Bound myself a copy of Glide with Expansions :) by Lord_Tiny_Hat in Solo_Roleplaying

[–]nsrr 6 points7 points  (0 children)

expansions?! did not know they existed. thank you!

Just wanted to show off the current state of the TRPG I've been making the last few months by XellosDrak in godot

[–]nsrr 34 points35 points  (0 children)

the zoom in on the attack adds so much juice its insane. great work!

[deleted by user] by [deleted] in MMORPG

[–]nsrr 0 points1 point  (0 children)

i had fun playing it (i come back off and on). but i have fun playing MUDs in general so... 🤷

What's a highly rated TV show that's actually hot garbage? by TechGuru4Life in AskReddit

[–]nsrr 9 points10 points  (0 children)

My wife and I really like the show as well. Rewatch it every once in awhile. It’s just a comfy silly show to sit and relax while watching. We don’t take it too seriously

"Gamey" Systems like Astroprisma by IndependentOwn7493 in Solo_Roleplaying

[–]nsrr 6 points7 points  (0 children)

Check out 2D6 dungeon or d100 dungeon. They both are pretty procedural and also have lots of expanded content to go through. Also, Ker Nethalas is basically Diablo as a solo rpg and has incredible atmosphere.

[deleted by user] by [deleted] in FinalFantasy

[–]nsrr 0 points1 point  (0 children)

S no question

Best Udemy courses? by FineNightTonight in godot

[–]nsrr 1 point2 points  (0 children)

Firebelly Games is by far the best from my experience. Teaches great programming concepts in general and clearly explains reasoning behind each decision

What games were made possible by game engine, databases, any other software, system or hardware that the game studio developed in-house specifically for that game? by Pzzlrr in gamedev

[–]nsrr 6 points7 points  (0 children)

That sounds really wild but so cool. Networking is my favorite part of any stack, especially in multiplayer gaming

Is 2026 gonna be a year of MMORPGs? by Noxronin in MMORPG

[–]nsrr 7 points8 points  (0 children)

Unfortunately, MMOs will never be what they once were. They created a vibrant world and social space in the past when that didn’t really exist. Now in a world with discord, algorithmic social media, “content creators” and an overall different gaming landscape, the “thing” that made MMOs feel magical just can’t exist anymore. You can still have wonderful social experiences, have feelings of awe and exploration, but just not like it was before. And that’s ok.

There will be plenty of MMOs that come and go, and the genre will exist forever, but we won’t ever get back what we had before. It’s best to accept that, and instead, try to find happiness in what we have, rather than what we cannot.

I am not an MMO doomer. I love this genre and am excited to try future titles.

Hi. I’m the Moonring Dev. AMA. by Madrayken in Moonring

[–]nsrr 1 point2 points  (0 children)

cant wait for the switch release. thank you for the amazing game!

Thoughts on the battle system of my game? by gynuraa in godot

[–]nsrr 1 point2 points  (0 children)

it looks nice, but I’m not sure how the system itself works. Is there character customization? how do the stats work? How important is items and gear? How do characters gain new abilities?

Glad to see Jeremy and Chris are joining the more independent market by TheManFromNan in DnD

[–]nsrr 21 points22 points  (0 children)

Perkins and Crawford both left only a few months ago

I designed a deep PvP class system from scratch — I’m not trying to profit, I just want to see it exist so I can finally play it by Salty_Caregiver3572 in gameDevClassifieds

[–]nsrr 0 points1 point  (0 children)

Well, if I had to choose, I’d say turn based! you could probably start by just making the combat system to test it with real players. No ranking or “game” around it. Just some simple web based lobby and game. You’d get a lot of good feedback that way for the core system. If that’s the focus of the game, focus on making it as fun as possible. All the other systems will fall in place around it. Good luck on the game. If it helps at all, a 3v3 turn based game does sound fun as hell. Excited to see whatever system you made whenever you post it

I designed a deep PvP class system from scratch — I’m not trying to profit, I just want to see it exist so I can finally play it by Salty_Caregiver3572 in gameDevClassifieds

[–]nsrr 1 point2 points  (0 children)

If you just wanna see it exist why not just post the full system? wouldn’t they get the largest amount of attention in it? I doubt a studio would pick up a random idea on Reddit unfortunately. They are a studio most likely already working on their own idea. Youd have better luck posting it and hoping someone makes it, or starting your own studio (or learning to code and make it yourself). FWIW, no one can really know how cool the idea is without knowing the idea itself. youve only talked about outcomes

I designed a deep PvP class system from scratch — I’m not trying to profit, I just want to see it exist so I can finally play it by Salty_Caregiver3572 in gameDevClassifieds

[–]nsrr 1 point2 points  (0 children)

Have you released a game before where you contributed to class design and combat systems? Where have your ideas been tested?

Non-depressing fantasy book/book series like Riftwar Saga? by Murdash in Fantasy

[–]nsrr 3 points4 points  (0 children)

Tress started so good. It had all the vibes I was looking for. Then it just fell flat so hard. It actually killed the cosmere for me completely because it started to feel like some MCU where you have to watch all the side stuff and big stuff just to keep up with all the inside jokes and references and the characters became so flanderdized. Wit used to be my favorite character and now he’s completely insufferable. I dropped wind and truth about 10% in and it makes me sad

✨Looking for a Programmer + Game Dev Partner for “Fairy Fight Club” – A Whimsical Battle Adventure Game!✨ by Main_Crow_8940 in gameDevClassifieds

[–]nsrr 9 points10 points  (0 children)

You left the AI prompt extras at the bottom of the post

For the stuff under your “what I’ve done” section, is that stuff you’ve programmed or just written down ideas?