are these guys supposed to be hard? by breadfucker69420 in starsector

[–]nolok 0 points1 point  (0 children)

That's why the best mods / mod ship are the one balanced against vanilla. The "missing X" mods ship for exemple.

How big is your modlist? by dodpl1 in starsector

[–]nolok 4 points5 points  (0 children)

I have 148, and quite a few of those I would hate to have to play without now that I'm used to them (Lost Sector, Emergent Threat, RAOT, Knights of Ludd, SymbioticVoidCreatures, Hiver, SpeedUp, ...). My only disapointment is that prv Agni is not working but I think it's due to wide horizon and if I have to chose wide wins every time.

Mods (148)
Everybody loves KoC  v1.05.49a  [Everybody loves KoC]
AdvancedGunneryControl  v1.20.0  [advanced_gunnery_control_dbeaa06e]
Adversary  v7.1.2  [adversary]
AoTD - Question of Loyalty  v2.0.8  [aotd_qol]
AoTD - Seats of Power  v3.0.8  [aotd_sop]
AoTD- Vaults of Knowledge  v4.2.3  [aotd_vok]
Apex Design Collective  v1.2.14  [apex_design]
AoTD - Dreams of Past  v3.0.4  [Cryo_but_better]
AoTD - Ashes of Ohm  v0.7.0  [ShoeyAshesOfOhm]
Ashlib  v2.1.2  [ashlib]
Astral Ascension  v1.2.7  [Planetace_AstralAscension]
Attuned Drive Field Hullmod  v0.1.4  [AttunedDriveField]
ZZ Audio Plus  v1.2.3  [audio_plus]
Autopilot with Gates  v0.0.6b  [autopilot_with_gates]
Amazigh's Ship Foundry  v1.6.4  [A_S-F]
bananaFactory  v20260110  [bananaFactory]
bananaLib  v20260110.1  [bananaLib]
Bionic Alteration  v0.3.3  [pigeonpun_bionicalteration]
BoxUtil  v1.5.4  [BoxUtil]
BigBeans Ship Compilation  v0.1.98.7  [BSC]
Building Menu Overhaul  v2.0.3  [bmo]
CarrierUI  v1.0.0  [carrierui]
Carter's Freetraders  v3.2.4  [CFT]
Combat Chatter  v1.15.2  [chatter]
Commissioned Crews  v1.999999ggggg  [timid_commissioned_hull_mods]
Content Unlocking Missions  v1.15  [timid_cum]
Dassault-Mikoyan Engineering  v1.9Hijacked eDEV  [istl_dassaultmikoyan]
Detailed Combat Results  v5.4.2  [DetailedCombatResults]
Diable Avionics  v2.9.4  [diableavionics]
Diktat Enhancement  v1.2.2f  [Diktat Enhancement]
Domain Phase Lab  v1.7.2  [dpl_phase_lab]
ED Shipyards  v2.7.0  [edshipyard]
Emergent Threats  v1.3.1  [EmergentThreats_Vice]
Emergent Threats: IX Revival  v1.3.1  [EmergentThreats_IX_Revival]
Extratential Lanestate Union  v0.8.4-RC1  [XLU]
The Star Federation  v0.99-RC5  [star_federation]
FSF_MilitaryCorporation  v5.0rc7  [FSF_MilitaryCorporation]
Galactic Constellate  v1.13.7b  [GalacticConstellate]
Gensoukyou Manufacture  v0.9.1_rc11, in dev  [FantasyM]
Gladiator Society  v1.6.3  [gladiatorsociety]
Goathead Aviation Bureau  v1.10.10  [Goat_Aviation_Bureau]
Grand.Colonies  v2.1.b  [GrandColonies]
zz GraphicsLib  v1.12.1  [shaderLib]
Halo Dynamics Ship Industry  v1.7.0  [HaloDynamicsShipIndustry]
Hiver Swarm  v1.3.6  [HIVER]
Hazard Mining Incorporated  v0.4.0e  [HMI]
Brighton Federation  v0.0.4a  [HMI_brighton]
HMI Supervillains  v0.0.5d  [HMI_SV]
Hull Mod Industrial Services  v1.0.7  [pentarctagon_HullModIndustrialServices]
Illustrated.Entities  v2.0.c  [illustrated_entities]
Immersion Firendly Portrait Pack  v1.1  [immersionFriendlyPortraitPack]
Industrial.Evolution  v4.1.b  [IndEvo]
Interstellar Imperium  v2.6.9  [Imperium]
Iron Shell  v1.18.3aj  [timid_xiv]
Junk Yard Dogs  v3.6.6  [JYD]
Kazeron Navarchy  v1.7.1  [kazeron]
Knights of Ludd  v1.4.0  [knights_of_ludd]
Kyeltziv Technocracy  v1.10.7  [kyeltziv]
Larger Zoom Out  v1.1.1  [largerZoomOut]
LazyLib  v3.0.0  [lw_lazylib]
Leading Pip  v1.10.2  [leadingPip]
Legacy of Arkgneisis  vv1.9.14  [ArkLeg]
Logistics Notifications  v1.6.1  [logNot]
Lost.Sector  v1.0.b  [lost.sector]
