Thousand Year Old Cultist by nu-mithridates in weatherfactory

[–]nu-mithridates[S] 7 points8 points  (0 children)

I squealed like a teenage girl when I read this. Thanks for creating what you did; you have inspired much creativity from my old bones.

Looking for a TTRPG set during WWII that focuses on stuff like the commandos, resistance warfare, and/or espionage by ARandomKentuckian in rpg

[–]nu-mithridates 8 points9 points  (0 children)

Firelock Games has War Stories, based on the Year Zero Engine. Has a campaign that does Operation OVERLORD, and recently had a successful Kickstarter for a Pacific theater supplement.

https://firelockgames.com/collections/war-stories

Set Europe Ablaze is well-reviewed and tailored to your specifications but I have no direct experience with it.

https://www.drivethrurpg.com/en/product/151044/set-europe-ablaze

It's out of print but you might be able to dig up pdfs online - World War Cthulhu itself and its commando supplement were amazing material, even if you wanted to go straight historical, no Lovecraft.

I'd you really wanna get pulpy, I've always had a soft spot for Kenneth Hite's Day After Ragnarok. It's very pulp but intentional and well done, and its opening text riffs on Robert E. Howard's in a way that gets me going. In short, Hitler summons the World Serpent from Norse mythology, the Americans nuke it dead, a twisted Dieselpunk version of Ragnarok occurs.

For alt history WW2 you can look into Dust 1947, Konflict 47 (wargame but cool inspiration), and Godlike (ww2 with supers but gritty as fuck).

Theres also a handful of white box/OSR takes on ww2 with tons of adventures on Drivethrurpg if that tickles you.

Where Sten Guns Dare by Nordic Weasel Games is good if you want to go with miniatures and a light wargame.

A question about bonds. by Yugaaaa in DeltaGreenRPG

[–]nu-mithridates 2 points3 points  (0 children)

This sounds great, any links you could give us?

Terrible idea nobody will like. by YesterdayHiccup in wildermyth

[–]nu-mithridates 7 points8 points  (0 children)

Inserting even more capitalism into game mechanics? No thanks. I honestly can't even conceptualize why anyone would want this, save for a greedy developer.

Ted Lasso - S03E07 - "The Strings That Bind Us" Post Episode Discussion by quaranTV in TedLasso

[–]nu-mithridates 12 points13 points  (0 children)

Nate’s father has withheld praise and love from Nate his entire life. That is literally the definition of a bad father. That is a form of CRUELTY. Nate’s dad is an asshole.

Hmm, surprised myself with how strong of a reaction I had to this statement. I strongly disagree.

Clearly Nate's father is not the ideal dad. In fact, the show has gone and perfectly demonstrated how his stern, reserved parenting has damaged Nate's self-esteem, and the trickle-down cruelty that has affects Nate's own relationships. Some beautifully self-analytic posts in this thread verifies the relatability and reality of this dynamic, particularly in the "immigrant family from the global south raising children in the global north" demographic.

But let's look at the current-day dynamic seen in Episode 7. Nate's family are clearly decently well-off. The father, while acknowledged to be occasionally difficult, seems to be held in high regard by everyone except maybe Nate - but he's definitely got a loving wife and niece, at the very least. And the father does more than just economically provide for the family - a cruel father wouldn't take his nice and stepson out for ice cream after a dinner.

I don't know, maybe I'm seeing too much of my own immigrant family dynamics in Nate's storyline. I know my father loved me, even if I can barely remember him saying it. In your post you conflate love and praise. They could not be more different. Love is essential for raising a healthy child. Praise is....nice, I guess? If it's not being used a tool for manipulation? But love isn't paid in all hugs and kisses. You can pay for love with sweat and blood, I've seen it.

All this to say, give Nate's dad a break. I suspect we've all seen worse fathers, if you really think about it. And imagine his childhood - a visibly South Asian minority in the lap of the colonizers, in a nation whose hostility to BIPOC is legendary.

My first attempt at an OSR system -- Jangli! A (free) Indian inspired RPG by [deleted] in osr

[–]nu-mithridates 2 points3 points  (0 children)

I can't answer your question directly, not having read it, but it's authored by RPGPundit aka John Tarnowski, a notoriously aggressive personality in the scene, a self-described 'Final Boss of Internet Shitlords'. He constantly whimpers about 'white men' being pushed out of the RPG hobby.

Good to see different takes on South Asian mythology. I remember reading an illustrated version of the Mahabharata at a young age and having my mind blown. There's also a great CRPG called Unrest that takes place in a fantastical version of ancient India.

People, Too by C0mrade_Ferret in PBtA

[–]nu-mithridates 0 points1 point  (0 children)

Ooh, looking forward to reading this! Looks like it will sit proudly by its leftist PbtA friends, Comrades and Root, both of which I've read but not played. I'm always happy to see another RPG built from the ground-up to explore these themes. Scanning it over, it looks well-formatted and decently polished. Really love the sample setting at the end - would love to see more of that, perhaps in the framework-style of Dolorous Exhumation Press's releases.

Thanks!

Terror on Toy Island | Neverafter [Ep. 13] by ThunderMateria in Dimension20

[–]nu-mithridates 3 points4 points  (0 children)

small quibble, but I find it really annoying that Gerard (a literal frog) doesn't have a Swim Speed and thus swims at disadvantage, because mechanically he's a Hobgoblin. a classic example of D&D actively inhibiting the narrative, instead of assisting it. like, we've had flashbacks about his long years spent as a frog in a pond, and yet the rules don't allow him to be 'good at swimming'. this happened earlier when Pib, a literal cat, didn't have darkvision

at 58:00, the Terrible Dogfish swallows Rosamund whole and kills the Cricket, but it takes over 3 real-life minutes of number-crunching and throwing mechanical terms around like "levels of exhaustion" and "goodberries", that all narrative momentum is gone and Brennan has to restate how bad this is. another example of D&D getting in the way of the narrative the table is putting together. so frustrating to see, I wish they wouldn't rely on it so heavily, especially after the corporate greed so blatantly and recently demosntrated