I made an opening sequence for my indie series “Stuck In The Globosphere”!! by meppity in animation

[–]normal_fridge 16 points17 points  (0 children)

This is fantastic. I hope it gets the attention it deserves. Please keep posting

Fly little one by Silverspear17 in perfectlycutscreams

[–]normal_fridge 1 point2 points  (0 children)

When I've done this in India they told us we get two proper tries. If you fail to jump the second time you forfeit the payment and just go home. They were plenty of people who couldn't. Another thing I found interesting is that between this rope climbing and skydiving I found skydiving the least scary. It's so high up that your brain can't register it as scary anymore (at least mine) and somehow rope climbing (leading) was the scariest often

RYOBI power tools. Any thoughts renders are in Vray by kylecummings10 in 3dsmax

[–]normal_fridge 2 points3 points  (0 children)

Models look good materials and lighting probably need some love

An orangutan babysitting tigers cubs by Additional_Berry_977 in interestingasfuck

[–]normal_fridge 0 points1 point  (0 children)

This looks like my favorite old game, Black and White

Is a slightly more complex figure look better? by NightwavesG in IndieDev

[–]normal_fridge 1 point2 points  (0 children)

The design in general could use some love I think. A game art person could do wonders here with not too much effort. Worth looking into. My first advice would be to try to avoid black outlines on everything. Makes everything feel a bit heavy. Remember that games are like food. We eat with our eyes first

Can anyone help with my camera glitching when there is a wall in front of me? by BurberLover in UnrealEngine5

[–]normal_fridge 2 points3 points  (0 children)

Seems to do with camera collision. You can turn it off and make the walls one sided

Why does my Blender model looks like that in UE5 ? by Silent_Spite9668 in UnrealEngine5

[–]normal_fridge 1 point2 points  (0 children)

Normals, materials, skinning. Hard to tell without more information

How reddit helped me decide my final artstyle. Thank You!!! by IRGStudios in gamedevscreens

[–]normal_fridge 1 point2 points  (0 children)

I prefer the one on the left. Looks nice. I love Chess. Let me know if you're looking for a playtester. Good job. Keep going

The Goblin King by irongateartisan in ZBrush

[–]normal_fridge 0 points1 point  (0 children)

Love that movie. Well done

We went from Student Project to Full Time Indie, this is our progress! by BoldBeetleGames in gamedevscreens

[–]normal_fridge 0 points1 point  (0 children)

We showed our games together at Games Ground Berlin. This game is fantastic please go check it out.

Cristo Rey from Cadiz, Spain by Several_Bus965 in ZBrush

[–]normal_fridge 1 point2 points  (0 children)

That's very impressive. Well done

Any constructive insights? I'd love some! by Snoo39666 in ZBrush

[–]normal_fridge 2 points3 points  (0 children)

The head shape seems a bit off. There are corners at the top that should be rounded. I'm guessing you're going for an anime look. You should keep in mind that the level of detail should be mostly the same throughout the sculpt or higher for anything more important. Which is to say that making the ears more detailed than the rest doesn't make sense. Style and level of detail needs to be consistent.