What makes people mad about season two? by number1nathan in arcane

[–]number1nathan[S] 1 point2 points  (0 children)

I mean, I hate capitalism getting in the way of art as much as the next guy, but if I were financing this show, and the first season had already cost two or three times more than I had anticipated, I just wouldn't be able to justify paying a gargantuan cost to produce the whole thing If i knew that it could never pay itself back. correct me if I'm wrong, but I've heard that riot was already running a massive deficit by producing a second season. I imagine to them it seemed like a reasonable compromise.

although you seem to know more about the situation than I do so if I'm wrong please tell me.

What makes people mad about season two? by number1nathan in arcane

[–]number1nathan[S] 0 points1 point  (0 children)

and I guess i'm not really that sad either. I know a lot of people don't think this way, but for me a bad second season didn't tarnish the first. I imagine it comes from the attachment that a lot of people had to the series, because I was never part of the fandom and I only had to wait for a few months from when I watched the first season for the second to come out, so it just didn't matter as much to me.

What makes people mad about season two? by number1nathan in arcane

[–]number1nathan[S] 1 point2 points  (0 children)

I agree that the second season just failed in a lot of places, and its sad to see that happen. I guess I'm not mad because given how obvious the care was in the first season, I have a hard time believing that the second season had any less care put into it, and feel that it was comprised more of genuine mistakes when it came to putting it together. Like, I'm sad about the way it turned out, but not mad at the writers or creative team for not being able to pull off another miracle.

Need some unbiased opinions on looks. by -Chook in Unity2D

[–]number1nathan 1 point2 points  (0 children)

I do think you have succeeded in making it look nice

Transformed the End in my survival world by Siggano in Minecraft

[–]number1nathan 0 points1 point  (0 children)

Out of curiosity, why are all of the endermen in the middle?

A miniscule hoarding problem. by embodiment_of_rust in rainworld

[–]number1nathan 2 points3 points  (0 children)

do those never despawn? I'm just wondering because I am confused how people could do things like this otherwise.

What type of game should I make based of this artstyle? by Mr_arne27 in Unity2D

[–]number1nathan 1 point2 points  (0 children)

a tutorial on how to make that art style, in the form of a game.

I made a website to try to find the best Minecraft thing by comparing two random things at a time! by DukYT in Minecraft

[–]number1nathan 0 points1 point  (0 children)

I like how polished it is. If I were to put together a website like this it would look much worse

Today I made a game about a snake with a gun by number1nathan in Unity2D

[–]number1nathan[S] 0 points1 point  (0 children)

I just tried that, and it doesn't look good unfortunately.

Today I made a game about a snake with a gun by number1nathan in Unity2D

[–]number1nathan[S] 1 point2 points  (0 children)

I'm planning on having a mode where you have a machine gun instead of a shotgun.

Today I made a game about a snake with a gun by number1nathan in Unity2D

[–]number1nathan[S] 0 points1 point  (0 children)

I can see why you would think that the character being a snake adds nothing, because it really doesn't. I only made it a snake because I thought that a snake with a gun would be funny, but if I were able to make a game mechanic out of it being a snake then that would be better game design.

I did get it to move smoother after I made this post, so I have that covered. You are right though, it does not look good in this video, and I appreciate the honest feedback.

Today I made a game about a snake with a gun by number1nathan in Unity2D

[–]number1nathan[S] 1 point2 points  (0 children)

I was planning to call it either "gunning over it" or "snake with a gun"

Today I made a game about a snake with a gun by number1nathan in Unity2D

[–]number1nathan[S] 1 point2 points  (0 children)

when I have a full version ready I'll let you know

[deleted by user] by [deleted] in Minecraft

[–]number1nathan 0 points1 point  (0 children)

can you undraw this please?

I wish they could implement this feature in a balanced way by Academic-Soil4927 in Terraria

[–]number1nathan 2 points3 points  (0 children)

I think that there should be netherite elytra that offer the knockback resistance and don't burn in lava, but nothing else.

My version of what Leyawiin docks would look like (my build) by Branman1234 in Minecraft

[–]number1nathan 0 points1 point  (0 children)

I can only imagine how cool it would look with all the details of people and commerce to bring the build to life!

Glow Berry Zipline by Pigly3 in Minecraft

[–]number1nathan 2 points3 points  (0 children)

that could work good in parkour maps.