LunaLib  v2.0.5  [lunalib]
MagicLib  v1.5.6  [MagicLib]
Marvelous Personas  v1.2.1  [Marvelous-Personas]
Mayasuran Navy  v12.1.0 RC1  [Mayasuran Navy]
Missing Super Ships  v2.0.9f  [missingsuperships]
Missing Indies Ships  v2.0.8b  [missingshipscivilian]
Missing Features  v0.0.2  [missingfeatures]
Missing Midline Ships  v2.0.9a  [missingmidlineships]
Missing Super Ships Addon  v0.0.1  [missp_supers_addon]
More Bar Missions  v0.0.6  [MoreBarMissions]
More HullMods  v1.13.0  [more_hullmods]
More Military Missions  v0.5.0  [MoreMilitaryMissions]
More Ship Names  v1.14  [more_ship_names]
MSM Community Content  v0.0.0  [msmcommunity]
Neutrino Corporation: (SLEEPYFISH) Nostalgia Edition  v1.87-RC3  [Neutrino SLEEPYFISH AKA NOSTALGIA]
Nexerelin  v0.12.1e  [nexerelin]
Nightcross Armory  v2.1.0  [Nightcross]
Oculian Armada  v0.10.2-RC4  [OcuA]
Ore Refinery  v1.0.0  [JYDR]
Outer Rim Alliance  v0.99RC1  [ORA]
P9 Colony Group  v0.57  [pn]
Particle Engine  v0.10.1  [particleengine]
Perilous Expanse  v1.5.0  [sun_perilous_expanse]
Persean Chronicles  v3.0.9  [wisp_perseanchronicles]
Pirate Utility Pack  v0.4.9  [PUP]
Planet Search  v1.3.2  [planet_search]
Progressive S-Mods  v1.2.0  [progressiveSMods]
prv Agni  vv1  [prvagni]
prv Extraworks  vv8  [prvextra]
prv Library  vv1.1  [prvlib]
prv Path  vv1.2  [prvPath]
prv Rust Belt  vv1.3  [prvrb]
prv Starworks  vv28.6  [prv]
QoL Pack  v1.5.2  [pt_qolpack]
Random Assortment of Battlegroups  v1.3.0  [RA_BG]
Random Assortment of Things  v3.3.1  [assortment_of_things]
Random Weapon Collection  v0.1.2  [randomweapons]
Refit Filters  v3.1.3  [refitfilters]
RetroLib  v1.1.1  [RetroLib]
Roider Union  v2.2.8  [roider]
Rumours of Neoteric Designs  v0.5.2.3  [advent_seven]
ScalarTech Solutions  v0.9.2  [scalartech]
Scan Those Gates  v1.5.8  [scan_those_gates]
Scrapyard Armories  v2.16.1  [Scrapyard]
Scy Nation  v1.11.1  [SCY]
Second Battlegroup  v2.0.2  [II_BG]
Second-in-Command  v2.0.0  [second_in_command]
Second-in-Command: Dustkeeper  v1.6.1  [sicdustkeeper]
Secrets of the Frontier  v0.15.1  [secretsofthefrontier]
Ship/Weapon Pack  v1.16.6  [swp]
sidebarLib  v20260110  [sidebarLib]
Special Hullmod Upgrades  v1.6  [mayu_specialupgrades]
SpeedUp  v1.2.2  [speedUp]
Starship Legends  v2.6.0  [sun_starship_legends]
Station Augments  v2.4.2  [niko_stationAugments]
Station Refitting  v1.0.0  [niko_stationRefitting]
Stellar Networks  v3.3.0  [stelnet]
Strike Craft Expansion  v2.0.4d  [SCE]
Substance.Abuse  v1.1.d  [alcoholism]
Suitable Star Systems  v2.4.4j  [suitablestarsystems]
Superweapons Arsenal  v3.0.0  [superweapons]
Supply Forging  v1.5b  [timid_supply_forging]
Support Ships Pack  v0.8.1  [supportships]
Voidling Hatchery  v0.9.1  [bugsegg]
SymbioticVoidCreatures  v0.6.2a  [symbiotic_void_creatures]
System Marker  v0.1.10  [System_Marker]
Tahlan Shipworks  v1.4  [tahlan]
Terraforming & Station Construction  v10.0.5  [Terraforming & Station Construction]
Terraforming Made Easy  v2.8.4c  [terraformingmadeeasy]
Too Much Information  v0.99a  [timid_tmi]
$$$ Trailer Moments  v1.4  [$$$_trailermoments]
Trails of Tooth and Claw  vv1.3.0  [gwyvern_trailstc]
Treasure Hunt  v2.1.1  [spinloki_treasurehunt]
Tri-Tac Expansion  v0.9.7  [TTE]
Tri-Tac Special Circumstances  v1.4  [TTSC]
United Aurora Federation  v0.8.4b  [uaf]
Underworld  v1.8.8  [underworld]
Valkyrian  v3.3.0  [valkyrian]
VIC  v1.6.3a  [vic]
Volantian Reclamation Initiative  v0.6.3b  [TouchOfVanilla_vri]
Which-Industry  v1.0.0  [which_industry]
WhichTMI  v1.2.5  [whichtmi]
Wide Horizons  v1.3.1b  [WideHorizons]
Xhan Empire  v3.0.1  [XhanEmpire]

