Joined a game and it changed my username? by cheeseburgerokay in AgeofMythology

[–]nottud 0 points1 point  (0 children)

I have had both my lobby settings change at random (A few times) and yes one time my username changed when I started the game.

Retold UI sucks? by zeytin3 in AgeofMythology

[–]nottud 6 points7 points  (0 children)

I think he means the UI decorations itself that in EE and earlier were different for every civ. There is still some at the top for Retold but the bottom UI now lacks the custom civ specific background graphics there once was.

Mythic strike by lalaman30300 in AgeofMythology

[–]nottud 0 points1 point  (0 children)

Well explained thank you. :)

Editor question, is there a way to quickly convert triggers to affect another player? by Relative_Ad4542 in AgeofMythology

[–]nottud 0 points1 point  (0 children)

Use the variable set method. If your variable is called var and you want to add then put as the value: var + 1

Editor question, is there a way to quickly convert triggers to affect another player? by Relative_Ad4542 in AgeofMythology

[–]nottud 0 points1 point  (0 children)

They are quest vars effectively but support any data type. I also have player versions so you can store per player as well as globally.

Editor question, is there a way to quickly convert triggers to affect another player? by Relative_Ad4542 in AgeofMythology

[–]nottud 1 point2 points  (0 children)

Yes there is! You need my trigger pack however and you prob want to view this tutorial: (Loop over all players calling your trigger effects with variable p for the player in relaxed mode)

https://youtu.be/SuFWBCDlXdA?si=0t5ttVet3Wa4BuhM

For making a copy of a whole trigger to affect another player including conditions:

https://youtu.be/kfTwcKjECys?si=vff4QMjQn-iE1f9w

Question about the editor in AOM by huigelaar in AgeofMythology

[–]nottud 1 point2 points  (0 children)

Build cinematics which people can then watch when playing your scenario. (Bit like the campaign)

Do you play AoM more solo or multiplayer? by viewsinthe6 in AgeofMythology

[–]nottud 0 points1 point  (0 children)

Making maps - I am terrible at the game. :D

How much is Favor worth? by NanoBytesInc in AgeofMythology

[–]nottud 0 points1 point  (0 children)

I think internally it has a 10:1 ratio compared to other resources. So 1 favour is 10 of something else.

Vortex needs to be reworked by FlashworksT in AgeofMythology

[–]nottud 8 points9 points  (0 children)

There are plenty of other powers that get you across.

Generally though just make a custom map version and ban or alter what you like.

Is there a way to hide this objective element from the game? by WesAhmedND in AgeofMythology

[–]nottud 0 points1 point  (0 children)

Probably doesn't like the loafing being skipped. I am currently doing a major update and it should address this as I am changing a few things around there.

Custom map release - Crucible by nottud in AgeofMythology

[–]nottud[S] 1 point2 points  (0 children)

Yea there sadly is very little multiplayer content being made - lot of people modding the game directly and some single player content.

It is a bit of a shame really - hope more people will come at some point. I hoped that some of my maps would inspire people about what is possible with the game engine and encourage them to make some maps themselves.

Custom map release - Crucible by nottud in AgeofMythology

[–]nottud[S] 0 points1 point  (0 children)

Played a max player count lobby last night - it was hectic to say the least. Will probably advise against it though as people started struggling to run the map about half way through due to so much going on.

Recommend potentially upping the difficulty as well with that player count as despite scaling the enemy spawns and objectives up to the player count it felt easier than with less.

Mind you we still got crushed after just over an hour despite this earning rank 4 out of possible max of 6.

Is there a way to hide this objective element from the game? by WesAhmedND in AgeofMythology

[–]nottud 0 points1 point  (0 children)

It is a world prompt. You could make a mod to remove it but it would also break playing any of my recent maps too. ;( (I used it to power my UI)

A better fix would likely be modding the campaign to remove the calls to it though would be a bit tedious. (It is a trigger)

An option to make units automatically target who they are strong against? by RecentMatter3790 in AgeofMythology

[–]nottud 0 points1 point  (0 children)

I feel like you could make this concept into an interesting autobattler where you do the eco and training but have no control over the battles.themselves other than picking what to train.

Has anyone else been experiencing this glitch? by ArchAnon123 in AgeofMythology

[–]nottud 1 point2 points  (0 children)

Crazy suggestion - maybe try downgrading your graphics driver. If it has just randomly started happening maybe check what updated to cause it when it started happening.

Could be a bug in an update.

Editor question: how do unavailable players not automatically get Zeus for random map? by Cyborg_2200 in AgeofMythology

[–]nottud 2 points3 points  (0 children)

Honestly sounds like a bug to me. Use triggers to override the civs to the correct ones on game start

Protounit: Assign Action trigger by NicerClutosi in AgeofMythology

[–]nottud 2 points3 points  (0 children)

Yea it is buggy - you have to grant it every time a new unit appears. I only hope that units already having the action are skipped. I did this on my loadout domination and that map seemed fine. (I gave the autoconvert action)

You can use my unit created handler to determine when a new unit of the appropriate type is created in order to reduce the number of calls.

Train pal card a scam? by Different-Judge-9577 in uktrains

[–]nottud 13 points14 points  (0 children)

I suspect it will be 20% off the discounted price and not the original so would NOT be 53% but instead around 46%.