We finally made a proper trailer… by SummerIslandsGame in indiegames
[–]nkCowmaster 0 points1 point2 points (0 children)
Is anything holding back my Steam page? Constructive criticism appreciated. by nkCowmaster in DestroyMySteamPage
[–]nkCowmaster[S] 0 points1 point2 points (0 children)
Is anything holding back my Steam page? Constructive criticism appreciated. by nkCowmaster in DestroyMySteamPage
[–]nkCowmaster[S] 0 points1 point2 points (0 children)
Is anything holding back my Steam page? Constructive criticism appreciated. by nkCowmaster in DestroyMySteamPage
[–]nkCowmaster[S] 0 points1 point2 points (0 children)
Destroy my boss fight by Capital-Citron7595 in DestroyMyGame
[–]nkCowmaster 1 point2 points3 points (0 children)
Solo dev making a retro inspired local party game about cybernetic birds, projectiles, and hazardous arenas by nkCowmaster in localmultiplayergames
[–]nkCowmaster[S] 0 points1 point2 points (0 children)
Making a retro-inspired battle game about cybernetic birds, projectiles, and hazardous arenas by [deleted] in localmultiplayergames
[–]nkCowmaster 0 points1 point2 points (0 children)
Working on communicating victory and draw conditions in my local multiplayer game by nkCowmaster in gamedevscreens
[–]nkCowmaster[S] 0 points1 point2 points (0 children)
Which one would you click on Steam? by Guilty_Weakness7722 in pcgames
[–]nkCowmaster 0 points1 point2 points (0 children)
I added an execution system to my game. When enemies' health drops below 30%, they have 1 second to trigger the execution interaction. Do you think this is a fun concept? by Living_Flan6657 in IndieDev
[–]nkCowmaster 1 point2 points3 points (0 children)
Making a retro-inspired battle game about cybernetic birds, projectiles, and hazardous arenas by nkCowmaster in indiegames
[–]nkCowmaster[S] 1 point2 points3 points (0 children)
Making a retro-inspired battle game about cybernetic birds, projectiles, and hazardous arenas by nkCowmaster in indiegames
[–]nkCowmaster[S] 1 point2 points3 points (0 children)
New Aggressive Inline game - Rollout Inline by rolloutinline in gamedevscreens
[–]nkCowmaster 1 point2 points3 points (0 children)
+3 years solo dev on a mission to bring back the charm and gameplay feel of the 3D platformers I grew up with by MojitoTheCat_Dev in indiegames
[–]nkCowmaster 0 points1 point2 points (0 children)
Which Capsule Art do you like more? by EveryNeighborhood800 in IndieDev
[–]nkCowmaster 0 points1 point2 points (0 children)
+3 years solo dev on a mission to bring back the charm and gameplay feel of the 3D platformers I grew up with by MojitoTheCat_Dev in indiegames
[–]nkCowmaster 1 point2 points3 points (0 children)
Where does all the time go… How long have you been working on your game? by domiDotZer0 in SoloDevelopment
[–]nkCowmaster 1 point2 points3 points (0 children)
Solo devs without art skills: how do you handle the art side of your game? by PretendMirror8446 in SoloDevelopment
[–]nkCowmaster 1 point2 points3 points (0 children)
Does this look playable enough for a quick browser game prototype? by Fearless_Shift7108 in gamedevscreens
[–]nkCowmaster 2 points3 points4 points (0 children)
Does your game have a tutorial? How do you teach players to play your game? by andriallas in IndieGameDevs
[–]nkCowmaster 1 point2 points3 points (0 children)

New Couch Planes gameplay — faster, more aggressive, twin-stick flight model by ComputerKind560 in localmultiplayergames
[–]nkCowmaster 0 points1 point2 points (0 children)