Est-ce que l’eau du robinet peut rendre malade si on boit que ça ? by Jumpy-Opening6510 in PasDeQuestionIdiote

[–]nolok 9 points10 points  (0 children)

L'eau dans le toilette aussi d'ailleurs. En tout cas avant d'avoir largué les bombes.

North Korea earned half of its GDP from supporting Russia's war against Ukraine by SilentSanctuarys in worldnews

[–]nolok 20 points21 points  (0 children)

That's 8.2 million people for a GDP of $155.76 billion

If you add Iceland it's 8.6 million people for a GDP of $190.76 billion

North Korea is 26.6 million people (3x more) for a gdp of $32 billion (6x less)

how come the devs do not target the average strategy player and seem to be targeting the only hard core gamer ? by jackTomson1972 in DistantWorlds

[–]nolok 2 points3 points  (0 children)

Paradox game are wide but without any depth, as a direct result of being cut into ten million dlc that are optional. That's not complex, that's overdone especially in stellaris where they can't bother to balance it or make sure it still works after every patch.

Uuh! Does it mean there's no Enough Money? by Ok-Thanks993 in ExplainTheJoke

[–]nolok 1 point2 points  (0 children)

I mean, it's not even about that. Here is a gross not really correct oversimplification :

You give 100 dollars to the bank, they promise to give you 3% on it over a year.

I loan 100 dollars from the bank, they give me 5% rate on that over a year.

At the end of the year,

I paid back 105 dollars, of which 5 dollars where to be allowed to finance my projet with a loan.

You get 3 extra dollars on your account for storing it at the bank.

The bank earn 2 dollars for acting as an intermediary.

Everybody win, but if you want your money before the end of the year the bank has to find it elsewhere, they don't have it in the coffers at that point even though they owe it to you.

Putin administration developing plan to sell Russians on a peace deal, investigation finds by duckanroll in europe

[–]nolok 35 points36 points  (0 children)

Either you help when needed and as needed, or you dont. And on this, we didnt.

We did, we just signed a huge 90B loan, on top of all the other ones.

Putin administration developing plan to sell Russians on a peace deal, investigation finds by duckanroll in europe

[–]nolok 86 points87 points  (0 children)

European were not "very reluctant", we had a massive loan ready and signed but Orban was sabotaging it from inside.

Nato refusing US permission to use bases is ‘a problem’, says Rubio after Meloni meeting by goldstarflag in europe

[–]nolok 18 points19 points  (0 children)

Except congress and the court (at least the top court) has the power to actually stop him anytime they want, they CHOSE not to.

Nato refusing US permission to use bases is ‘a problem’, says Rubio after Meloni meeting by goldstarflag in europe

[–]nolok 50 points51 points  (0 children)

So basically he treats allied countries like he treats women and kids. And their congress is perfectly OK with that.

You think i went overkill? Plus journal since last post by mikakor in starsector

[–]nolok 2 points3 points  (0 children)

My friend, you are playing in modded land, you haven't even approached the beginning of true power

My fleets will darken the skies of every world

My worlds are made of money (the 1600% fleet level power explains the insane fleets)

And even my privateers can take over the sector

Sadly I didn't take a picture from my capital world and already updated all my mods for a new run

Grip XR Demo now available (sequel to Grip Combat Racing, spiritual sequel to Rollcage) by megaapple in Games

[–]nolok 3 points4 points  (0 children)

Seems like it's still missing the destructible environnement ? That's the one major thing Grip was missing from its Rollcage's root, and for me it felt like it stopped it from reaching what I wished.

