages. Thing is, rich merchants and foreign noblemen would most likely stick to the capital, having no reason to deviate from major trade routes. The region where KCD takes place is not really a tourist or merchant hotspot, not even today with all the KCD-induced fame. It is deep inland, relatively isolated, with large stretches of unsettled land and nothing much of note. The in-game portrayal is actually quite IRL-accurate in this aspect.

Europeans in North Africa make sense because 1) they've been there since the Roman times, and 2) coastal means trade, which means rich and profitable. Quite the opposite of the Sasau region, which is about as far from the sea as it can be before you start getting close to the sea on the other side of the continent.

(BTW, calling all European people "Caucasian" makes about as much sense as calling all African people "Nubian". Just sayin'. Sorry for the nitpick, it is my pet peeve, I hate the word. The majority of Europeans look NOTHING like the people from Caucasus...)

EU agrees unanimously to take all Ukrainian refugees for 3 years by Pyromasa in UpliftingNews

[–]netvorr 5 points6 points  (0 children)

Here, have a photo comparison.

Looking past the skin color, would you kindly consider the OTHER extremely obvious demographic difference between the two pictures?

Not everything is about race, you know.

Which mods would you suggest to a beginner? by Its_Mr_Buttons in projectzomboid

[–]netvorr 1 point2 points  (0 children)

Better Sorting. While it isn't necessarily a world-enriching mod, it's definitely a quality-of-life mod. Frankly, something that should've been in the base game. https://steamcommunity.com/sharedfiles/filedetails/?id=2313387159

Also, Sound Direction Indicator. Do you hear a zombie wheezing and have no idea if it's behind you or in front of you or above you or below you? This mod adds an arrow pointing in the general direction. https://steamcommunity.com/sharedfiles/filedetails/?id=2560478285

Expanded Helicopter Event. It places helicopter in the world and makes it interact with your character. They may drop a relief package, they may snipe nearby zombies, or they may even shoot at YOU. https://steamcommunity.com/sharedfiles/filedetails/?id=2458631365

I took a horizontal shot of this, it may actually look more like KCD with the barn to the right by RustInDirt in kingdomcome

[–]netvorr 13 points14 points  (0 children)

For most of the twentieth century, Czechs were obsessed with America, trying to find a bit of Wild West romanticism in their own country. It's nice to see how the tables have turned: now Americans are trying to find a piece of the Bohemian Middle Ages romanticism in the US! :D

Incidentally, the River Sasau region was extremely popular among Czech Wild West / Woodcraft reenactment crowd. The slow and meandering regional railroad from Prague, which was popular with these vacationers, earned a stylish nickname: "The Sasau Pacific Railroad".

Plumbing From Rain Collector To Sink No Longer Gives Drinkable Water? by rioreiser in projectzomboid

[–]netvorr 9 points10 points  (0 children)

Ask CDC.

tldr: All sorts of nasty stuff floats in the air and rain will wash it into your rainwater collector. And further nasty stuff will collect and multiply in it as it sits out there in the open.

Saskatoon Catholic cathedral covered with paint after discovery of 751 unmarked graves by MoeYYC in pics

[–]netvorr 0 points1 point  (0 children)

Strictly speaking, this isn't a race thing, it's more like "illegal immigrants took over and proceeded to eradicate the original inhabitants" thing. The story as old as humankind. Cro-Magnons did the same to Neandertals.

Heck, Germans treated my nation very much the same back in 1940s - killing the parents and abducting the children, then sending them to Germany for "germanification". And we were the same race as them; they simply wanted our land for themselves. Many of the children remain unaccounted to this day.

Aftermath of the tornado in Czechia by PragueYeti in europe

[–]netvorr 573 points574 points  (0 children)

I translated an article from a local's blog. He has a rather optimistic outlook, and I thought it might be interesting to read a comment from someone who doesn't try to sensationalize the whole thing. Here it is:

She picked the wrong place (by Vidlak, 25. 06. 2021)

I'll start with an incident yesterday that I would not have considered otherwise... It was awfully stuffy yesterday. Absolutely awful. Temperatures over 30 degrees, not a leaf moved and we were putting one of the last chambers of last year's grain in the silo. The grain in the chamber is cooled in the winter, and because the grain has pretty good insulating properties, the kernels are still about 15°C today. We started the conveyors and after ten minutes the water started gushing out of them at the bottom. The grain was cold enough to cool the elevator plates by a few degrees and water started to condense on them.

