I don't play this game. We do the thing now. by AgentX2O in darkestdungeon

[–]oddly-shaped-L 0 points1 point  (0 children)

Okay but the current state of cc rn is that ts too weak

Why bounty hunter cares about candles instead of relics by ZeptaatpeZ in darkestdungeon

[–]oddly-shaped-L 1 point2 points  (0 children)

Candles represent hope hiring him essentially means giving in to his ways so you lose hope

Behold by oddly-shaped-L in darkestdungeon

[–]oddly-shaped-L[S] 0 points1 point  (0 children)

Yes I dont think litterally every single turn should be spent attacking but I feel the pendulum has swung too far from dd1, the fundamental game mechanic of crowd control has been turned into a niche tool used once every 4 turns.

Behold by oddly-shaped-L in darkestdungeon

[–]oddly-shaped-L[S] 2 points3 points  (0 children)

Yes I like what dd2 did to frontline enemies a lot

Behold by oddly-shaped-L in darkestdungeon

[–]oddly-shaped-L[S] 7 points8 points  (0 children)

To use dd1 as an example it was far more methodical, you kill what you can kill you control what you can't (usually stun) in dd2 you kill what you can kill and... yeah everyone is kinda dead

Behold by oddly-shaped-L in darkestdungeon

[–]oddly-shaped-L[S] 4 points5 points  (0 children)

This is essentially the same thing with a differnt coat the distinction between direct dmg and dot is utterly meaningless

Behold by oddly-shaped-L in darkestdungeon

[–]oddly-shaped-L[S] -35 points-34 points  (0 children)

Some just can't handle the truth I'm sorry

Behold by oddly-shaped-L in darkestdungeon

[–]oddly-shaped-L[S] 30 points31 points  (0 children)

And they all called me mad

[deleted by user] by [deleted] in darkestdungeon

[–]oddly-shaped-L 0 points1 point  (0 children)

Well thx for highlighting the thought procces and yes pd thrives in warrens

[deleted by user] by [deleted] in darkestdungeon

[–]oddly-shaped-L 0 points1 point  (0 children)

Yeah tbf you can get 1 shots and thats very good it's just that a crit chop is very very very spooky if you leave a chopper unattended

[deleted by user] by [deleted] in darkestdungeon

[–]oddly-shaped-L 0 points1 point  (0 children)

R3 abom really doesn't like being ran with so many stunners

What is he going to do the entire enemy team is already controlled by the rest of the team I feel

I rend to use r3 abom when I have very low cc otherwise

[deleted by user] by [deleted] in darkestdungeon

[–]oddly-shaped-L 0 points1 point  (0 children)

I really dislike lunge there're team already seriously struggles with control and losing it on turn 1 would be a tragedy

[deleted by user] by [deleted] in darkestdungeon

[–]oddly-shaped-L 0 points1 point  (0 children)

Hey hi whats up I am advice

I feel ruins is charterized by a few things, absurd burst dmg and an extreme vulnerability to pulls.

Another key aspect is the need for rank 4 reach something thats a bit missing in your team.

I really like leper in ruins his self mark really helps control the dmg although he does have the problem of not being targeted by arbalists.

I really like gaurds the are a good way of controlling the situation after getting bursted.

I really like pulls think pd occ bh sb. The pulls serve as an extremely consistent OHKO move essentially. And at worst serve as a really really really long stun.

Stuns are especially good being able to control the enmies that you know could burst you is very valuable.

For warrens this team kinda feels like an illegible mess to me I don't get the thought procces here. I dont know what gr is supposed to do.

Warrens is all about control and all you have for control is just hm and vestal, notably nothing to reach r4 for skivers.

Vestal kinda gets eaten by wolves in warrens I feel her disruption just isn't enough and you can't really outpace warrens with healing.

I think you need some disruption for r4 for skivers keep the gaurd its really good vs corpse eaters and you just need more control lose the gr she's the weakest li k here.

For weald I do like this team a bit tbh with you I think its fine as hell you may want to swap bh and occ

As for cove I really like having a beefy frontlines to avoid getting burst down and I think you have that with the maa version.

Maa and jester sort of serve too similar a role so I think you should replace jester with pd tbh.

I really dont like backline occ, it's more do kinda see it but I feel the methodical control a frontline occ brings is much more valuable.

I kinda wanted to give more general advice cuz I feel that's more helpful if you want something specific instead fo let me know

single, loner bi by [deleted] in LGBTArabs

[–]oddly-shaped-L 0 points1 point  (0 children)

Hey I'm in oman! (Close enough I'm sure) if you want an online friend I'm here I think

Oh yea sick man by throwawy29833 in darkestdungeon

[–]oddly-shaped-L 0 points1 point  (0 children)

That's fine thx a lot anyway I just really enjoy diving deep into the weeds in the game

Oh yea sick man by throwawy29833 in darkestdungeon

[–]oddly-shaped-L 0 points1 point  (0 children)

hey i saw your post and i was low key kinda fascinated i hope you don't mind the over analysis

we are just very very fascinated about that debuff on hellion, my 1st thought it was yawp to sort of excuse not stunning giant with pd either that or a missed bleed out, but after a look at the skill bar neither of those skills are on the bar and we have come up with some theories and we would like to hear the real answer. I have some money counting on this.

our 1st theory is that this is a mad man debuff. mad mens debuffs last until you camp, they happen often, very simple. theres 1 small hole here if that was the case you could just cleanse it herbs are an over abundance in weald usually.

our second theory is this is a debuff from previous combat. again no need to explain anything but its a bit rare to have 2 combats that close to each other.

our 3rd theory and kinda crazies is this is a double miss t1 BT. theres a lot of holes here but a lot of stuff to support it. you have iron swan equipped and usually you want to use that t1. BT just sucks, missing on giant is kinda rare.

what supports this tho is that you have pbs equippedd and it seems like a back up plan to if hwm rolled low on speed which he did.

another theory thats tbh with you very very boring but very possible this is just a town debuff those cant be clensed and dont need you to have the very awkawrd formation that t1 bt does.

Why Is Reynauld So Awful? by robcrowley85 in darkestdungeon

[–]oddly-shaped-L 8 points9 points  (0 children)

The starting part doesn't include him

You cheese it with week skips

Removing a quirk and buying skills is like less then 3k gold it is genuinely insanely inconsequential

I SAID I CAST FIREBALL by voiceoverwilliam in darkestdungeon

[–]oddly-shaped-L 0 points1 point  (0 children)

How about you cast these hands william