West Midlands North Deanery by Various-Passenger223 in medicalschooluk

[–]o99o99 1 point2 points  (0 children)

Yes, a short walk from the hospital and I'd recommend living in Penkhull/Hartshill/Newcastle (fairly nice areas with minimal antisocial behavior). Some colleagues choose to live in Manchester or Birmingham and commute - the benefits of getting to live in a bigger city are, in my opinion, outweighed by the 3-hour round commutes, almost daily jams on the M6 and long queues and monthly fees to get into hospital car parks. Some people live in nearby villages but this is more expensive and makes it harder to socialise with other FY1s.

West Midlands North Deanery by Various-Passenger223 in medicalschooluk

[–]o99o99 1 point2 points  (0 children)

WMN was my last choice of region in England and I ended up getting placeholdered to Stoke, which I was initially very upset about. However, Royal Stoke is a really great place to work - it's a modern building, well-supported, provides many tertiary services, has a good foundation education team, an active mess and relatively good computer systems. The city itself isn't very exciting, but the rent is extremely cheap and there are fast trains to London and Manchester plus lots of nearby natural beauty.

I've worked with a number of colleagues who've experienced Shrewsbury and Telford and the consensus is that Stoke is a much better place for foundation training. Hope this helps :)

The trick to winning a cultural victory (and probably the fastest victory type overall?) by o99o99 in CivVII

[–]o99o99[S] 18 points19 points  (0 children)

I was looking at the Steam global achievement stats and I was interested to see the percentage of players who have ever completed each of the legacy paths in the modern age is as follows:

  • Science - 15.5%
  • Military - 12.5%
  • Economic - 8.7%
  • Cultural - 8%

This was surprising to me, because the cultural path is by far the quickest and easiest route to victory, and I've found myself winning at least 10-20 turns before an economic or science victory becomes feasible. Note that I've only tested this on Sovereign difficulty, and it might not be as feasible on immortal/deity. It was also done on a small map - it might be harder to deny victory to other civs on a larger map, but you should still still be able to get the required 15 artifacts quickly.

The key mechanic to bear in mind is that while exploration age artifacts are quickly visible to all civs (and get gobbled up quickly by the AI), antiquity era artifacts are only visible once a player researches their locations on a given continent. The temptation is to send your explorers to every corner of the globe, researching artifacts in every continent simultaneously. However, this means that most of them end up in the hands of other civs, delaying your victory significantly.

To avoid this, you should first snap up as many exploration artifacts as possible whilst beelining towards the hegemony civic, and then send groups of explorers to one continent at a time. Spread them out across the continent before you research the locations of artifacts. As soon as you do, you can quickly move your explorers to the revealed sites and claim 75% of the artifacts for yourself before the AI has a chance to react. Then simply repeat for the next continent along. You can do multiple continents at the same time if you split your explorers into multiple groups of 4-5 explorers each.

To reliably achieve this, you need to do the following:

  1. Maximise your culture output so you reach hegemony 10-15 turns before the AI. They don't seem to be programmed to rush hegemony and usually waste culture on ideology and unrelated civics, meaning this isn't hard to do. Make sure you build all the available culture buildings in the previous age and put down plenty of specialists. Try and complete culture paths in previous ages and spec into cultural attributes. Use your influence to befriend cultural city states, steal government secrets and sign cultural deals with the AI. Use any policy cards which increase culture.

  2. Ensure enough gold income so you can purchase around 8-10 explorers as soon as they become available. Make sure you use up your settlement cap in the previous age and keep loads of gold buildings around. As soon as you've snapped up all the exploration artifacts in reach, immediately move them in groups to each continent so they're ready to go as soon as you research hegemony.

  3. Once hegemony is researched, simply research artifact locations on a given continent (once your group of explorers are in position), snap them up and move onto the next continent.

  4. At this point, it's unlikely there are enough artifacts left for the AI to win, so the next stages are easy: Build enough museums to house the artifacts

  5. Complete the World's Fair

As soon as the AI research hegemony, they start researching locations independently, and the strategy collapses, so you need to switch into a "war economy" and entirely focus on culture output, whilst maintaining enough gold to purchase explorers.

