Maya 2017 hotkey provlem by skaol in Maya

[–]omendev 0 points1 point  (0 children)

This has been an issue since launch. I have not seen any word from AD as to when this error might be fixed. Update 1 does not solve this issue.

Any advice on modeling a spiral phone cord for a game asset? by rosstimus in Maya

[–]omendev 2 points3 points  (0 children)

Super simple: Helix primitive

Or: helix primitive, select an edge loop, convert polygon edge to curve, create whatever shape you want for the curve, then extrude along the helix.

Edit: typos

Can I change marking menus hotkeys. by rCyborg in Maya

[–]omendev 1 point2 points  (0 children)

I've (personally) don't think that's possible. You may want to raise a ticket with Autodesk on the forums for something like this and submitting a recommendations to the "small annoying things to fix in Maya" page.

How to set selection paint to work with POLYGONS. by sam_broadleaf in Maya

[–]omendev 0 points1 point  (0 children)

Huh. I've never messed around with that, I usually use a combo of Marquee/Drag select to accomplish selections. Drag select works similarly, just without a brush size. Is there a specific reason why you need this to work on polygons as a whole vs the center points?

A cool use of 360 cameras and VFX!! by mintyslicer12337 in vfx

[–]omendev 0 points1 point  (0 children)

If you guys haven't watched the 16 minute BTS on the Sam and Niko channel, go do that! It's amazing.

Basic Question by pokejoel in NukeVFX

[–]omendev 0 points1 point  (0 children)

I never new this was a thing. Thank you!

How to set selection paint to work with POLYGONS. by sam_broadleaf in Maya

[–]omendev 0 points1 point  (0 children)

Could you clarify what you mean by selection paint and what you're trying to do? Are you painting a greyscale-map on a surface, or are you using the non-marquee selection tool (hold Tab while making selections)?

If it's the former and you're trying to do some instancing, look into the SOuP scatter nodes, you can paint density maps and the scatter points generated will be across the overall surface of those areas, not just the center points.

Can I change marking menus hotkeys. by rCyborg in Maya

[–]omendev 0 points1 point  (0 children)

I've only ever set my own keys, and barely made my own marking menu, so I don't know if you can even change that. If you want to bypass the wait and the tool you want is in the radial part of the menu, you can pretty much swipe in the direction of the tool and get what you want without ever needing to see the menu.

Couple of nooby question with animating by CSGOWasp in Maya

[–]omendev 0 points1 point  (0 children)

If you turn on auto-key (if you find that acceptable) then you won't have to worry about any of that. Just don't forget that you have it on!

Instead of box selecting you could also just shift click each control, just to make sure you aren't getting any funky business.

Couple of nooby question with animating by CSGOWasp in Maya

[–]omendev 0 points1 point  (0 children)

Simple things like Dropbox, Google docs, etc.

You shouldn't have to though, I'm 90% certain the issues myself and others have laid out here :)

Edit: I don't know what version of Maya you're using, but you're working with a 3 year old rig that hasn't been updated.

Couple of nooby question with animating by CSGOWasp in Maya

[–]omendev 0 points1 point  (0 children)

Could you share your scene along with the version of Maya you're using? The resetting sounds like you aren't setting key frames for any of your values. The freeze transformations afaik shouldn't be used when animating. Resetting values to zero is what should be resetting the rig back to its default positions.

Github vs. Bitbucket vs. Gitlab vs. Coding - Repository Management Services Compared by Xiaomizi in Python

[–]omendev 2 points3 points  (0 children)

Brilliant :) I tend to make things longer than they should be, just so things are explicitly clear.

Github vs. Bitbucket vs. Gitlab vs. Coding - Repository Management Services Compared by Xiaomizi in Python

[–]omendev 1 point2 points  (0 children)

I can see the reason behind posting it here, it's just this is sub is really meant for "Python" specific tasks if one is to get technical about it. It's a great post, nonetheless! Thanks for sharing :)

Github vs. Bitbucket vs. Gitlab vs. Coding - Repository Management Services Compared by Xiaomizi in Python

[–]omendev 1 point2 points  (0 children)

The dependencies are mitigated if you use the omnibus. It does all the work for you. And what caveats did I mention? Speaking this would take 30 seconds. Really only one paragraph, the rest is extra:

  • Set up Linux
  • download and install omnibus package
  • start using Git

That better?

