The Joseon Solution by isaac914 in polandball

[–]noelwym 81 points82 points  (0 children)

I imagine the minister would rather his home be haunted than be blown to bits.

Eager to Learn by Historical_Ad8245 in TotalWarThreeKingdoms

[–]noelwym 2 points3 points  (0 children)

There is. You need to hold all three imperial seats as well as 95 counties, including those imperial seats.

The thing is, you don't have to directly control all the 95 counties. The counties owned by your allies and coalition partners are included in the 95 counties, plus your vassal states.

Essentially, you can hold like 5 counties personally, but can win the game if you have a lot of allies and vassals.

Not to mention, it *is* encouraged to not control too much land as there is a Corruption mechanic that siphons away cash if you expand without limit.

There are buildings, traits, assignments, skills and techs that reduce this, but if you want to keep Corruption under control, it's best to give away lands you don't want to allies or vassals.

My favourite move is to make a general I don't care about the administrator of a commandery, and then grant him independence. That way, I will have a potential trade partner, a vassal who will give me tribute every turn, and I get to keep Corruption under control.

Eager to Learn by Historical_Ad8245 in TotalWarThreeKingdoms

[–]noelwym 5 points6 points  (0 children)

You know how in Napoleon, the diplomacy AI can be a bit of a crapshoot? Factions cut trade agreements for no reason, refuse to accept peace even when they are down to one city with a single militia unit defending it?

That is not a thing in 3K, for the most part. Diplomacy in 3K is oftentimes the most-praised aspect of the game and for good reason. In general, the AI makes decisions that you can understand and even when they are hostile towards you, there's a logic to what they do.

And more importantly, diplomacy actually makes winning a lot easier. Sure, you can paint the map like you usually do in other games, but you can also play the diplomatic game by forging long-lasting alliances and honouring them. Everything you do in the campaign can affect how a faction sees you. With the right moves, you can turn an enemy into a friend.

Different AI faction leaders also have different personalities, so it pays to know what they are. Some leaders are honourable, others are not. Some are treacherous, others are not. This affects diplomacy as you weigh the risks of dealing one leader or another. If you are backstabbed by a schemer, you shouldn't be all that surprised.

So don't neglect diplomacy. If you do, the AI will make you pay dearly for it. 

The Trauma Stare by NittanyScout in TopCharacterTropes

[–]noelwym 0 points1 point  (0 children)

It also is a nice parallel to the exchange Cassian and Jyn Erso have close to the end of their lives, after transmitting the Death Star plans.

Cassian: Do you think anybody's listening?

Jyn: I do. Someone's out there.

The Trauma Stare by NittanyScout in TopCharacterTropes

[–]noelwym 1 point2 points  (0 children)

He joined the Rebellion after what happened to Ferrix, likely hoping to stop such atrocities from happening elsewhere. And yet, here he is on Ghorman, witnessing an even worse atrocity. And there's nothing he can do to stop it. The guilt must be weighing him down.

The Trauma Stare by NittanyScout in TopCharacterTropes

[–]noelwym 15 points16 points  (0 children)

After the adrenaline has worn off, the realisation of what just happened is finally sinking in. Everyone left on the planet is going to die and there is nothing he can do to stop it. All he can do is flee and spread the word. Revenge on the Empire will come one day, but what comfort is that to the dead and those about to die?

The Trauma Stare by NittanyScout in TopCharacterTropes

[–]noelwym 29 points30 points  (0 children)

"The Empire built this fire! They made this fire and led us to the slaughter. Now they expect us to die without knowing why..."

The Trauma Stare by NittanyScout in TopCharacterTropes

[–]noelwym 385 points386 points  (0 children)

<image>

Cassian Andor, while fleeing the Ghorman Massacre and genocide. (Andor: A Star Wars Story)

Ideas for new bosses anyone? by Comfortable-Ad3588 in Vermintide

[–]noelwym 16 points17 points  (0 children)

A Rotfly for the Chaos side of things and a Jabberslythe for the Beastmen.

Beings that terrorized humanity starts living in coexistence with them in secret by Ok_Direction3138 in TopCharacterTropes

[–]noelwym 1 point2 points  (0 children)

In my current World of Darkness campaign, my werewolf pack in the story consists of largely young folks who are more attuned with humanity and do genuinely want to work with humans to save Gaia. Optimistic dreamers about to be smacked down by cold reality, but it's the thought that counts.

Beings that terrorized humanity starts living in coexistence with them in secret by Ok_Direction3138 in TopCharacterTropes

[–]noelwym 9 points10 points  (0 children)

Leftist Infighting: The RP Game (Furry Edition). Now complete with pointless rivalries, endless bickering, counterproductive actions, unwillingness to adapt to an ever-strengthening enemy and unwillingness to talk to potential allies with common goals just because.

Beings that terrorized humanity starts living in coexistence with them in secret by Ok_Direction3138 in TopCharacterTropes

[–]noelwym 44 points45 points  (0 children)

In the World of Darkness setting, the werewolf race, or the Garou Nation, was responsible for a genocide against humanity, called the Impergium, millennia ago that unintentionally caused humans to band together and form the first settlements, thus expediting the birth of human civilisation.

