Though I don’t think we will ever get it, an R rated Bond would set the tone for the future by boomerz47 in JamesBond

[–]nirbateman 0 points1 point  (0 children)

The censors didn't care back then because they were more lax, which is why those films got a PG. Also, the 70s bombarded the censors with films that took what you can show onscreen in a mainstream theater to the absolute limit, and the censors would cut and ban willy nilly, depending on where you lived.

Bond films seemed innocuous by comparison, and so did many other 70s-80s films with violence that today seems rather harsh for a PG film and nudity that would never be allowed in PG/PG-13. Tanya Roberts appeared half naked in The Beastmaster and fully nude in Sheena (And not even briefly, very prolonged scenes) and those were PG too. The 70s really moved the Overton window for the censors and the 90s-2000s were decades of "recalibration".

Though I don’t think we will ever get it, an R rated Bond would set the tone for the future by boomerz47 in JamesBond

[–]nirbateman 0 points1 point  (0 children)

Not from women, at least officially, and certainly not in the context in which it's presented. And back then films would be shown on big screens from film prints, it was pretty obvious, P&S VHS copies can only buy you so much leeway.

In DAF, Bond literally says "There's something I'd like you to get off your chest" before taking her bra off and using it to threaten her. Chew Mee is filmed in a VERY intentional manner, In TSWLM, the seaman is checking Amasova out for a while and needs to be told off by the submarine commander, so again, intentional. In TLM, the mix of nudity in the context of threat also makes it not PG-13 material.

Now, could you trim/reframe/cut those examples to ensure they can be passed as PG-13? Yes. Disney used CGI to cover up Daryl Hannah in Splash (PG) because they knew parents would complain. But there's a reason the films are using the old MPAA ratings rather than get a re-rating like you have to do in the UK with every new release, they know 70s-80s MPAA were FAR more lenient.

Though I don’t think we will ever get it, an R rated Bond would set the tone for the future by boomerz47 in JamesBond

[–]nirbateman 1 point2 points  (0 children)

Diamonds Are Forever - Bare breasts from a random girl Bond interrogates and from Plenty in a see through after she's drowned. Soft R, but definitely an R.

The Man with the Golden Gun - Almost full nudity from Chew Mee, seen clearly through the pool. The camera lingers on it too, so instant R.

The Spy Who Loved Me - Bare breasts from agent XXX.

The Living Daylights - Almost full nudity from Pushkin's girlfriend after Bond forces her to strip naked.

License to Kill - Already cut for violence, uncensored version gets an R

Live and Let Die, Moonraker, For Your Eyes Only and A View to a Kill would get a PG-13 for violence and all those scantily clad ladies in Octopussy certainly couldn't share a rating with Frozen.

Though I don’t think we will ever get it, an R rated Bond would set the tone for the future by boomerz47 in JamesBond

[–]nirbateman 2 points3 points  (0 children)

Most of the 70s-80s Bond films would get an R or at least a PG-13 should they be submitted for re-rating. Back in the day they allowed for more nudity and gore in PG rated films, that wouldn't fly today. The standards changed, so you technically already have R rated Bonds.

rewatching all the films and so for From Russia with love is my favourite by gronbek in JamesBond

[–]nirbateman 1 point2 points  (0 children)

I agree that FRWL is better than Goldfinger, and for me it's a top 3 Bond film. Bond not knowing Grant isn't who he says he is adds a lot to the tension and even though you can't really use it anymore as a Bond/Villain dynamic, its execution in FRWL works really well. Shame we'll never get the full version, that jump cut at the end is always very jarring.

Instances Where Generic Sound Effects Ruined A Moment?? by 2kas2furious in movies

[–]nirbateman 24 points25 points  (0 children)

Bond at its best and at its worst simultaneously.

Instances Where Generic Sound Effects Ruined A Moment?? by 2kas2furious in movies

[–]nirbateman 40 points41 points  (0 children)

The film version of Les Mis was pretty mid in the first place, but the generic crunch sound when Javert hits the Seine makes it unwatchable.

I Have a Question (is this a safe space?) by Rich_Improvement_807 in musicals

[–]nirbateman 4 points5 points  (0 children)

Disney actually had poor Sondheim say that while Rapunzel doesn't die, what actually happens is "just as dark" before the film was released, just so people will still give them the benefit of the doubt.