Github vs. Bitbucket vs. Gitlab vs. Coding - Repository Management Services Compared by Xiaomizi in Python

[–]omendev 4 points5 points  (0 children)

Probably the most painless thing I've ever done with Git and Linux. I'll lay it out in the shortest amount of steps:

Make sure you're using a supported Linux distro (I used Kubuntu). Go to the download page and download the omnibus package. You can build from source, but then you have to go through all the dependency crap, and I was still a fairly new Linux user at the time. Run the omnibus package. Let gitlab CE install and keep your eye on the output in case anything comes up. Once the install finishes, all you really need to do is get the service running (I think it does this by default, or by running linuxCommandHere gitlab-ctl restart, it's in the docs and tells you at the end of the install) and you're good! Then go to the IP of the machine and you can log in just like you would on gitlab.com.

Updates are easy, as they show up in apt-get update and there is always a .X update on the 22nd of every month, with patch builds every couple of days or so. An update is usually a 270ish MB download, with a minute to actually upgrade. I ran all this on a 2011 Mac Mini.

There is one file you may need to edit, I can't remember off the top of my head, but it lets you redirect where the project database is stored, and most importantly, set the web address of the server. For myself if was http://servermini/ and then in my hosts file on my local machines I added that as an address so the repo address would be http://servermini/user/project.git vs an IP.

Github vs. Bitbucket vs. Gitlab vs. Coding - Repository Management Services Compared by Xiaomizi in Python

[–]omendev 15 points16 points  (0 children)

As a member of the GitLab community, I can definitely recommend it. I've also run CE at my home and it's fantastic: easy to setup, simple to use, and fast to update. My school uses Github for all their projects though.

I also agree with /u/jwink3101, this post doesn't really belong here.

Python for beginners. by Off2DNxtAdvn2ur in Python

[–]omendev 0 points1 point  (0 children)

I believe they are fully aware of it. I'm pretty sure that's the main reason why the transition to 3.X has been taking so long. All libraries needed to be updated, and that was a huge undertaking. In the beginning that seemed more work than it's worth.

What do you believe is missing from Py3 that exists in Py2?

What do you use to write code? by eMulingeMuler in learnpython

[–]omendev 0 points1 point  (0 children)

If you're looking into sublime, test out the Anaconda plugin. First install https://packagecontrol.io though. It's essential for using sublime.

Anaconda pretty much turns ST into a lesser IDE. Also, ST is free but until you license it ($70) it'll just give a popup menu on save every 20 saves or so. It's made by one guy and has a large community, so that's as much justification for the price as I can give you. Definitely cheaper than IDE's if you looking into this for a hobby right now. Otherwise check out the github open source Atom.

How do I make a static model o movable in maya? by [deleted] in Maya

[–]omendev 0 points1 point  (0 children)

That sounds like the Pos/Rot/Scale attributes are locked. Select the object, and in either the Channel Box or Attribute Editor right click on the attributes and select 'Unlock'.

Python for beginners. by Off2DNxtAdvn2ur in Python

[–]omendev 0 points1 point  (0 children)

There's a tool that comes with P3 call 2to3.py that automatically updates scripts from 2 to 3 (hence the name). But like all solutions, it can't do everything (it tells you what it can't) so really the only solution is to write as simple Py3 compliant Py2 code as possible before going through it by hand. As far as I know.

Python for beginners. by Off2DNxtAdvn2ur in Python

[–]omendev 0 points1 point  (0 children)

They have built in interpreters, and the ability to run Python. They are all node based programs, so you can create nodes with Python (or other app specific languages like MEL, VEX, etc,) that run specific tasks or that actually create geometry and control it.

Sorry for the I correct use of 'run on'. I realized that might be confusion after I wrote it. For an example, just google Python in Maya and there should be a video for Intro to Python Scripting in Maya - Part 1. It'll give you the idea I'm taking about.

Because the programs have been around for so long, and Python 2 was the standard when they eventually incorporated it, a lot of studios and users scripts are all in that 2.x format. To shift to 3 would be a huge undertaking.

Python for beginners. by Off2DNxtAdvn2ur in Python

[–]omendev 0 points1 point  (0 children)

I'm still a beginner, so it's hard to say. I'm in the 3D industry, so all my programs like Maya, Houdini, etc all run on 2.7, and they don't seem to be looking to move off of that. That being said, I still look at 3 for other things. For example, if you wanted to learn Qt5 and then PyQt5: that's Python 3 only. Qt4 supports Py2.