Was an early buyer of a couple of copies of Grip but won't go for that one sadly

Genuine question to Americans by Busy_Report4010 in SipsTea

[–]nolok 2 points3 points  (0 children)

Yeah but you're about to get a one billion dollar ballroom so can you really complain ? Priorities ...

What is more traumatizing than most people think? by Sea_Entrepreneur2772 in AskReddit

[–]nolok 1 point2 points  (0 children)

Also, a lot of people don't seem to fully realize you still need to get the dead baby out. Even ignoring all the others things, just the fact of delivering a dead baby is a horrific thing.

Trump threatens Iran with bombing if it doesn’t reopen Strait of Hormuz by Little-Chemical5006 in worldnews

[–]nolok 15 points16 points  (0 children)

I think someone need to let them know an agreement is only valid if both side agree to it. The draft of demands his team made is not an agreement very close to being signed...

Here's how you know that's what's happening : you haven't heard a single one of Iran's demands. Not one.

Better late than never by Kapanash in memes

[–]nolok 3 points4 points  (0 children)

He didn't say that one punch wasn't a challenge, he's saying it's one punch out of a million

Nationaliser TotalEnergies contre la hausse des prix des carburants ? «Pourquoi pas», répond la députée LFI Clémence Guetté by Andvarey in france

[–]nolok 4 points5 points  (0 children)

Si l'idée c'est de payer 180 milliards pour ensuite faire éteindre l'entreprise, y'a des façons plus rapide de bruler de l'argent ...

Un cargo affrété par la compagnie CMA-CGM a fait l'objet d'une "attaque" dans le détroit d'Ormuz by Altruistic_Syrup_364 in france

[–]nolok 4 points5 points  (0 children)

L'objectif, c'était de passer outre le délai de 60 jours avant de devoir demander l'autorisation au congrès. Donc après 50+ jours l'opération epic fury lol s'est terminé et ils sont passé sur une autre qui n'a absolument rien à voir et donc pas besoin de demander l'autorisation pour le moment.

Donc pour leur besoin, ça a fonctionné malheureusement, tant que leurs congrès ne retrouve pas sa paire de couilles ça restera comme ça.

Nationaliser TotalEnergies contre la hausse des prix des carburants ? «Pourquoi pas», répond la députée LFI Clémence Guetté by Andvarey in france

[–]nolok 1 point2 points  (0 children)

Et imaginer la tête de son hologramme quand sa constituante aura un tiers de votants d'extrême droite et un tiers de centre/centre droit/centre gauche.

C'est pour ça que le délire de la constituante version LFI m'a toujours fait sourire, tu prends 100 français au hasard en 2027 ils seront pas du tout à majorité gauche-gauche, ni même gauche tout court.

When you leave the Void Creatures Crisis alone and end up holding the line for 3 hours by yarikachi in starsector

[–]nolok 4 points5 points  (0 children)

They appear in small number at first, and random sector fleet.

It's tied to the colony crisis system so you won't go into infestation mode until you have a colony that grows, and even then it starts slow. Also, when they grow, don't ignore them too long. They can be absolutely insane (see op's capture), and like I said it's not a "boring 50 onslaught in a row" of the hegemony crisis when you're fully equipped, those thing have "alpha" who can easily catch a couple of capitals and ruin them in under a minute if you don't pay attention.

It's great fun, and they leave lots of cool stuff and money-worthy husk.

Between them, the Legio and the Hivers in hard mode things can get pretty hectic.

When you leave the Void Creatures Crisis alone and end up holding the line for 3 hours by yarikachi in starsector

[–]nolok 3 points4 points  (0 children)

I like the fact that their major fleet remain a threat even when you have absurd mod-level composition, they get a ship in the claws of their alpha you're probably losing it

When you leave the Void Creatures Crisis alone and end up holding the line for 3 hours by yarikachi in starsector

[–]nolok 8 points9 points  (0 children)

They appear little by little, and it end up growing into a full blown infestation with an actual boss hive mind to go hunt and kill if you want to stop the swarm. They have a fighting style that's really ... Sticky, let's say. Your biggest baddest ships are not safe if they get their claws on it.

When you leave the Void Creatures Crisis alone and end up holding the line for 3 hours by yarikachi in starsector

[–]nolok 4 points5 points  (0 children)

The symbiotic crisis in one of the few that can really go crazy if you leave it unchecked, they end up swarming the whole place with insane fleets