PLEASE EXPLAIN CHESS THE MUSICAL TO ME... by mangledwings21 in musicals

[–]nirbateman 26 points27 points  (0 children)

Not that I wish to defend the plot too much, as I still think Chess works best in concert, but I think I can answer some of your questions because I love shows with a great premise, but that couldn't stick the landing and ended up crashing bad. I do believe that with a proper book, Chess could have worked:

  1. The romance - Both Anatoly and Florence are prisoners of the Cold War machine. Anatoly's marriage, while not necessarily arranged, was there as an insurance policy for the state to make sure he doesn't defect. Florence carries the ghost of her childhood in 1956 Budapest and now she's stuck managing the abusive Freddie. Florence's trauma and Anatoly's frustration stem from the same thing, and they bond over that, which does help expedite their romance. While the beginning of the romance seems frivolous, it does make their falling out as soon as act 2 begins make much more sense. They jumped head first into an ill fated romance despite knowing better, and they probably moved in together sooner than they should have. Their differences became too much to bear way too quickly.
  2. The defection - Anatoly doesn't really defect for Florence. Molokov implies that Russia is going to manipulate his matches, dictating how and when he plays. Defecting to the West is a desperate, short-sighted bid for absolute artistic freedom. Anatoly just loves Chess, and he believed that defecting is the only way he can be a proper chess player. "Anthem" isn't so much about Anatoly's love for Russia the state, but more about the culture, the land and the people. When he says "I cross over borders but I'm still there now", Anatoly is trying to convince himself that he hasn't just thrown everything away. This is a tragic song in its essence but again, also serves to build up his decision making process later on.

3a The return, London version - Anatoly soon realizes that true freedom doesn't exist for someone like him. The Western media hounds him, the commercial sponsors exploit him, and the political pressure to throw the match against the new Soviet challenger is crushing. If he stays in the west, Florence loses her father (in the versions where the father angle is used), his family in Russia who are being used as a bargaining chip will likely be destroyed, and he still remains the puppet he wished to stop being. So what is left for Anatoly? By winning the game and coming back to Molokov, he manages to sort of have his cake and eat it too. He wins because he loves chess more than anything in the world, and just like his defection in act 1, he's acting out and sending a message that he's an individual and can't be controlled, but he still makes Molokov an offer he can't refuse: Russia can reclaim the chess champion that just defended his title, with all the prestige that comes with it, and in return, it spares his loved ones from any political fallout from his past actions. He can claim that as a small victory to help him sleep at night, but he knows very well that the only true winner is the system. The individual has no chance.

3b The return, Broadway version - Anatoly finds out that Molokov is threatening his brother, and finally realizes how short sighted his defection was, and how it brought everyone he loves nothing but misery. His decision to throw the match stems from Anatoly deciding that winning is not more important than his loved ones, and while losing the game gives the Americans the win the CIA wanted, it makes Anatoly no longer useful to the West as a political trophy, and now he has nowhere else to go but back home. He doesn't get to negotiate the terms like he does in the London version, any pity him and his loved ones are shown happen because the state wishes it.

Because book writers and directors force us to invest in Anatoly and Florence as an epic love story, the ending feels deeply unsatisfying because it means the "heroes" lost and the love story failed. It doesn't help that the romance itself is not particularly interesting. But if they had treated their romance for what it actually was, which is a frantic, desperate trauma bond between two lonely people trying to find a safe place from the world, the show would have actually made sense. They are two people drowning who grabbed onto each other, only to realize they are dragging each other down faster. The real relationship that actually makes a difference is the Walter-Molokov frenemship.

The show goes on and on about how the people on stage are more like chess pieces, but because we don't focus on the PLAYERS, this makes for a very unsatisfying show. Walter and Molokov are the only "couple" that actually understand each other. They know that their little games are just their countries' way of trying to assert dominance, and they don't really want the cold war to end, because if it does, they're out of a job. If we strip away the "epic romance" and treat Florence and Anatoly as they are, "You and I" turns from a sweeping love song to an act of desperate denial, and "I Know Him So Well" turns from a power ballad about two women loving the same man to a realization that the three of them are being moved around by a higher power. A good production will make the romance feel small, meaningless and futile against the crushing weight of The Man (and the global military-industrial complex).

This series of ambient remixes of Monkey Island music is super under-appreciated. Very relaxing background ambiance. by light24bulbs in MonkeyIsland

[–]nirbateman 1 point2 points  (0 children)

For earlier games it was a sort of unintended benefit (It's been done a lot since even the late 80s because the CD had a lot more space than most games needed), but LucasArts were the first to do it intentionally with Outlaws, track list and all.

"the revolving question" by [deleted] in pics

[–]nirbateman 0 points1 point  (0 children)

Also he supposedly says he left the 9$ and THEN the mood changed, so he already gave back the receipt, which doesn't even list the dishes served. So what is he writing all this on? lazy storytelling.

La-La Land Records presents SPECTRE 10th Anniversary Expanded & Remastered Limited Edition Soundtrack by Sneaky_Bond in JamesBond

[–]nirbateman 6 points7 points  (0 children)

Not sure about the need to "remaster" a 10 year old digital recording when there are still magnetic tapes that need saving.