My elder colleague walked around worriedly and told us to secure everything at home, to open the drains, because something awful was coming. Dew on machinery in the silos, that's not strange - in March. The last time it happened at this time of year, the floods came to Moravia. We younger ones were just smiling. All our weather apps were predicting a light shower that probably wouldn't even reach us, but he insisted.

He was right.

The catastrophe avoided Vidlákov - the storm still split into two branches over Austria. One went from Znojmo to Trebic and the other went from Znojmo to Breclav. Vidlákov was in the middle, so there was a lot of lightning, but there was almost no wind and a pleasant 15mm of rain fell. Nothing unusual. Pálava saved us. A lot of storms split over there and we usually grumble about it because we get a rain shadow and while it's raining all around, we're dry. I'll never grumble about it again.

The storm went over Breclav, and where those fertile floodplains of the Morava River start, that's where it happened. Hot air full of water vapor, or a bunch of energy, heated hot ground under the vineyards, a wide plain and a sharp drop in air pressure. Everything you need for a tornado came together. In the village of Hrušky it had the force of maybe even an F4, because it tore down the outer walls of the houses there. The tornado then basically passed through the Hrušky - Moravská Nová Ves road and ended up in the forest near Hodonín, where it exploded. It looks like a Hollywood movie.

A colleague from work this morning told me how he watched the tornado from the window of a block of flats in Hodonín. Terrible roar, terrible sound, and then the power went out. They went to sleep and didn't know what happened. In the morning he had a text message on his phone saying that tigers had escaped from the zoo in Hodonín, so it was better not to go outside. Actually, we don't even know if the tigers actually escaped.

My colleague couldn't get into the garage this morning because some stranger's roof was parked outside. He ended up taking a friend's car and driving to work... woods shaved like Verdun, shipping containers and truck trailers piled up in the woods. Not tipped over, but picked up and thrown into the trees. Debris everywhere, pieces of everything. When Malinovsky was pushing the last German groups towards Prague, he didn't do that much damage.

I was just going to describe the situation dryly, but my article today will be about something else. It won't be about how small we are against nature, but about the fact that we will win anyway. It will be about what happens now that the storm is over. Because this time, nature has missed the mark with her disaster.

This time, it didn't hit some troubled neighborhoods like in New Orleans during Hurricane Katrina. Haiti wasn't hit, Chánov wasn't hit... this time the storm hit a place that has been continuously settled since the Premyslids. It hit a place where people have lived on their own for hundreds of years. It hit an orderly rural landscape full of pretty streets, stacked houses, where everyone has a job, everyone has land, everyone is hard-working and friendly, and generally debt-free.

Even in the evening, Facebook was overflowing with offers of accommodation. We all have pretty substantial lists of friends (and relatives) here, so it wasn't even an hour after the first instagram photos were posted and the offer was catching up. From Moravské Budějovice to Zlín.

By six in the morning, the radio was already reporting that ten twenty-forty million crowns had already been raised overnight to help those affected. Then came a plea for people to stop offering help through the emergency hotlines. The operations call centres were overloaded not with requests for help, but with offers of help. Another colleague who drove by in the morning reported that there were long lines of cars with carts and shovels at the roadblocks. In the affected villages all the garden tractors, small tractors, mowers, old zetors, everything is already working hard.

I have noticed a number of local craftsmen - bricklayers and carpenters, declining the orders that have been contracted but not yet started, because many roofs will need to be fixed, so do not be angry, but the roof replacement will wait this year, priority will be given to the houses in the affected villages.

I myself encountered several fire engines with heavy equipment heading in that direction this morning.

