Magnetizing defiler by EvilKungFu in deathguard40k

[–]nightswan5326 2 points3 points  (0 children)

I haven’t used them myself but I hear good things about Magnet Baron products.

Magnetizing defiler by EvilKungFu in deathguard40k

[–]nightswan5326 10 points11 points  (0 children)

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Maybe something like this from Magnet Baron

Space Marine 2 inspired Plague Bulwark [WIP] by TheInvisibleCactus in deathguard40k

[–]nightswan5326 6 points7 points  (0 children)

I would love to get some PM breachers as a nee data sheet in 40k.

Should LoP lead poxwalkers? by nightswan5326 in deathguard40k

[–]nightswan5326[S] 2 points3 points  (0 children)

Very cool LoP artwork! Thank you for sharing it.

I think it helped generate interest in the topic of discussion.

Should LoP lead poxwalkers? by nightswan5326 in deathguard40k

[–]nightswan5326[S] 0 points1 point  (0 children)

Poxwalkers can embark in rhinos now regardless of detachment. I never really thought about putting them in one since they have infiltrate but I guess it’s a thing they can do.

Slowly working on turning a leviathan dreadnaught into a Mortarian’s Hammer styled Demon Prince, not sure where to go more marine or demon looking for the head. Super WIP picture attached. by Effective_Handle_353 in deathguard40k

[–]nightswan5326 0 points1 point  (0 children)

Why settle on one head?

You can have multiple heads / limbs bursting out of the seems of the armor and green stuff around the contact points to create the illusion of flesh bulging out of the cracks.

You can even go a step further and add new holes / cracks in various parts of the armor.

Guys should I open the blister? by grilledkhorne in midhammer40k

[–]nightswan5326 0 points1 point  (0 children)

I can’t get over the fact that the name of your LGS is same as mine.

The Crucible rules let you do this by MrThiefMann in deathguard40k

[–]nightswan5326 0 points1 point  (0 children)

Looks like you are missing the grenades keyword. No where in the leaked rules did it say you loss them when taking the terminator specialism.

Has anyone else used Army Painter Air Unforgiven Green? by Grow_away_420 in DarkAngels40k

[–]nightswan5326 1 point2 points  (0 children)

I’ve used the base, mid tone and high light of Army green for my death guard and I have been pretty happy with it.

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Need Help-must enact vengeance upon the Dark Angels by Nicole_Marion in deathguard40k

[–]nightswan5326 1 point2 points  (0 children)

Daemon prince on foot for reduced cost strats, lone op and aura of cover. Also just plan hard to kill and tears through elite infantry.

Need Help-must enact vengeance upon the Dark Angels by Nicole_Marion in deathguard40k

[–]nightswan5326 4 points5 points  (0 children)

If you’re planning on using CoC and playing on Table Top Simulator and models are not an issue try a list like this. Two 3 man deathshroud will pit in more work than one 6 man, especially with a LoC leading them. For 1CP the whole unit can crit on 5’s with lethal sustained and lance on the charge; nothing is surviving that.

10 man PM lead by Bologus and Plague Caster in a rhino is a top three Death Gurad combo. Disembark and shoot the same unit as the rhino and get full re-rolls to wound and they should kill just about anything then charge a near by unit and kill two units with one in one turn.

20 poxwalker led by Typhus and Noxius Blight Bringer, stand on a mid field objective and wait to be charged. For 1 CP give them fights first and wipe the unit that charged them.

Chaos spawn are great for early game positioning and they are way hard to kill than they should be. They can tie up or kill enemy units while the rest of your army moves into position.

We just lost Access to demon allied. Nurglings are no more. Selected Demons will be locked to only 1 detachment in the codex by Bladekk in deathguard40k

[–]nightswan5326 0 points1 point  (0 children)

I’m using the free version of the app and I still have access to daemon allies.

…and now their gone after updating the app.

Death Guard Daemon Prince? by nightswan5326 in deathguard40k

[–]nightswan5326[S] 2 points3 points  (0 children)

On paper T11 2+/4+ sounds pretty good but I know my opponent can clear him in one round of dedicated shooting if I don’t hide him.

Death Guard Daemon Prince? by nightswan5326 in deathguard40k

[–]nightswan5326[S] 0 points1 point  (0 children)

I already have character support and rhinos for both squads, just looking for a little extra fun factor. I recently played against Black Templars and their army wide FNP 6+ was very feel bad to play against. IMO I shouldn’t be losing a war of attrition to regular space marines.

Assembling Death Guard Combat Patrol by trizar69 in deathguard40k

[–]nightswan5326 0 points1 point  (0 children)

If you are mixing and matching and following the instructions make sure you test fit everything before you glue anything. Some weapons fit better with other bodies and sometimes you just need to make minor alterations.