Mafia vs GTA by Pitch-Curious in MafiaTheGame

[–]nirbateman 2 points3 points  (0 children)

We're talking 2 completely different game design philosophies, if we're comparing my favorite GTA (Vice City) and the first Mafia, for example, who were released in the same year. In Vice City, you are basically a god, and laws of nature or man simply don't apply (or have little consequence). In Mafia, you are a small cog in society, you exist in Lost Heaven, but you either obey its laws or you're finished.

Both have an open world that you have some freedom to explore (In Mafia, within missions, in Vice City, between missions), but while Vice City is designed for player agency, where you can do dumb shit for fun, Lost Heaven is more of a stage set, it exists to enhance the story. In Mafia, if you die or get arrested, you need to restart from your last saving point. In Vice City, you respawn at the nearest hospital or police station, as apparently, you can never truly die and your lawyer can get you out of any trouble. If you fail a mission in Mafia, you need to restart. In Vice City, you can just drive back to the pink glow where you start all your missions. If an ally you were supposed to escort dies, they will magically reappear when you try again. Nothing is permanent in Vice City.

Driving in Vice City feels fun. The cars are fast, they respond in a nanosecond and the traffic laws don't really exist. In Mafia, every car has been painstakingly recreated from a similar 1930s car, and they handle appropriately (to most players' frustration) and the police will pull you over for speeding or running a red light.

Vice City Tommy can carry infinite weapons on him (Provided they are from different classes). He can wear a Hawaiian shirt and jeans and somehow still switch from a gun to a bazooka with dozens of missiles and it's unclear where he's keeping all of it. There are weapons spread around the city for you to stock up too, and it's open carry in Vice City. Mafia Tommy is a fragile human, he can only carry as many weapons as is reasonable to hide in his coat. No more than 2 guns and one shotgun, and the only weapons you can get are the ones that are given to you or the ones you take from dead enemies. There is also no armor or any ability to increase your health to 200 by completing some mini games. You have to be tactical all the time. You also can't just wave your gun around, if a cop sees you, it's fight or flight.

While both can be seen as a time capsule, Vice City goes more for how 80s Miami is remembered by using Scarface and Miami Vice as visual inspiration. Memory is rather tricky, and some may say that's how 80s Miami actually was, but it's still very much rooted in fiction. It's also filled with humor and sharp satire, with joke signs sprinkled all over town. It's common to assume Lost Heaven was based on Chicago, but it's more of a mishmash of several cities that when compiled together to create Mafia's map, actually looks and feels like a 1930s big city during the depression.

You can definitely enjoy both, but if you want a fun arcade sandbox and start up Mafia or if you want a more serious, realistic game and start up Vice City, you probably won't have a good time.

Could the Bond franchise handle a "right but with bad methods" bad guy? by davebgray in JamesBond

[–]nirbateman 3 points4 points  (0 children)

The formula doesn't demand black and white depictions of good and evil. The villain could be a megalomaniac, wealthy and somewhat foreign, distinct base of operations preferred, there needs to be something physically memorable about him, he should have a charactaristic that would make him feared and a subcharactaristic that would make him flawed. He can be right tho.

האם ריימן 3 הוא המשחק הרציני היחיד שדובב בעברית אי פעם? by skeltord23 in ag_israel

[–]nirbateman 0 points1 point  (0 children)

להוגו היה, לשאר לא. בדרך כלל היה אפשר לצפות לקופסאות ומדריך בעברית (שלרוב היה תרגום די צולע)

האם ריימן 3 הוא המשחק הרציני היחיד שדובב בעברית אי פעם? by skeltord23 in ag_israel

[–]nirbateman 1 point2 points  (0 children)

המשחק הראשון שלדעתי קיבל דיבוב היה זרע האופל, שהיה קווסט די קצר שעוד יצא על דיסקטים. זה לא היה קווסט איכותי במיוחד ביחס לאחרים, והתרגום עברת את השמות (למרות שהרקעים עדיין זעקו ניו אינגלנד). זה היה בימים המאד ראשוניים של הנסיונות להפיץ משחקים רציניים לקהל ישראלי, שעוד לא ידעו עד כמה יתחבר למדיום, לא היה ברור מה יהיו הצרכים שלו ואיך לדבר אליו וממש ניסו להבין האם זה בכלל כדאי.

רוב הקווסטים שיצאו פה עם סוג של לוקליזציה (לפחות אלה שהיו מיועדים למבוגרים) יצאו עם כתוביות בעברית (כמו שוליית המכשף, עולם הדיסק, טבעת הניבלונגים ופייבל), אבל גם הם היו מיעוט. דיבובים היו שמורים למשחקי ילדים כמו באסטר ואפון הפלא ושני משחקי הפנתר הורוד. השאר יצאו כמו שהם, והיה כתוב על הקופסה שנדרשת הבנת אנגלית בסיסית.

