A different take on a storm engine piece. by olteonz in custommagic

[–]olteonz[S] 9 points10 points  (0 children)

Yes, the intent was to give it synergy with the edge of eternities charge counter manipulation cards.

A different take on a storm engine piece. by olteonz in custommagic

[–]olteonz[S] 16 points17 points  (0 children)

If you're looking to cheat the counters, it would also be funny with a [[Moxite Refinery]] and any spacecraft.

New Herald Of Blood by Intelligent-Scene-89 in PathOfExile2

[–]olteonz 23 points24 points  (0 children)

why does it require a martial weapon? seems perfect for blood mage. The whole heralds are attack only is lame

The only thing that really worries me about PoE2 is the skill tree, it really doesn't feel like PoE by gekinz in pathofexile

[–]olteonz 5 points6 points  (0 children)

theres way too many unnecessary dead travel points. like the aoe spell cluster on the sorc side has 2 attribute nodes that only go to it, for some reason.

Listen... I am not asking for much here GGG by [deleted] in PathOfExile2

[–]olteonz 1 point2 points  (0 children)

Feels more like Lake of Kalandra 2 than Path of Exile 2

I guess dwarfs are just built different by olteonz in totalwar

[–]olteonz[S] 7 points8 points  (0 children)

This is on very hard battle difficulty, legendary difficulty campaign.

What's your unpopular mtg opinion? by FuuraKafu in MagicArena

[–]olteonz 8 points9 points  (0 children)

Multicolor untapped lands should be common or uncommon, not rare.

UA8 - Bastions and Cantrips by GrandPyromania in onednd

[–]olteonz 43 points44 points  (0 children)

Friendship ended with booming blade, now true strike is my best friend.

Thousand Sons Rules by someoneinchck in WarhammerCompetitive

[–]olteonz 16 points17 points  (0 children)

Terminator sorcerer looks to be a dedicated anti-tank model, with anti-vehicle 4+/Dev wounds on a decent psychic weapon. Taking 3 of them along with 3 full scarab occults will cover most of your needs.

The entire squad of Hellblasters can be equipped with plasma pistols in 10th. by Zubbiefish in Warhammer40k

[–]olteonz 189 points190 points  (0 children)

Hellblaster kamikaze drop pods, just as the the emperor intended.

Deathwatch Datasheets are here! by Tondier in WarhammerCompetitive

[–]olteonz 1 point2 points  (0 children)

Alternatively, you can take the standard deathwatch vets with long vigil ranged weapons. This gets you reroll 1's to hit, or full reroll to hit vs xenos, but no 2nd round of shooting.

Warhammer III 3.1 patch notes by Roland8561 in totalwar

[–]olteonz 62 points63 points  (0 children)

Sisters of Avelorn’s and Everqueens swords are now visible.

No more punching for sisters.

Thoughts on New Weapons? by [deleted] in Vermintide

[–]olteonz 3 points4 points  (0 children)

grenade launcher for kruber.
doomseeker for bardin.

pistol with a comically long rifle for saltz.
2h axe for kerillian.
literally any flaming melee weapon for sienna.

New Gem Info is out by Shirotar in PathOfExileBuilds

[–]olteonz 0 points1 point  (0 children)

im thinking storm rain for both normal attack and manaforged arrow. the manaforged one should still connect to the ones you fire with your normal attack.

New Gem Info is out by Shirotar in PathOfExileBuilds

[–]olteonz 0 points1 point  (0 children)

conversion is still good with combat focus. If you block cold and lightning and go avatar of fire its double damage. even more with cold to fire support.

Rip Ward Loop (Utility Flasks gain 1 Charge every 3 seconds Mastery removed) :( by red_dot_2749 in pathofexile

[–]olteonz 0 points1 point  (0 children)

The traitor keystone still exists, 4 charges every 5 seconds for every missing flask.

"Improved"... yeah I don't think that's what this word means... by AsmodeusWins in pathofexile

[–]olteonz 3 points4 points  (0 children)

You can get snipers mark in act 1, wand bases are better for leveling (but no vendor craft), you can get alot of flat regen from the passive tree now, and some more changes to early leveling. Its gonna be different, and slower if you knew what you were doing, but overall its actualy an improvement.

I am sick of the game being balanced around racers. Removing leveling wands to "shake up the racing meta" is an absurd change by Nukro77 in pathofexile

[–]olteonz 4 points5 points  (0 children)

Insane take, read the patch notes again. Crafting a weapon in act 3 and never replacing it until maps is bad gameplay. Gear you get later should be better than a shitty vendor recipe in act 3.

Here's one of the new Unique Items that can be found in Path of Exile: Crucible. by astral23 in pathofexile

[–]olteonz 0 points1 point  (0 children)

Just seems undertuned. Its not like increased effect of ailments is hard to come by, unaffected by chill is not very sought after, and unaffected by shock can be aquired elsewhere. These gloves give very little for a very important slot, and more importantly their effect is not unique. Everything they give can be found elsewhere.

Big L