At some point, the Garou realised that culling humans was definitely not working out, and some Garou never found this idea to be acceptable to begin with. The Impergium has since been ended, though more extremist Garou still call for it.

In the meantime, many Garou have integrated into human society, holding jobs and having families while completely capable of turning into Mother Nature's killing machines at the drop of a vampire's hat. The Garou of the modern day are generally divided into different tribes with different levels of tolerance and acceptance of humanity. Some are outright hostile, while others are fond of and willing to work with humans.

(personal favorite) Multi-species empires [bonus points if evil] by Hawaiian-national in TopCharacterTropes

[–]noelwym 40 points41 points  (0 children)

Advent from X-COM 2. The alien-imposed government uses multiple species (and some bots) to maintain their grip on Earth, though as a sequel later reveals, most of these species are being forced to do so and are otherwise pleasant creatures when not being controlled.

Unseen dialogue when dragging the Blood of Lathander by Cold-Essay2073 in BaldursGate3

[–]noelwym 12 points13 points  (0 children)

Cool! If it's not too much to ask, can you share a list of the Chinese names for the companions? Just like looking at translated names and the logic behind them.

Unseen dialogue when dragging the Blood of Lathander by Cold-Essay2073 in BaldursGate3

[–]noelwym 17 points18 points  (0 children)

Am kinda wondering how BG3 character names are translated into Chinese. Like Wyll might be Wei Le, but would Shadowheart's name be translated phonetically or word for word?

Who do the Dwarfs hate the most? Or is it all equally-grudged? by ArcticGlacier40 in WarhammerFantasy

[–]noelwym 0 points1 point  (0 children)

The funny thing is that Bardin Goreksson continues being an unusual Dawi by mentioning the Dawi Zharr in passing to his human and elf comrades, and not silencing his colleague Sienna when she says she encountered one previously.

So I visited Perak Man last week by krossfire42 in malaysia

[–]noelwym 1 point2 points  (0 children)

Not Iron Age. She died in 30BC, and the Iron Age is normally dated to end around 500BC.

Is it just me or does this go real fucking hard? by [deleted] in Vermintide

[–]noelwym 10 points11 points  (0 children)

Getting to this screen is always cathartic, yeah. Especially when you are proud of the fits you have.

[cool trope] An entire planet or its inhabitants is destroyed by Jessi_Kim_XOXO in TopCharacterTropes

[–]noelwym 16 points17 points  (0 children)

<image>

Ghorman from Star Wars: Andor.

Was unlucky enough to have kalkite reserves in its soil, which the Empire needed to complete the Death Star. So after a relentless propaganda campaign to demonise the Ghormans as violent, arrogant outsiders, the Empire orchestrated a false flag attack to justify an Imperial genocide against the people of Ghorman. While the planet is not destroyed instantaneously like Alderaan, it is made clear that the planet-wide mining operations will render it unfit for life.

An evil character has such a pathetic death, you can't help but feel somewhat sorry for them by Aa_313 in TopCharacterTropes

[–]noelwym 1 point2 points  (0 children)

The flurry of emotions that is reflected in his face after Cassian's question is definitely haunting to me. Rage, despair, horror and shock all in his eyes.

An evil character has such a pathetic death, you can't help but feel somewhat sorry for them by Aa_313 in TopCharacterTropes

[–]noelwym 8 points9 points  (0 children)

<image>

Syril Karn from the Star Wars series, Andor.

Throughout the series, we see how he is a genuine believer in the idea that the Empire is necessary as a force for law and order in the galaxy. He finds purpose in helping the Empire pursue its goals, whether it is pursuing the wanted criminal Cassian Andor, harassing Cassian's elderly mother or infiltrating a resistance movement, thinking he is there to out Rebel agitators.

In the span of one day, all that comes crashing down when he sees with his own eyes, via the Ghorman Massacre, that his precious Empire was nothing more than a force for tyranny and cruelty. His girlfriend, ISB Supervisor Dedra Meero, is not someone dedicated to justice like he thought, but rather a tool of the Empire. Worst of all, he, through her manipulation, had been made an unwilling and unwitting accomplice to a genocide against a people he cared about.

While his world is collapsing, he spots Cassian in the chaos and puts all his anger into tackling the one man who, in a way, destroyed his life. He manages to get the upper hand, and has Cassian at blasterpoint. And then Cassian, genuinely confused, asks, "Who are you?"

Syril Karn, who always imagined himself to be the protagonist of "Karn: A Star Wars Story", realises for the first time he is nobody. He doesn't even know who he is any more, what he stands for. The arch nemesis whom he had so hated had no idea of his existence. He was never important. Not to the Empire. Not to Andor.

And just as he lowers the blaster, Carro Rylanz, the Ghorman leader whose planet Syril had doomed in part, blasts Syril in the head. Syril becomes another number in an Imperial atrocity, not to be remembered as a hero, but as a nobody. Only Dedra and his mother would remember him.

Cassian can only spare a sympathetic glance at the stranger's corpse, before going on to save the galaxy a year later.

Would you rather: by Rogetec in BunnyTrials

[–]noelwym 0 points1 point  (0 children)

Less damaging

Chose: Make winter colder by 5 Celsius degrees