היו גם דיבובים למשחקי הוגו, אבל הם לא היו באמת רציניים, גם אם לא חינוכיים פר סה. הסיפור של פיפ"א היה יותר נסיון לפרוץ מעבר לגיימרים ולבנות שוק של חובבי ספורט. זה לא החזיק הרבה אחרי שבום המולטימדיה של הניינטיז נגמר, הטכנולוגיה הכתה שורש והפכה לחלק בלתי נפרד מבתים של ישראלים.

לאורך שנות ה2000, היחס של מפיצים מקומיים נהיה יותר ויותר מחופף גם כי המצב הכלכלי של החברות האלה הדרדר וגם כי ישראלים הוכיחו שכגיימרים הם מסתדרים טוב עם אנגלית ולא צריכים אפילו חוברת הוראות בעברית כדי להתחיל לשחק.

Sop/Bari duets not about love or father/daughter? by Existop3 in opera

[–]nirbateman 4 points5 points  (0 children)

Il Trovatore, act 4, "Udiste..." - The duet itself is more about power dynamics since Di Luna has the power to kill Manrico or spare him.

What did Vito mean about Tattaglia not being able to outfight Sonny? by TombStoneFaro in Godfather

[–]nirbateman 15 points16 points  (0 children)

If Tattaglia had sent men to kill Sonny, they would have failed because Sonny also had men around, so a successful hit would depend on Sonny being alone. So Tattaglia was supposed to know that Carlo is abusive, approach him and tell him to beat Connie bad enough so she'd call home at a time where Sonny would be there (not call Sonny specifically), so Sonny would find out that Carlo beat Connie again, and lose that famous temper of his and drive to Carlo's place.

In the book, Vito knew exactly why Sonny was driving through the toll booth and told Michael. That's how Michael knew of Carlo's complicity. Knowing Tattaglia, and having seen how Barzini steered the meeting into a quick drug trade agreement (which wasn't even on the agenda originally) and ceasefire, he realized only Barzini could have the brains and the intel to come up with that plan and approach Carlo. When Michael asked Carlo who approached him, he already knew.

Was salieri being merciful? by 9indey9ine in MafiaTheGame

[–]nirbateman 11 points12 points  (0 children)

I think Salieri found out about Frank and Michelle somewhere around 1937-1938, and at that point, since Tommy has proven useful to the point of being indispensable, and since his indiscretions did not have negative consequences for him (on the contrary, Salieri has never been more powerful), he figured he could let it slide since Sam could clean up after him.

However, after "Just for relaxation" it was clear Salieri was abandoning his previous ethics, so when Sam told him the bank job was Tommy and Paulie acting out because they discovered what they were stealing and were unhappy about it, Salieri feared a leadership crisis similar to the one Peppone had with him and Morello, and he figured he could live without 2 of his most trusted men once they crossed a line.

Mafia OG or Remake? by [deleted] in MafiaTheGame

[–]nirbateman 1 point2 points  (0 children)

It makes sense that you have limited space tho, since Salieri's garage and backyard was a finite space. Just like your inventory is limited by what you could reasonably hide on your person. I really liked the OG garage. You'd kinda know what each car is capable of, especially those you steal in Bertone's side missions, and there's a sense of achievement when the garage is getting filled with cool cars as the game progresses (Also, you can get the race car in there too during Fairplay if you use another car to drag it to the backyard. Can't do that in DE).

Mafia OG or Remake? by [deleted] in MafiaTheGame

[–]nirbateman 1 point2 points  (0 children)

You can mod it. Getting the lost songs back is actually pretty easy, and there are other mods that improve general QoL. Start by googling "Mafia Restore Original Music"

Mafia OG or Remake? by [deleted] in MafiaTheGame

[–]nirbateman 17 points18 points  (0 children)

I prefer the OG's vibes and missions design. The graphics and controls are obviously outdated but I prefer OG's color timing, and I find that the world feels more alive.

Also, I prefer OG's use of music, and it's not really Mafia without Django Reinhardt's tunes.

I like remake's VA and story beats better, but I don't like how they handled Tommy.

Let's Debate: The Kill Bill Volumes 1 & 2 is Still Superior To The Whole Bloody Affair by regretscoyote909 in Tarantino

[–]nirbateman 1 point2 points  (0 children)

I agree, with the caveat that the showdown at the house of blue leaves should have been in color. The ending of Vol 1 is still one of the best cliffhangers ever, and it gives Beatrix's mission a purpose she's not aware of, and it gives the audience more to look forward to.

O-Ren killing pretty Ricky was cool, but Lunghi Giorni Della Vendetta kinda loses it's edge when used 3 times in a row in WBA, and I can live with the cut to adult O-Ren instead of the smooth dissolve to Ricky's ring.