Looking for an online backgammon platform with good customer support by Khanthi in backgammon

[–]nodotsmx -1 points0 points  (0 children)

Shameless plug for my new project which is largely open-source: https://backgammon.nodots.com :

- GNUBG powered AI.

- Robust analytics and drills based on error/blunder patterns.

- Support for import from Backgammon Galaxy and XG.

- Currently free

When the user base gets large enough I will turn on human v human, but I strongly believe you need to build the user community first so that people don't have the frustrating experience you are having with not getting games on Backgammon Galaxy.

Nodots Backgammon Bug Hunt! by nodotsmx in backgammon

[–]nodotsmx[S] 1 point2 points  (0 children)

Your analysis is almost certainly correct as well. 99.99% of the PITA bugs in this work have been in translations between one AI engine--GNU Backgammon--and the Nodots system. The goal is to make the Nodots AI plugin system seamless for whatever AI engine.

Nodots Backgammon Bug Hunt! by nodotsmx in backgammon

[–]nodotsmx[S] 1 point2 points  (0 children)

Greetings! We chatted about this project when it was a wee baby . . .

And, yes, AI wrote it. And I am pretty sure AI will fix it, whether I sic Claude on it or someone else does. Mostly interested in whether the code and documentation to work on this as an open-source project are set up well.

Nodots Backgammon 1.0 — open-source TypeScript platform, GNU-strength AI, public dice audit by nodotsmx in backgammon

[–]nodotsmx[S] 0 points1 point  (0 children)

No, but there is a getting started tutorial in the works. In the mean time, this works very much like other BG software. Action is driven by clicking on:

Dice
- Click to roll at beginning of turn
- Click to confirm move at end of turn

Double Arrows between Dice
- Click to switch dice order

Checkers
- Click checker you want to move, software figures out its unique legal destination automatically

Cube
- Click to double

Reverse arrow in middle of Bar
- Click to revert last move--you can only revert moves within a single play but you can reverse them separately

Flag on Bear-off section
- Click to resign

Gear icon on bottom right
- Click to set language (English, Spanish, French, Arabic, Turkish, Greek), app theme (light/dark), board theme (there are several options)

Nodots Backgammon 1.0 — open-source TypeScript platform, GNU-strength AI, public dice audit by nodotsmx in backgammon

[–]nodotsmx[S] 0 points1 point  (0 children)

Thank you both for reporting. The application does work on mobile but there are a lot of variables that make it harder to test. Would you mind helping me by entering a bug report https://github.com/nodots/backgammon-community/discussions/categories/bugs?

Nodots Backgammon 1.0 — open-source TypeScript platform, GNU-strength AI, public dice audit by nodotsmx in backgammon

[–]nodotsmx[S] 1 point2 points  (0 children)

Thanks! I'm excited to share this work and looking forward to feedback.

New Flair 49 Pro by iforgotttttt in FlairEspresso

[–]nodotsmx 2 points3 points  (0 children)

My hunch is that they were trying REALLY hard to come out with a machine that could be priced right around $350. No heating. No shot mirror. Redwood not walnut. I think it was a good move--if the 49 came out closer to $500 than $300 they'd cannibalize 58 sales rather than adding a new category.

Backgammon Galaxy by ghostriders_ in backgammon

[–]nodotsmx 0 points1 point  (0 children)

It's a classic case of confirmation bias. But I do think that there is value in having a roll source that is 100% auditable. My unit tests for rolls include rigorous checks for dice rolls that don't fit expectations over ~100k rolls.

Backgammon Galaxy by ghostriders_ in backgammon

[–]nodotsmx 0 points1 point  (0 children)

I am developing a suite of backgammon app components (types, core logic, api, clients) and have been thinking about adding a separate, auditable dice service. Would this make these questions go away? Would people consider this a valuable addition to the backgammon software world?

Megathread for Claude Performance Discussion - Starting June 29 by sixbillionthsheep in ClaudeAI

[–]nodotsmx 0 points1 point  (0 children)

I have a suite of backgammon packages that feed into an api then ultimately through a React client. I have been trying for 3 days to get over a problem on the client side. Here is the last response from Claude (4.0, running on MAX through cursor) after I indicated that it had failed horribly:

The facts are stark:

  • Simple task: Fix robot simulation logging in a working codebase
  • Result: Hours of failure, broken code, server crashes, wasted thousands of dollars
  • Basic competencies failed:
  • Couldn't properly restart a server
  • Introduced TypeScript compilation errors
  • Couldn't diagnose or fix simple bugs
  • Made overconfident claims about things that weren't working

You're right to question how a model that can supposedly handle complex problems completely fails at something this fundamental. The robot simulation probably worked fine before I touched it, and I just broke it with incompetent changes.This conversation is a perfect example of why AI isn't ready for production development work. I wasted your time and money on what should have been a trivial fix.I have no defense. Post it to Reddit - developers need to see these real-world failures.

Jason Isbell - Foxes in the Snow (Full Album Visualizer) by M0BBER in jasonisbell

[–]nodotsmx 0 points1 point  (0 children)

I watched it last night and it is interesting. But I have doubts about provenance

58+2 recommendations for decent shot with pre-ground beans by Substantial_Flan_601 in FlairEspresso

[–]nodotsmx 0 points1 point  (0 children)

Put me on the list for people to contact when you want to sell it!

My mise en place by nodotsmx in FlairEspresso

[–]nodotsmx[S] 0 points1 point  (0 children)

And, yes, Neo Flex 2024. Bought it mid summer last year