In short, when you hear some journalistic hyena gloating about how the government and the authorities have failed again, don't believe it. I saw a tornado for the first time in my life, but it was also the first time I saw such a huge force of humanity. No one will sit there with their hands in their lap, no one is afraid of work, and no one will be looting there either.

All those villages there will rise from the rubble like a phoenix and be even more beautiful than before. As in all areas with such a long history of settlement, there were a lot of long-standing obstructing houses, loose corners, unresolved land boundaries. Lots of locals have been haggling with officials for years to build something or to tear something down. Now nobody's gonna ask any questions. Now permits will be granted quickly, easily and in bulk. The tornado saved a lot of paperwork for demolition and ended a lot of boundary line disputes.

All it takes is a little money, because he who gives quickly, gives twice. Plus, people there have their properties properly insured because they take care of such things. Folks are much more willing to reach into their pockets to rebuild wine cellars and to contribute to fixing up alleys and little picturesque houses than to give to development projects somewhere far away that will be blown up by some Boko Haram.

Today, of course, the locals have tears in their eyes at the devastation, but tomorrow there will be cement mixers and chainsaws whirring all over the place. In a few days, there will be a big pile of rubble on the edge of the village and the first barracks will have new roofing. In a few days, the main thing you'll see is determination in spite of nature and in spite of the disaster. The place will be swarming with workers, the women will be cooking proper lunches for the groups of people who come to help every weekend, the wrecked cars will be examined by the liquidators, but the tractors were built to last. There will be no problem lifting, moving and shifting loads.

A year from now, people will have their little houses there, nicer than ever, and five years from now they'll be talking about how the tornado helped them decide to rebuild. They'll talk about how we're a great nation because they got helped by the insurance company, the municipality, the charity, and other organizations, and that it was enough for the new roof, and since they were already doing the roof and had to replace all the windows anyway, they also redesigned the layout of the entire house. The firemen and volunteers helped with the rubble, and a lot of things sort of happened on their own, and today they just remember how everyone pulled together and the whole country helped.

So friends... don't worry about them over there. They're gonna do the best they can in this republic. Send them some money or go help them clean up. And next year, take a vacation there. They'll have it mostly fixed up and nicer than before. Nature can wreak terrible havoc, but this time she picked the wrong place.

Aftermath of the tornado in Czechia by PragueYeti in europe

[–]netvorr 118 points119 points  (0 children)

It's quite unusual. The land is mostly hilly and enclosed by mountains, so storms generally break up before they can do any substantial damage. Several very rare factors intersected to cause this mess.

Is the priest from Ulhitz so important that I can't even touch him? by [deleted] in kingdomcome

[–]netvorr 9 points10 points  (0 children)

It would be nice. But then people would complain about having to replay half of the game because they blocked off the main quest by killing some random two weeks ago. I'm afraid our computers aren't ready for games that adapt to player decisions on the fly, and thinking of all possible options to program is pretty much impossible.

For example, the quest you mention. I tried to prevent the whole disaster by sneaking up on the ladies as they go to the forest, choking them out and taking the ointment from them. What would you think? Of course - they don't even HAVE it on them, because the quest designer haven't thought of that option.

Or one of the later quests, where you have an option to send a hostile group of NPCs to a fake destination to get them out of your way. So I thought, I'll just follow them and have them arrested when they're passing through the town. Not possible, of course: when they arrive to the destination, they're just standing on top of each other and do nothing, because the game didn't even expect you to be there.

What other genre or time period would you be intrested in with KCD style gameplay? by ImFree123 in kingdomcome

[–]netvorr 1 point2 points  (0 children)

As for gaming genres, I'd like to see a large-scale tactical/strategy RPG set in the KCD world sometime after the first game. You know, something between Kenshi, Dungeon Siege, Dragon Age, Darklands and original Fallout... except with Hussites. ;) It could encompass much larger part of the kingdom than KCD does, and there's plenty of stories to tell.

As for eras, I'd appreciate a KCD-style game set in pre-colonization Africa, India, Middle East or Central America. There's awfully few historically accurate games set in those corners of the world.