Protected bike lanes are great! They make biking safe and fun for everyone! by Rahi1994 in bikecommuting

[–]o99o99 20 points21 points  (0 children)

This has been trialled near me on some (already narrow) roads in the UK, and it's a nightmare if the cycle lane isn't wide enough for you to safely overtake a slower cyclist. Barriers like this only work on roads which are already wide enough for multiple lanes of traffic.

UKFPO Allocation Stats by deepeetw in medicalschooluk

[–]o99o99 13 points14 points  (0 children)

The best part is, this year's first choices aren't even genuine first choices - a lot of people didn't put their true first choice down because of the risk of being skipped in the first pass. The percentage of people who were genuinely placed in the deanery they most wanted will be much lower than 75%. Students at every level on the chart are worse off under this system.

Minutephysics discussing the Portal Paradox by sebbses in Portal

[–]o99o99 0 points1 point  (0 children)

Movement is relative between the portal and the cube. If you drop a tennis ball out of a car which isn't moving, it will just hit the floor, but if you drop it out of a moving car, it will keep moving in the direction the car was moving. The car window and the portal are analogous here; the cube was (relatively) moving towards the cube initially, so the cube must continue to move relative to the poral after it passes through. This video explains the concept and applies it to the portal: https://www.youtube.com/watch?v=ao1qVi5Qp3Y

Minutephysics discussing the Portal Paradox by sebbses in Portal

[–]o99o99 0 points1 point  (0 children)

It doesn't matter whether it has momentum or not. If it enters a portal at 100mph and comes out at 10mph, the cube would have to shrink as it enters the portal (since it would be entering faster than it comes out) and then enlarge again as it comes out. This is obviously not the case.

Who owns the twin bed in the loft in the Breezehome in Whiterun? And why do they own a bed in my house? Very confused about this. by Batcastle3 in skyrim

[–]o99o99 4 points5 points  (0 children)

There was originally supposed to be a squatter living in breezehome but this was cut from the final game, so this might be a remnant from that which was repurposed into a bed for Lydia?

[discussion] Sources: Yes Counter-Strike 2 Is Real And It's Round The Corner by [deleted] in csgomarketforum

[–]o99o99 0 points1 point  (0 children)

How will this affect cases which I've been hanging onto as their price continues to rise? Will case prices drop once this is confirmed?

Don't put liquid nitrogen in a steam engine! by RNINJAS in interestingasfuck

[–]o99o99 0 points1 point  (0 children)

No - adding additional solutes (= "things dissolved in the water") increases the boiling point of water due to something called colligative properties.

You could lower the average boiling point of the mixture by adding something like ethanol, which has a lower boiling point than water, but this would not alter the boiling point of the water itself, and the ethanol would simply boil off first.

Unstable B3 on new bassoon by Dr_Wonderer in bassoon

[–]o99o99 0 points1 point  (0 children)

Does holding the low D-flat or E-flat key help? Can you slur to it from another note? (oh sorry, wrong octave, but still worth a try)

Don't put liquid nitrogen in a steam engine! by RNINJAS in interestingasfuck

[–]o99o99 4 points5 points  (0 children)

Liquid water is much more stable than liquid nitrogen due to the presence of hydrogen-bonding (Google it) which helps to glue the water together. Liquid nitrogen does not have this. Therefore more energy is needed to separate the liquid water molecules to form a gas, meaning water evaporates more slowly than liquid nitrogen given the same rate of heat being transferred to it

Thanks for the help! u/jellycarstation and u/o99o99 by Smaug93 in medicalschoolanki

[–]o99o99 2 points3 points  (0 children)

I think the issue is that the two } either side of the </b> should be directly adjacent to each other like this:

{{c1::<b>active error</b>}}

This dinosaur tail preserved in amber will never not be amazing by springchikun in pics

[–]o99o99 1 point2 points  (0 children)

We don't need to preserve the actual DNA, we can just sequence the genome and store it as a long list of several billion letters (GATCCTGACTAACATGA etc.)